@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Syria to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
4 armour and 2 infantry moved from Caucasus to Northwest Persia
2 bombers and 1 tactical_bomber moved from Rostov to 98 Sea Zone
3 fighters and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
British defend with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber; French defend with 1 destroyer
Units damaged: 1 carrier owned by the British
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Northwest Persia
Germans attack with 4 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vologda to Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
1 infantry moved from Nenetsia to Urals
1 artillery and 1 infantry moved from Archangel to Nenetsia
3 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Belarus to Rostov
6 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Volgograd to Rostov
2 bombers moved from 98 Sea Zone to Ukraine
1 fighter moved from 98 Sea Zone to Ukraine
1 tactical_bomber moved from 98 Sea Zone to Ukraine
1 tactical_bomber moved from 98 Sea Zone to Ukraine
1 tactical_bomber moved from 98 Sea Zone to Tobruk
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 3 fighters placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
5 mech_infantrys moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
2 bombers moved from French Indo China to Kansu
3 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
4 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 17 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 6 infantry
Casualties for Japanese: 5 mech_infantrys
Battle in Philippines
Japanese attack with 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Philippines from Americans with 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Shensi to Tsinghai
2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Szechwan
2 bombers moved from Szechwan to Yunnan
1 armour moved from India to Eastern Persia
1 mech_infantry moved from West India to Turkmenistan
1 submarine moved from 76 Sea Zone to 71 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
1 carrier and 2 destroyers placed in 36 Sea Zone
2 destroyers placed in 20 Sea Zone
1 infantry placed in Kwangtung
Japanese undo move 3.
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from 96 Sea Zone to Malta
1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in Java
Battle in Malta
Battle in Celebes
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking Java from Japanese, taking Malta from Italians, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 1 submarine; Russians loiter and taunt
Italians defend with 1 submarine
Americans win with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
2 bombers moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
6 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 6x airfield; Remaining resources: 26 PUs;
British buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Iraq to Persia
Combat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
British collect 29 PUs (2 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 bomber and 1 fighter moved from Tobruk to Alexandria
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 airfield and 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Alexandria to Tobruk
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 11 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
2 bombers moved from Caroline Islands to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x harbour, 6x factory_minor; Remaining resources: 81 PUs;
Germans buy 2 armour, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Turkmenistan to Persia
2 armour moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Iraq
2 bombers and 2 fighters moved from Ukraine to Russia
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Intercept Russia?
no thanks…I’ll let my AA finish you off!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x harbour, 6x factory_minor; Remaining resources: 81 PUs;
Germans buy 2 armour, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Turkmenistan to Persia
2 armour moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Iraq
2 bombers and 2 fighters moved from Ukraine to Russia
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 aaGun
Germans win, taking Normandy Bordeaux from French with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Persia
Germans attack with 4 armour and 1 infantry
British defend with 1 infantry
Germans win, taking Persia from Russians with 4 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans win, taking Iraq from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Germany to 97 Sea Zone
1 fighter moved from Germany to Southern Italy
3 infantry moved from Volgograd to Rostov
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 artillery and 1 infantry moved from Nenetsia to Urals
2 mech_infantrys moved from Novgorod to Belarus
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Germany to Southern Italy
2 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
2 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 fighters placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 77 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 battleship, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Ceylon to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Tsinghai to Sikang
1 mech_infantry moved from Turkmenistan to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
2 fighters moved from Japan to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kansu to Szechwan
2 bombers moved from Yunnan to Philippines
Place Units - Japanese
2 fighters placed in Japan
1 battleship and 2 destroyers placed in 36 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 6 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
4 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
Combat - Americans
Battle in Kiangsu
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Kiangsu from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
6 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
5 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Alexandria
3 fighters moved from Egypt to Iraq
1 fighter moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 armour and 1 infantry
British win, taking Iraq from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Alexandria
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 airfield and 2 infantry
British win, taking Alexandria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Alexandria to Egypt
3 fighters moved from Iraq to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Alexandria
3 fighters moved from Egypt to Iraq
1 fighter moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 armour and 1 infantry
British win, taking Iraq from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Alexandria
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 airfield and 2 infantry
British win, taking Alexandria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Alexandria to Egypt
3 fighters moved from Iraq to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Libya
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya
1 fighter moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 fighter and 2 infantry
British defend with 1 airfield and 1 artillery
Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Libya
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 fighter moved from Libya to Southern Italy
1 fighter moved from Alexandria to Tobruk
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 5 transports moved from 97 Sea Zone to 93 Sea Zone
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 bombers moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to South Australia
1 bomber moved from Java to Western Australia
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 aaGuns, 1 fighter, 3 infantry and 3 mech_infantrys moved from Queensland to South Australia
Place Units - ANZAC
1 bomber placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs