Ignore this hit the wrong button.
15L mike48484 (axis) vs karl7 (allies +16)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Western UkraineCombat - Italians
Non Combat Move - Italians
4 infantry moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
4 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to Yunnan
2 fighters moved from Caroline Islands to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from JapaneseCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 artillery and 4 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 fighter moved from French West Africa to GibraltarCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 bombers moved from Karelia to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 bombers moved from Karelia to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 bombers moved from Karelia to Western Germany
3 bombers moved from Baltic States to Western Germany
3 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour moved from Eastern Poland to Western Ukraine
23 infantry moved from Eastern Poland to Western Ukraine
7 artilleries moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
4 infantry moved from Romania to Eastern Poland
2 fighters moved from Karelia to Western Ukraine
2 tactical_bombers moved from Karelia to Western Ukraine
1 fighter moved from Karelia to Western Ukraine
1 tactical_bomber moved from Karelia to Western UkrainePlace Units - Germans
4 armour, 1 bomber and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 17 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
2 infantry moved from Caucasus to Volgograd
1 armour moved from Rostov to Russia
1 aaGun, 1 armour, 2 artilleries and 18 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 14 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java -
Kill!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 14 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 artilleries, 1 carrier, 1 cruiser, 1 fighter and 3 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 4 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
5 infantry moved from Hopei to Anhwe
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Hopei to Anhwe
2 artilleries moved from Hopei to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Java to 42 Sea Zone
2 battleships moved from 35 Sea Zone to 19 Sea Zone
2 destroyers moved from 35 Sea Zone to 19 Sea Zone
4 carriers moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
2 fighters moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to Manchuria
2 tactical_bombers moved from 20 Sea Zone to Japan
1 fighter moved from Manchuria to 19 Sea Zone
2 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
4 tactical_bombers moved from French Indo China to 20 Sea Zone
2 bombers moved from French Indo China to 20 Sea Zone
3 fighters moved from 20 Sea Zone to 19 Sea Zone
2 bombers moved from 20 Sea Zone to Japan
4 tactical_bombers moved from 20 Sea Zone to Manchuria
1 destroyer moved from 19 Sea Zone to 21 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,1,5,6,5,1,2,6,2,4,2,4,6,2,2,5,2,4,5,1,6,1
Japanese collect 43 PUs (10 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to Korea
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 factory_minor placed in Korea
2 destroyers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
15 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 96 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in TunisiaNon Combat Move - British
1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from Yunnan to Kwangsi
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
4 infantry moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery and 2 infantry moved from Burma to Shan State
1 aaGun, 3 artilleries and 12 infantry moved from Burma to YunnanPlace Units - British
3 submarines placed in 81 Sea Zone
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk -
no scam, when/ if you kill my ships in med
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to BryanskCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Eastern Poland
4 infantry moved from Greater Southern Germany to Northern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to IndiaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 4 infantry moved from South Australia to Queensland
2 aaGuns and 1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
4 bombers moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
4 bombers moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Karelia
Germans attack with 5 bombers
Russians defend with 1 infantry
Germans win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Baltic States to Western Ukraine
5 bombers moved from Karelia to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 3 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Germans collect 51 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs