Scramble/submerge orders and any OOL other than Max D?
Mitler (Axis) vs Mallery29 (Allies + 18)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 1 artillery and 2 infantry moved from Szechwan to Yunnan
 1 artillery moved from Szechwan to Yunnan
 1 fighter and 1 infantry moved from Szechwan to Shensi
 1 infantry moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 2 artilleries and 3 infantry
 Japanese defend with 2 infantry
 Chinese win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 2 infantry
 Battle in Shensi
 Chinese attack with 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Shensi to Sikang
 1 fighter moved from Sikang to SzechwanPlace Units - Chinese 
 4 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 8 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - British 
 British buy 1 aaGun, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 bomber moved from United Kingdom to Western Germany
 1 infantry moved from Persia to 80 Sea Zone
 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 tactical_bomber moved from 80 Sea Zone to Ethiopia
 2 fighters moved from Egypt to EthiopiaCombat - British 
 Battle in Ethiopia
 British attack with 2 fighters, 1 infantry and 1 tactical_bomber
 Italians defend with 1 infantry
 British win, taking Ethiopia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Strategic bombing raid in Western Germany
 Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
 Bombing raid in Western Germany causes 3 damage total.Non Combat Move - British 
 1 bomber moved from Western Germany to United Kingdom
 2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
 2 infantry moved from Union of South Africa to 71 Sea Zone
 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
 2 infantry moved from 80 Sea Zone to Iraq
 1 mech_infantry moved from Egypt to Iraq
 2 mech_infantrys moved from India to Eastern Persia
 1 fighter moved from United Kingdom to French West Africa
 1 fighter moved from United Kingdom to French West Africa
 2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British 
 Turning on Edit Mode
 EDIT: Removing units owned by British from 101 Sea Zone: 1 cruiser and 1 transport
 EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
 EDIT: Adding units owned by British to 103 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
 EDIT: Turning off Edit Mode
 1 transport placed in 109 Sea Zone
 1 aaGun and 2 infantry placed in Egypt
 3 mech_infantrys placed in Union of South AfricaTurn Complete - British 
 British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific 
 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 7 PUs; end with 7 PUs total
 Some Units in India change ownership: 2 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - British 
 British buy 1 aaGun, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 bomber moved from United Kingdom to Western Germany
 1 infantry moved from Persia to 80 Sea Zone
 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 tactical_bomber moved from 80 Sea Zone to Ethiopia
 2 fighters moved from Egypt to EthiopiaCombat - British 
 Battle in Ethiopia
 British attack with 2 fighters, 1 infantry and 1 tactical_bomber
 Italians defend with 1 infantry
 British win, taking Ethiopia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Strategic bombing raid in Western Germany
 Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
 Bombing raid in Western Germany causes 3 damage total.Non Combat Move - British 
 1 bomber moved from Western Germany to United Kingdom
 2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
 2 infantry moved from Union of South Africa to 71 Sea Zone
 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
 2 infantry moved from 80 Sea Zone to Iraq
 1 mech_infantry moved from Egypt to Iraq
 2 mech_infantrys moved from India to Eastern Persia
 1 fighter moved from United Kingdom to French West Africa
 1 fighter moved from United Kingdom to French West Africa
 2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British 
 Turning on Edit Mode
 EDIT: Removing units owned by British from 101 Sea Zone: 1 cruiser and 1 transport
 EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
 EDIT: Adding units owned by British to 103 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
 EDIT: Turning off Edit Mode
 1 transport placed in 109 Sea Zone
 1 aaGun and 2 infantry placed in Egypt
 3 mech_infantrys placed in Union of South AfricaTurn Complete - British 
 British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific 
 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 7 PUs; end with 7 PUs total
 Some Units in India change ownership: 2 infantry
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 OOL in Iraq? 
