15L mike48484 (axis) vs majikforce (allies +21)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 submarine moved from 5 Sea Zone to 3 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 bombers moved from Philippines to Borneo
                4 fighters moved from 35 Sea Zone to Borneo
                2 tactical_bombers moved from 35 Sea Zone to Borneo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 submarine moved from 5 Sea Zone to 3 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 bombers moved from Philippines to Borneo
                4 fighters moved from 35 Sea Zone to Borneo
                2 tactical_bombers moved from 35 Sea Zone to Borneo

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Americans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in Borneo
                    Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 aaGun, 2 fighters, 3 infantry and 4 tactical_bombers moved from Manchuria to Korea
                2 fighters moved from Korea to Japan
                2 bombers moved from Borneo to Philippines
                4 fighters moved from Borneo to 35 Sea Zone
                2 tactical_bombers moved from Borneo to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone

    Place Units - Japanese
                6 infantry placed in Japan
                Japanese undo move 1.
                6 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
                Japanese collect 26 PUs (2 lost to blockades); end with 26 PUs total

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                      Russians take Sakha from Japanese
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 2 Sea Zone to 6 Sea Zone
                2 fighters moved from Soviet Far East to 6 Sea Zone
                1 fighter moved from Shan State to 6 Sea Zone
                5 fighters moved from Norway to Finland
                1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Norway to Germany
                1 armour and 1 infantry moved from Norway to Finland

  • '22 '16

    Scramble, kami, OOL?


  • yes scramble both, kamikaze 3 one on each destroyer… ool tip carrier, then sub, then my destroyers, then kill carrier and do max defense.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                15 infantry moved from Jehol to Manchuria
                5 infantry moved from Jehol to Manchuria
                1 fighter moved from Anhwe to Manchuria
                1 artillery moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Kiangsi to Anhwe
                2 infantry moved from Kwangtung to Kwangsi

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                6 infantry placed in Jehol
                Chinese undo move 4.
                6 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '22 '16

    Wow!! Another dicing in a pacific naval battle.  I guess MARTI has something against me.  Tough to play an attrition strategy against Japan when they win every sea battle they shouldn’t.  GRRRRRRRR!  Need a clear head for UK.  Maybe later tonight.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                10 fighters moved from Norway to Smolensk
                1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from West India to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 armour moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Holland Belgium
                Battle in Smolensk
                    British attack with 10 fighters
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 9 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                Battle in Caucasus
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                    British win, taking Caucasus from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                9 fighters moved from Smolensk to Russia
                1 fighter moved from Persia to Russia
                2 artilleries and 3 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                5 armour moved from India to Eastern Persia
                3 artilleries and 8 infantry moved from Szechwan to Sikang
                3 infantry moved from Kwangsi to Hunan
                3 infantry moved from Anhwe to Jehol
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                3 aaGuns moved from Shan State to Burma

    Place Units - British
                1 airfield placed in Egypt
                1 destroyer placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                1 infantry and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 artillery and 2 mech_infantrys placed in India
                1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport


  • yes but  i messed up in Europe for you


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Rostov to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 20 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Iraq to Northwest Persia
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to Finland
                3 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                2 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Bryansk to Tambov
                4 bombers moved from Bryansk to Finland
                1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                5 bombers moved from Germany to Normandy Bordeaux
                1 bomber moved from Germany to Finland
                1 armour moved from France to Normandy Bordeaux
                3 bombers moved from Bryansk to Caucasus
                4 bombers moved from Bryansk to Tambov
                2 bombers moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to Finland
                3 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                2 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Bryansk to Tambov
                4 bombers moved from Bryansk to Finland
                1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                5 bombers moved from Germany to Normandy Bordeaux
                1 bomber moved from Germany to Finland
                1 armour moved from France to Normandy Bordeaux
                3 bombers moved from Bryansk to Caucasus
                4 bombers moved from Bryansk to Tambov
                2 bombers moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    retreated to Volgograd
                    Russians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 4 bombers and 2 infantry
                    Russians defend with 1 armour and 2 mech_infantrys
                    Germans win, taking Tambov from Russians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Finland
                    Germans attack with 5 bombers and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                    Germans win with 5 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 5 bombers and 1 mech_infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 armour, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                4 bombers moved from Tambov to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
                1 bomber moved from Caucasus to Bryansk
                2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
                7 artilleries and 5 infantry moved from Belarus to Bryansk
                1 bomber moved from Finland to Germany
                5 bombers moved from Normandy Bordeaux to Germany
                4 bombers moved from Finland to Novgorod
                4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Rostov to Bryansk
                1 armour moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 armour placed in Ukraine
                3 bombers placed in Germany
                1 fighter, 3 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • '22 '16

