Scramble/submerge orders and any OOL other than Max D?
Mitler (Axis) vs Mallery29 (Allies + 18)
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 bomber moved from Queensland to 36 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 1 bomber moved from New South Wales to Queensland
 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC 
 Battle in Sumatra
 Battle in 36 Sea Zone
 ANZAC attack with 1 bomber
 Japanese defend with 1 transport
 ANZAC win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 bomber moved from 36 Sea Zone to Malaya
 2 aaGuns and 1 artillery moved from Queensland to South Australia
 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC 
 1 submarine and 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Politics - French 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Combat Move - French Non Combat Move - French 
 1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Combat Move - French Non Combat Move - French 
 1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Combat Move - French Non Combat Move - French 
 1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 artillery and 12 infantry moved from Novgorod to Archangel
 Germans take Archangel from Russians
 2 infantry moved from Baltic States to Belarus
 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
 2 bombers moved from Western Germany to Ukraine
 3 infantry moved from Bessarabia to Ukraine
 1 artillery moved from Bessarabia to Western Ukraine
 1 mech_infantry moved from Eastern Poland to Western Ukraine
 9 armour, 12 artilleries, 13 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
 8 armour moved from Baltic States to Western UkraineCombat - Germans 
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Western Ukraine: 2 infantry
 EDIT: Removing units owned by Russians from Ukraine: 2 infantry
 EDIT: Removing units owned by Russians from Belarus: 1 infantry
 EDIT: Battle in Ukraine
 EDIT: Germans attack with 2 bombers and 3 infantry
 EDIT: Russians defend with 1 factory_minor
 EDIT: Germans takes Ukraine from Russians
 EDIT: Germans win
 EDIT: Turning off Edit Mode
 Battle in Western Ukraine
 Germans attack with 17 armour, 13 artilleries, 13 infantry and 4 mech_infantrys
 Battle in Belarus
 Germans attack with 1 fighter, 2 infantry and 1 tactical_bomberNon Combat Move - Germans 
 1 artillery moved from Bessarabia to Western Ukraine
 2 bombers moved from Ukraine to Eastern Poland
 3 artilleries and 1 infantry moved from Baltic States to Eastern Poland
 6 aaGuns moved from Eastern Poland to Western Ukraine
 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
 1 mech_infantry moved from Western Germany to Poland
 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
 1 mech_infantry moved from Western Germany to PolandPlace Units - Germans 
 2 artilleries and 1 infantry placed in Novgorod
 6 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
 Germans collect 50 PUs; end with 50 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
- 
					
					
					
					
 Hey. When I tried to post the gameturn I got an error “Socket reset” something. Anyways, my only solution was to try and restart the game. So I saved it, but the gamefile got corrupted. So anyways, I did my exact same moves and edited the battles as it went according to the dice emails. 
- 
					
					
					