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 Sry. Wrong player :P 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Italians 
 Italians buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 1 artillery moved from Algeria to Morocco
 1 bomber moved from Southern Italy to MoroccoCombat - Italians 
 Battle in Morocco
 Italians attack with 1 artillery and 1 bomber
 French defend with 1 infantry
 Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
 Casualties for French: 1 infantryNon Combat Move - Italians 
 1 bomber moved from Morocco to Libya
 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery moved from Northern Italy to 97 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
 2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
 2 armour and 2 infantry moved from Tobruk to Alexandria
 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
 2 transports moved from 96 Sea Zone to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery moved from Northern Italy to 97 Sea Zone
 1 artillery and 1 infantry moved from 97 Sea Zone to Greece
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians 
 3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 17 PUs; end with 18 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans 
 8 infantry moved from Karelia to Novgorod
 3 infantry moved from Poland to Baltic States
 3 artilleries moved from Poland to Baltic States
 8 armour moved from Germany to Baltic States
 1 infantry moved from Eastern Poland to Belarus
 1 bomber moved from Karelia to Belarus
 5 infantry moved from Germany to 114 Sea Zone
 1 artillery moved from Poland to 114 Sea Zone
 1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
 1 carrier and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
 1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
 1 infantry moved from Western Ukraine to Ukraine
 Germans take Ukraine from Russians
 4 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Bessarabia
 1 bomber moved from Karelia to BelarusCombat - Germans 
 Battle in Novgorod
 Germans attack with 1 artillery and 13 infantry
 Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
 Germans win, taking Novgorod from Russians with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Bessarabia
 Germans attack with 2 artilleries and 4 infantry
 Russians defend with 1 infantry
 Germans win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Germans attack with 8 armour, 3 artilleries and 3 infantry
 Russians defend with 1 infantry
 Germans win, taking Baltic States from Russians with 8 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Germans attack with 2 bombers and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 2 bombers moved from Belarus to Western Germany
 3 aaGuns and 9 artilleries moved from Poland to Eastern Poland
 6 armour and 4 mech_infantrys moved from Romania to Eastern Poland
 3 aaGuns, 3 armour, 3 artilleries and 13 infantry moved from Western Ukraine to Eastern PolandPlace Units - Germans 
 1 artillery and 2 infantry placed in France
 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
 1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 49 PUs; end with 49 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Russians 
 Russians buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 2 infantry moved from Bryansk to Ukraine
 2 infantry moved from Bryansk to Western Ukraine
 2 infantry moved from Bryansk to Belarus
 1 tactical_bomber moved from Bryansk to Belarus
 1 fighter moved from Bryansk to Western Ukraine
 1 fighter moved from Bryansk to Ukraine
 1 mech_infantry moved from Iraq to Egypt
 1 infantry moved from Northwest Persia to Persia
 1 infantry moved from Northwest Persia to CaucasusCombat - Russians 
 Battle in Ukraine
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 factory_minor and 1 infantry
 Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Western Ukraine
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 infantry
 Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Belarus
 Russians attack with 2 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 submarine moved from 109 Sea Zone to 125 Sea Zone
 1 tactical_bomber moved from Belarus to Bryansk
 1 fighter moved from Western Ukraine to Bryansk
 1 fighter moved from Ukraine to Bryansk
 1 armour moved from Caucasus to Bryansk
 2 infantry moved from Caucasus to Rostov
 2 infantry moved from Volgograd to Rostov
 1 infantry moved from Russia to Vologda
 8 artilleries moved from Russia to Bryansk
 2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians 
 8 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 36 PUs; end with 36 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 2 infantry moved from Hopei to Shensi
 1 infantry moved from Suiyuyan to Kansu
 Japanese take Kansu from Chinese
 2 infantry moved from Kweichow to Yunnan
 2 artilleries moved from Hunan to Yunnan
 1 mech_infantry moved from Kwangsi to Yunnan
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 2 infantry moved from 5 Sea Zone to Siberia
 1 submarine moved from 42 Sea Zone to 55 Sea Zone
 1 fighter moved from 42 Sea Zone to 55 Sea Zone
 1 transport moved from 36 Sea Zone to 20 Sea Zone
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
 2 infantry moved from 44 Sea Zone to Celebes
 1 armour moved from Java to 42 Sea Zone
 1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 armour moved from 44 Sea Zone to Celebes
 1 cruiser and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
 2 tactical_bombers moved from 42 Sea Zone to Celebes
 1 fighter moved from 42 Sea Zone to Celebes
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
 2 battleships and 3 carriers moved from 42 Sea Zone to 44 Sea Zone
 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
 2 bombers moved from Philippines to Yunnan
 2 infantry moved from French Indo China to Shan State
 Japanese take Shan State from UK_PacificCombat - Japanese 
 Battle in Siberia
 Battle in 55 Sea Zone
 Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
 ANZAC defend with 1 destroyer
 Japanese win, taking Siberia from Russians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for ANZAC: 1 destroyer
 Battle in Yunnan
 Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
 Chinese defend with 2 artilleries and 2 infantry
 Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
 Casualties for Chinese: 2 artilleries and 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in 44 Sea Zone
 Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports
 Americans defend with 1 transport
 Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Celebes
 Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
 Americans defend with 1 artillery and 1 infantry
 Japanese win, taking Celebes from Americans with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for Americans: 1 artillery and 1 infantry
 Battle in Shensi
 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Japanese 
 1 infantry moved from Hopei to Kweichow
 1 fighter and 1 tactical_bomber moved from Shensi to Hopei
 2 mech_infantrys moved from Kiangsu to Hunan
 1 mech_infantry moved from Kiangsu to Hunan
 4 infantry moved from Shantung to Anhwe
 1 infantry moved from Kiangsi to Hunan
 1 infantry moved from Kwangtung to Kwangsi
 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
 1 fighter and 2 tactical_bombers moved from Celebes to 44 Sea Zone
 1 transport moved from 42 Sea Zone to 36 Sea Zone
 2 destroyers moved from 42 Sea Zone to 44 Sea Zone
 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
 2 fighters moved from Japan to 6 Sea Zone
 1 carrier moved from 6 Sea Zone to 35 Sea Zone
 2 fighters moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese 
 1 factory_minor placed in French Indo China
 1 carrier and 1 destroyer placed in 6 Sea Zone
 1 fighter placed in Japan
 3 mech_infantrys placed in Kwangtung
 Japanese undo move 4.
 3 infantry placed in Kwangtung
 3 mech_infantrys placed in KiangsuTurn Complete - Japanese 
 Japanese collect 62 PUs; end with 62 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Americans 
 Americans buy 7 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
 1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Morocco
 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 bomber moved from New Guinea to Queensland
 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
 1 infantry and 1 mech_infantry moved from 37 Sea Zone to MalayaCombat - Americans 
 Battle in Malaya
 Battle in Morocco
 Americans attack with 1 artillery, 2 fighters and 1 infantry
 Italians defend with 1 artillery
 Americans win, taking Malaya from Japanese, taking Morocco from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
 Casualties for Italians: 1 artillery
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 2 fighters moved from Morocco to 91 Sea Zone
 1 bomber moved from Eastern United States to United Kingdom
 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 tactical_bomber moved from Western United States to 10 Sea Zone
 2 destroyers, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 1 transport placed in 101 Sea Zone
 1 destroyer placed in 101 Sea Zone
 6 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 51 PUs; end with 52 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 2 artilleries, 1 fighter and 2 infantry moved from Szechwan to Yunnan
 1 infantry moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 2 artilleries, 1 fighter and 3 infantry
 Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
 Chinese win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Chinese: 3 infantry
 Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Sikang
 5 infantry moved from Szechwan to SikangPlace Units - Chinese 
 4 infantry placed in TsinghaiTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 6 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - British 
 British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 bomber moved from United Kingdom to FranceCombat - British 
 Strategic bombing raid in France
 Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
 Bombing raid in France causes 6 damage total.Non Combat Move - British 
 1 bomber moved from France to United Kingdom
 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
 4 infantry moved from Brazil to French Guiana
 2 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 3 mech_infantrys moved from Union of South Africa to Belgian Congo
 2 mech_infantrys moved from Eastern Persia to Iraq
 3 aaGuns and 14 infantry moved from India to Burma
 2 fighters and 1 tactical_bomber moved from Szechwan to Burma
 2 fighters moved from French West Africa to Egypt
 1 transport moved from 76 Sea Zone to 80 Sea ZonePlace Units - British 
 3 artilleries placed in Egypt
 3 mech_infantrys placed in Union of South Africa
 1 destroyer placed in 106 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,5,5,4
 British collect 28 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific 
 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 9 PUs; end with 9 PUs total
 Some Units in India change ownership: 1 infantry and 1 mech_infantry
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - British 
 British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 bomber moved from United Kingdom to FranceCombat - British 
 Strategic bombing raid in France
 Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
 Bombing raid in France causes 6 damage total.Non Combat Move - British 
 1 bomber moved from France to United Kingdom
 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
 4 infantry moved from Brazil to French Guiana
 2 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 3 mech_infantrys moved from Union of South Africa to Belgian Congo
 2 mech_infantrys moved from Eastern Persia to Iraq
 3 aaGuns and 14 infantry moved from India to Burma
 2 fighters and 1 tactical_bomber moved from Szechwan to Burma
 2 fighters moved from French West Africa to Egypt
 1 transport moved from 76 Sea Zone to 80 Sea ZonePlace Units - British 
 3 artilleries placed in Egypt
 3 mech_infantrys placed in Union of South Africa
 1 destroyer placed in 106 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,5,5,4
 British collect 28 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific 
 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 9 PUs; end with 9 PUs total
 Some Units in India change ownership: 1 infantry and 1 mech_infantry
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Research Technology - Italians 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Research Technology - Italians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Research Technology - Italians Purchase Units - Italians 
 Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians Non Combat Move - Italians 
 1 bomber moved from Libya to Southern Italy
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
 2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
 2 transports moved from 96 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
 1 artillery and 1 infantry moved from 97 Sea Zone to Greece
 1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians 
 1 artillery and 2 infantry placed in Southern Italy
 6 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 16 PUs; end with 16 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 bomber moved from Queensland to 36 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 1 bomber moved from New South Wales to Queensland
 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC 
 Battle in Sumatra
 Battle in 36 Sea Zone
 ANZAC attack with 1 bomber
 Japanese defend with 1 transport
 ANZAC win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 bomber moved from 36 Sea Zone to Malaya
 2 aaGuns and 1 artillery moved from Queensland to South Australia
 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC 
 1 submarine and 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 bomber moved from Queensland to 36 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 1 bomber moved from New South Wales to Queensland
 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC 
 Battle in Sumatra
 Battle in 36 Sea Zone
 ANZAC attack with 1 bomber
 Japanese defend with 1 transport
 ANZAC win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 bomber moved from 36 Sea Zone to Malaya
 2 aaGuns and 1 artillery moved from Queensland to South Australia
 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC 
 1 submarine and 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Politics - French 



 
		 
		