    I’m sorry, I’m coming with my turn.  Started new work hours and its killing my game times at night.  Need SLEEP!!  If not tonight then definitely this weekend.  22 bombers takes alot of thought on how not to get stomped!! lol

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 10 PUs;
                Russians buy 1 aaGun and 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Volgograd to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Rostov to Volgograd
                2 infantry moved from Russia to Tambov
                3 fighters moved from Novosibirsk to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Tambov to Russia
                1 aaGun and 6 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 aaGun and 1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Korea to Amur
                2 bombers moved from Philippines to Amur
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship and 4 carriers moved from 35 Sea Zone to 20 Sea Zone
                1 battleship and 4 carriers moved from 20 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Korea to Amur
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                5 fighters moved from 35 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Korea to Amur
                2 bombers moved from Philippines to Amur
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship and 4 carriers moved from 35 Sea Zone to 20 Sea Zone
                1 battleship and 4 carriers moved from 20 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Korea to Amur
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                5 fighters moved from 35 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 destroyer, 5 fighters, 1 infantry and 1 transport
                    ANZAC defend with 1 destroyer and 1 submarine; Americans defend with 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 battleship, 4 carriers, 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                Battle in Amur
                    Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese, taking Amur from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from 19 Sea Zone to Korea
                3 fighters moved from 21 Sea Zone to 19 Sea Zone
                3 tactical_bombers moved from 21 Sea Zone to Korea
                2 tactical_bombers moved from Amur to Korea
                2 bombers moved from Amur to Korea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                Japanese collect 22 PUs (5 lost to blockades); end with 22 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 bomber moved from Western United States to Amur
                1 armour and 1 mech_infantry moved from Norway to Karelia
                1 armour moved from Norway to Finland
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans

    Combat - Americans
                Battle in Karelia
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Amur
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    1 mech_infantry owned by the Americans retreated to Manchuria
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Amur to Manchuria
                1 armour moved from Sakha to Soviet Far East
                1 armour and 1 infantry moved from Alaska to 2 Sea Zone
                1 armour moved from 2 Sea Zone to Alaska
                1 infantry moved from 2 Sea Zone to Alaska
                1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 fighter moved from Western United States to 2 Sea Zone
                3 armour moved from Norway to Finland
                4 transports moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 2 fighters
                EDIT: Adding units owned by UK_Pacific to 37 Sea Zone: 2 fighters
                EDIT: Removing units owned by British from 54 Sea Zone: 2 fighters
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                COMMENT: in the pacific 2 UK fighters are on the US aircraft carrier.  Shouldve noted that when I did it.  Somehow the ANZAC fighters got on the US carrier. 
                4 artilleries and 4 infantry placed in Eastern United States
                1 armour, 1 fighter and 1 infantry placed in Norway
                1 artillery and 1 fighter placed in Alaska
                1 destroyer placed in 2 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '22 '16

    Sorry for the edit.  I think it was back in turn 6 when I put the UK fighters on the US carrier.  I should of noted it then.  But somehow the ANZAC fighters got on the US carrier and the UK fighters were on the ANZAC carrier.  Hope you are okay with the edit.  Not trying to be sneaky or cheap, its a new tactic for me to have allies sharing a carrier on triple A and I never new I had to keep track of that.

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