					
 Probably the same error I was having before my baseball game…no worries. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
 1 fighter moved from Russia to Ukraine
 1 mech_infantry moved from Egypt to Belgian Congo
 1 infantry moved from Persia to Iraq
 3 infantry moved from Rostov to UkraineCombat - Russians 
 Battle in Ukraine
 Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
 Germans defend with 1 factory_minor and 3 infantry
 Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 3 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 3 fighters and 1 tactical_bomber moved from Ukraine to Russia
 4 aaGuns, 3 armour, 16 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Russia
 1 infantry moved from Rostov to Tambov
 1 infantry moved from Caucasus to Rostov
 1 submarine moved from 125 Sea Zone to 110 Sea Zone
 2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians 
 10 infantry placed in Russia
 1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians 
 Russians collect 31 PUs; end with 31 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
 1 fighter moved from Russia to Ukraine
 1 mech_infantry moved from Egypt to Belgian Congo
 1 infantry moved from Persia to Iraq
 3 infantry moved from Rostov to UkraineCombat - Russians 
 Battle in Ukraine
 Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
 Germans defend with 1 factory_minor and 3 infantry
 Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 3 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 3 fighters and 1 tactical_bomber moved from Ukraine to Russia
 4 aaGuns, 3 armour, 16 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Russia
 1 infantry moved from Rostov to Tambov
 1 infantry moved from Caucasus to Rostov
 1 submarine moved from 125 Sea Zone to 110 Sea Zone
 2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians 
 10 infantry placed in Russia
 1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians 
 Russians collect 31 PUs; end with 31 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
 1 fighter moved from Russia to Ukraine
 1 mech_infantry moved from Egypt to Belgian Congo
 1 infantry moved from Persia to Iraq
 3 infantry moved from Rostov to UkraineCombat - Russians 
 Battle in Ukraine
 Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
 Germans defend with 1 factory_minor and 3 infantry
 Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 3 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 3 fighters and 1 tactical_bomber moved from Ukraine to Russia
 4 aaGuns, 3 armour, 16 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Russia
 1 infantry moved from Rostov to Tambov
 1 infantry moved from Caucasus to Rostov
 1 submarine moved from 125 Sea Zone to 110 Sea Zone
 2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians 
 10 infantry placed in Russia
 1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians 
 Russians collect 31 PUs; end with 31 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
 1 fighter moved from Russia to Ukraine
 1 mech_infantry moved from Egypt to Belgian Congo
 1 infantry moved from Persia to Iraq
 3 infantry moved from Rostov to UkraineCombat - Russians 
 Battle in Ukraine
 Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
 Germans defend with 1 factory_minor and 3 infantry
 Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 3 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 3 fighters and 1 tactical_bomber moved from Ukraine to Russia
 4 aaGuns, 3 armour, 16 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Russia
 1 infantry moved from Rostov to Tambov
 1 infantry moved from Caucasus to Rostov
 1 submarine moved from 125 Sea Zone to 110 Sea Zone
 2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians 
 10 infantry placed in Russia
 1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians 
 Russians collect 31 PUs; end with 31 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 airfield, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 fighter moved from 44 Sea Zone to 41 Sea Zone
 1 submarine moved from 55 Sea Zone to 42 Sea Zone
 1 fighter moved from 44 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Malaya
 1 armour and 2 infantry moved from Celebes to 44 Sea Zone
 1 armour, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 37 Sea Zone
 1 armour and 2 infantry moved from 37 Sea Zone to Malaya
 2 infantry moved from Shan State to Malaya
 1 infantry moved from Kweichow to Szechwan
 Japanese take Szechwan from Chinese
 1 infantry moved from Kwangsi to Yunnan
 1 infantry moved from Hunan to Yunnan
 1 mech_infantry moved from Hunan to Yunnan
 1 infantry moved from Siberia to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Siberia to Soviet Far East
 Japanese take Soviet Far East from Russians
 2 bombers moved from Kwangsi to India
 1 fighter moved from 35 Sea Zone to Malaya
 1 fighter moved from 35 Sea Zone to Malaya
 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
 1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese 
 Strategic bombing raid in India
 Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
 Bombing raid in India causes 13 damage total.
 Battle in 37 Sea Zone
 Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 2 transports
 Americans defend with 1 transport
 Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Yunnan
 Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
 Chinese defend with 2 artilleries
 Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
 Casualties for Chinese: 2 artilleries
 Casualties for Japanese: 1 infantry
 Battle in 41 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 transport
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 42 Sea Zone
 Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Malaya
 Japanese attack with 1 armour, 3 fighters, 4 infantry and 2 tactical_bombers
 Americans defend with 1 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 harbour
 Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
 Casualties for ANZAC: 1 bomber
 Casualties for Americans: 1 infantry and 1 mech_infantry
 Casualties for Japanese: 2 infantryNon Combat Move - Japanese 
 1 fighter moved from 41 Sea Zone to 37 Sea Zone
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
 1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
 3 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
 2 fighters and 2 tactical_bombers moved from Philippines to French Indo China
 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
 2 bombers moved from India to French Indo China
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 2 infantry moved from 19 Sea Zone to Kiangsu
 2 mech_infantrys moved from Hunan to Kweichow
 3 mech_infantrys moved from Kiangsu to Kweichow
 3 infantry moved from Anhwe to Kweichow
 1 infantry moved from Anhwe to Kweichow
 1 aaGun moved from Hopei to Kweichow
 3 infantry moved from Kwangtung to Kwangsi
 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese 
 1 airfield and 3 infantry placed in French Indo China
 2 infantry placed in Kwangtung
 Japanese undo move 1.
 Japanese undo move 1.
 2 infantry placed in French Indo China
 1 airfield placed in French Indo China
 1 transport placed in 36 Sea Zone
 3 infantry placed in Kwangtung
 3 mech_infantrys placed in Kiangsu
 1 fighter placed in Japan
 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 61 PUs; end with 61 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 5 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans 
 1 artillery moved from Morocco to 91 Sea Zone
 1 artillery, 1 destroyer and 1 transport moved from 91 Sea Zone to 112 Sea Zone
 1 artillery moved from 112 Sea Zone to Western GermanyCombat - Americans 
 Battle in Western Germany
 Americans converts factory_major into different unitsNon Combat Move - Americans 
 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
 1 armour and 1 infantry moved from Central United States to 101 Sea Zone
 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 tactical_bomber moved from Hawaiian Islands to Queensland
 1 mech_infantry moved from Western United States to 10 Sea Zone
 6 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 1 destroyer and 1 transport placed in 101 Sea Zone
 1 fighter and 1 infantry placed in Eastern United States
 4 destroyers and 1 transport placed in 10 Sea Zone
 1 infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 56 PUs; end with 58 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Sikang to Szechwan
 1 fighter moved from Sikang to Szechwan
 2 infantry moved from Tsinghai to Shensi
 1 infantry moved from Sikang to ShensiCombat - Chinese 
 Battle in Shensi
 Chinese attack with 3 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Szechwan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Szechwan to Sikang
 1 infantry moved from Tsinghai to Sikang
 1 infantry moved from Tsinghai to SikangPlace Units - Chinese 
 4 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 4 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific repair damage of 6x factory_major; Remaining resources: 3 PUs;
 UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Holland Belgium
 1 infantry moved from Burma to Shan State
 UK_Pacific take Shan State from Japanese
 2 infantry moved from Burma to Yunnan
 2 fighters and 1 tactical_bomber moved from Burma to Yunnan
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 3 mech_infantrys moved from Belgian Congo to Egypt
 3 mech_infantrys moved from Union of South Africa to Belgian Congo
 1 destroyer moved from 106 Sea Zone to 103 Sea ZoneCombat - British 
 Battle in Yunnan
 British attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry and 1 mech_infantry
 British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantry and 1 mech_infantry
 Battle in Holland BelgiumNon Combat Move - British 
 2 fighters and 1 tactical_bomber moved from Yunnan to India
 3 aaGuns and 9 infantry moved from Burma to India
 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from Egypt to PersiaPlace Units - British 
 3 infantry placed in Egypt
 1 fighter placed in United Kingdom
 1 destroyer placed in 110 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,3,4,4,4
 British collect 31 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific 
 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,1,2,2,3,6,6,6,2,5,3,4,4,3,2,4,4,6,3,3,5,5,1,2
 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
 Some Units in India change ownership: 1 infantry
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific repair damage of 6x factory_major; Remaining resources: 3 PUs;
 UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Holland Belgium
 1 infantry moved from Burma to Shan State
 UK_Pacific take Shan State from Japanese
 2 infantry moved from Burma to Yunnan
 2 fighters and 1 tactical_bomber moved from Burma to Yunnan
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 3 mech_infantrys moved from Belgian Congo to Egypt
 3 mech_infantrys moved from Union of South Africa to Belgian Congo
 1 destroyer moved from 106 Sea Zone to 103 Sea ZoneCombat - British 
 Battle in Yunnan
 British attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry and 1 mech_infantry
 British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantry and 1 mech_infantry
 Battle in Holland BelgiumNon Combat Move - British 
 2 fighters and 1 tactical_bomber moved from Yunnan to India
 3 aaGuns and 9 infantry moved from Burma to India
 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from Egypt to PersiaPlace Units - British 
 3 infantry placed in Egypt
 1 fighter placed in United Kingdom
 1 destroyer placed in 110 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,3,4,4,4
 British collect 31 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific 
 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,1,2,2,3,6,6,6,2,5,3,4,4,3,2,4,4,6,3,3,5,5,1,2
 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
 Some Units in India change ownership: 1 infantry
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians Non Combat Move - Italians 
 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Northern Italy to 97 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
 1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 artillery and 1 infantry moved from Greece to 99 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 2 infantry moved from Northern Italy to 97 Sea Zone
 2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians 
 1 transport placed in 97 Sea Zone
 2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 16 PUs; end with 16 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 2 infantry and 1 transport; Remaining resources: 11 PUs;Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 61 Sea Zone
 1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 1 bomber moved from Queensland to 19 Sea Zone
 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
 1 submarine moved from 54 Sea Zone to 43 Sea Zone
 1 submarine moved from 54 Sea Zone to 35 Sea Zone
 ANZAC take 35 Sea Zone from Japanese
 1 submarine moved from 54 Sea Zone to 44 Sea Zone
 ANZAC take 44 Sea Zone from Japanese
 1 submarine moved from 62 Sea Zone to 42 Sea Zone
- 
					
					
					
					
 I’ll redo it if needed, but you have the option to fight in Java with your Sub. Does prevent the landing, and you may want your shot, but I’ll advance the turn just in case. 



 
		 
		








