Please use last map with DD from sz55 moving to sz43 instead of sz36.
15L mike48484 (axis) vs karl7 (allies +16)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from French West Africa to French Central AfricaCombat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 tactical_bomber
French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 5 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Southern France to Holland Belgium
2 mech_infantrys moved from Southern France to Holland Belgium
1 mech_infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Greece
2 fighters moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 5 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Southern France to Holland Belgium
2 mech_infantrys moved from Southern France to Holland Belgium
1 mech_infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Greece
2 fighters moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 3 armour, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
2 bombers moved from Greece to Western Germany
1 tactical_bomber moved from Greece to Romania
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
3 aaGuns moved from Germany to Poland
2 fighters moved from Greece to Romania
5 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 submarine moved from 110 Sea Zone to 113 Sea ZonePlace Units - Germans
5 bombers placed in Western Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,2,4,2,3
Germans collect 38 PUs (4 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from GermansCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Bryansk to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
2 infantry moved from Rostov to Caucasus
1 artillery and 6 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Novgorod to Belarus
8 infantry moved from Novgorod to Belarus
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to KwangtungCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Battle in JavaNon Combat Move - Japanese
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 armour moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Chahar to Anhwe
1 artillery moved from Chahar to Anhwe
1 artillery moved from Hunan to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to Yunnan
3 fighters moved from Kwangtung to Kwangsi
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier placed in 19 Sea Zone
4 infantry and 2 mech_infantrys placed in Japan
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 30 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 carrier and 1 factory_minor; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Egypt to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 battleship moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from Malta to Ethiopia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 fighter moved from Malta to Alexandria
1 infantry moved from Malaya to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Ethiopia
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery and 3 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
1 bomber owned by the British retreated
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to Morocco
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Tanganyika Territory to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 fighters moved from Shan State to India
2 infantry moved from Burma to IndiaPlace Units - British
1 carrier placed in 106 Sea Zone
1 factory_minor placed in Egypt
1 armour placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6,2,1,6
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Libya to Tunisia
2 infantry moved from Yugoslavia to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Southern Italy to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Libya to Tunisia
2 infantry moved from Yugoslavia to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Southern Italy to Slovakia HungaryCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Slovakia Hungary
Italians attack with 2 armour, 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking Slovakia Hungary from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Slovakia Hungary to Southern Italy
4 infantry moved from Northern Italy to Greater Southern Germany
2 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern Italy
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from Sumatra to India
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
3 bombers moved from Western Germany to 114 Sea Zone
4 bombers moved from Western Germany to 114 Sea Zone
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from RussiansCombat - Germans
Battle in 114 Sea Zone
Germans attack with 7 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 7 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
7 bombers moved from 114 Sea Zone to Western Germany
2 mech_infantrys moved from Holland Belgium to Germany
2 armour moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
7 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery placed in Germany
2 bombers, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
3 bombers moved from Western Germany to 114 Sea Zone
4 bombers moved from Western Germany to 114 Sea Zone
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Belarus
4 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Belarus
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Northwest Persia
1 armour, 2 infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 aaGuns and 18 infantry moved from Buryatia to Amur
3 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 artilleries, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
2 destroyers moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Shan State -
forgot to post turn summary, sorry its late. posted manual post on America right before tech buy, use that. you can pretty much see what I did.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - Americans
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 18 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs