4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 Karl7 (Allies +18) vs Shin Ji (Axis)
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
4 fighters moved from Yunnan to 36 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 4 fighters and 3 submarines
Japanese defend with 3 destroyers
ANZAC win, taking 36 Sea Zone from Neutral with 4 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 destroyers
Casualties for ANZAC: 1 submarine
Battle in BorneoNon Combat Move - ANZAC
4 fighters moved from 36 Sea Zone to YunnanPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 15 fighters and 5 tactical_bombers moved from Bryansk to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
2 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Samara to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 7 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 4 bombers, 15 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports; Americans defend with 2 carriers, 1 cruiser and 4 fighters
Units damaged: 1 battleship owned by the British
Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 14 fighters and 3 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
Casualties for Americans: 2 carriers, 1 cruiser and 4 fightersNon Combat Move - Germans
4 bombers, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
10 mech_infantrys moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to Western Germany
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 9 artilleries, 13 infantry and 6 mech_infantrys moved from Bryansk to Rostov
3 artilleries moved from Ukraine to RostovPlace Units - Germans
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Novgorod
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
That was awful! I should have had a score of about 90!
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Yeah, I saw you might do that. It was a dicey battle. Big value battles with strong units are hard to predict even with battle calcs…. if the dice stray but a little it can have big consequences
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Yep! Just a few less hits in the first round, and it compounds nastily.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Tambov to Samara
10 artilleries moved from Russia to Tambov
29 infantry moved from Russia to Tambov
15 infantry moved from Russia to Tambov
1 armour moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 armour, 10 artilleries and 46 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 armour, 10 artilleries and 45 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Vologda to Novosibirsk
2 fighters moved from Smolensk to Russia
1 infantry moved from Amur to SiberiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Shan State to Kwangsi
Japanese take Kwangsi from Chinese
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from French Indo China to Sumatra
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from French Indo China to Sumatra
1 fighter moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
5 submarines moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to Borneo
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to 44 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Shan State to Kwangsi
Japanese take Kwangsi from Chinese
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from French Indo China to Sumatra
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from French Indo China to Sumatra
1 fighter moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
5 submarines moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to Borneo
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to 44 Sea Zone -
Definitively in the closing moments. Would you like to scramble?
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yes all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Shan State to Kwangsi
Japanese take Kwangsi from Chinese
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from French Indo China to Sumatra
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from French Indo China to Sumatra
1 fighter moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
5 submarines moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to Borneo
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to 44 Sea ZoneCombat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 6 submarines
ANZAC defend with 1 destroyer, 2 fighters and 1 transport
4 submarines owned by the Japanese Submerged
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 2 submarines
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 destroyer
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Java
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
2 bombers moved from 21 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs (15 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Korea to Japan
2 bombers moved from Korea to JapanCombat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Americans
4 carriers moved from 6 Sea Zone to 33 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Japan to Korea
2 bombers moved from Japan to Caroline Islands
4 bombers moved from Korea to Caroline Islands
8 submarines moved from 6 Sea Zone to 33 Sea Zone
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Korea
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 4 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 armour and 2 mech_infantrys moved from Yunnan to Hopei
3 infantry moved from Yunnan to Shan StateCombat - British
Battle in Hopei
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Hopei from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the British retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
8 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Persia
3 fighters moved from Russia to Persia
1 fighter moved from Tobruk to Egypt
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 88 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to TobrukPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Persia
3 armour placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
Yea, I’m not sure what I was hoping for, exactly, but this game is over.
Nicely done!
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GG
8-)