No scramble in France. Cheers! 🤓
15L mike48484 (axis) vs karl7 (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
9 bombers moved from Western Germany to Novgorod
2 fighters moved from Western Germany to Novgorod
2 fighters moved from Romania to Novgorod
1 tactical_bomber moved from Romania to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 9 bombers, 4 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Germans win, taking Novgorod from Russians with 9 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun and 10 infantryNon Combat Move - Germans
16 infantry moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
1 armour moved from Romania to Bulgaria
1 armour moved from Romania to Eastern Poland
7 infantry moved from Romania to Eastern Poland
1 armour moved from Bulgaria to Romania
4 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
3 fighters moved from Novgorod to Karelia
9 bombers moved from Novgorod to Karelia
3 tactical_bombers moved from Novgorod to Karelia
3 aaGuns moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
3 bombers placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 fighters moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun, 1 armour, 2 artilleries and 16 infantry moved from Belarus to Smolensk
2 aaGuns, 1 artillery and 11 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Bryansk
3 fighters moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Tambov
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to Russia
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to RostovPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 carriers moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from 19 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Hopei
Japanese take Hopei from Chinese
5 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 tactical_bomber moved from 41 Sea Zone to Java
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 tactical_bomber moved from Java to 42 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
4 infantry moved from Shan State to French Indo China
2 artilleries moved from Shan State to French Indo China
3 fighters moved from Yunnan to French Indo China
4 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Yunnan to French Indo China
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters, 2 infantry and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 carriers moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from 19 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Hopei
Japanese take Hopei from Chinese
5 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 tactical_bomber moved from 41 Sea Zone to Java
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 tactical_bomber moved from Java to 42 Sea Zone -
ahh forgot ot move my planes can we edit those?
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woops nvm I was looking at wrong thing. proceed sorry
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you posted only your combat moves……
you roll the dice?
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oh I see… never mind
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 21 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 89 Sea Zone to Gibraltar
1 carrier moved from 89 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Korea from Japanese, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 42 Sea Zone to India
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
14 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Szechwan to BurmaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
Exciting round 4…. just to kibitz a bit!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 armour moved from Tanganyika Territory to Belgian Congo
1 tactical_bomber moved from Egypt to Belgian Congo
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from 98 Sea Zone to KenyaCombat - British
Battle in Belgian Congo
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 artillery
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 artillery
Battle in Kenya
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Belgian Congo to Egypt
9 infantry moved from India to Burma
10 infantry moved from India to Burma
4 artilleries moved from India to Burma
3 aaGuns moved from India to Burma
1 tactical_bomber moved from Eastern Persia to Burma
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to 91 Sea Zone
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in 98 Sea Zone
1 submarine placed in 98 Sea Zone
1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Western UkraineCombat - Italians
Non Combat Move - Italians
4 infantry moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
4 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to Yunnan
2 fighters moved from Caroline Islands to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from JapaneseCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 artillery and 4 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 fighter moved from French West Africa to GibraltarCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 bombers moved from Karelia to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 bombers moved from Karelia to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 bombers moved from Karelia to Western Germany
3 bombers moved from Baltic States to Western Germany
3 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour moved from Eastern Poland to Western Ukraine
23 infantry moved from Eastern Poland to Western Ukraine
7 artilleries moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
4 infantry moved from Romania to Eastern Poland
2 fighters moved from Karelia to Western Ukraine
2 tactical_bombers moved from Karelia to Western Ukraine
1 fighter moved from Karelia to Western Ukraine
1 tactical_bomber moved from Karelia to Western UkrainePlace Units - Germans
4 armour, 1 bomber and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 17 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
2 infantry moved from Caucasus to Volgograd
1 armour moved from Rostov to Russia
1 aaGun, 1 armour, 2 artilleries and 18 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 14 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java