@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 6 bombers and 1 fighter; Remaining resources: 3 PUs;
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 mech_infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Germans
2 bombers moved from 96 Sea Zone to Western Germany
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
9 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
3 artilleries moved from France to Western Germany
3 infantry moved from France to Western Germany
4 armour moved from France to Germany
1 mech_infantry moved from Southern France to Western Germany
2 armour moved from Southern France to Western Germany
2 infantry moved from Norway to Finland
Place Units - Germans
6 bombers and 1 fighter placed in Western Germany
4 artilleries placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
5 infantry moved from Sakha to Siberia
Combat - Russians
Battle in Siberia
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Sakha to Siberia
6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Urals
1 fighter moved from Novgorod to Urals
3 artilleries moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
5 infantry moved from Amur to Siberia
1 artillery moved from Amur to Siberia
5 infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 armour moved from Manchuria to Buryatia
2 infantry moved from Chahar to Central Mongolia
1 artillery moved from Chahar to Central Mongolia
2 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Buyant-Uhaa
1 artillery moved from Jehol to Buyant-Uhaa
2 fighters moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
2 tactical_bombers moved from 20 Sea Zone to Kwangsi
2 fighters moved from 20 Sea Zone to Kwangsi
2 bombers moved from Japan to Siberia
4 fighters moved from Manchuria to Siberia
3 tactical_bombers moved from Manchuria to Siberia
1 fighter moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Central Mongolia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
5 infantry moved from Amur to Siberia
1 artillery moved from Amur to Siberia
5 infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 armour moved from Manchuria to Buryatia
2 infantry moved from Chahar to Central Mongolia
1 artillery moved from Chahar to Central Mongolia
2 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Buyant-Uhaa
1 artillery moved from Jehol to Buyant-Uhaa
2 fighters moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
2 tactical_bombers moved from 20 Sea Zone to Kwangsi
2 fighters moved from 20 Sea Zone to Kwangsi
2 bombers moved from Japan to Siberia
4 fighters moved from Manchuria to Siberia
3 tactical_bombers moved from Manchuria to Siberia
1 fighter moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Central Mongolia
Combat - Japanese
Battle in Siberia
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
Japanese win, taking Siberia from Russians with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Central Mongolia
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 1 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Manchuria to Amur
4 fighters moved from Siberia to Manchuria
3 tactical_bombers moved from Siberia to Manchuria
2 bombers moved from Siberia to Japan
1 tactical_bomber moved from Central Mongolia to Manchuria
1 fighter moved from Buyant-Uhaa to Manchuria
2 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Yunnan to Hunan
3 fighters moved from Yunnan to Hunan
2 tactical_bombers moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
3 carriers moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Manchuria
4 infantry placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 armour and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 artillery and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
6 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - British
Battle in Southern France
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Malta to Gibraltar
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 mech_infantry moved from Ethiopia to Egypt
2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 armour moved from British Guiana to Brazil
1 mech_infantry moved from India to Burma
1 armour moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
5 infantry moved from Shan State to Burma
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
2 armour and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 armour, 2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 armour moved from Greece to Romania
4 armour moved from Germany to Poland
4 artilleries moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
2 armour moved from Western Germany to Poland
3 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
4 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Kansu to Timguska
1 armour, 1 fighter and 1 mech_infantry moved from Urals to Yenisey
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun, 2 artilleries and 1 infantry moved from Novgorod to Archangel
1 aaGun, 4 artilleries and 16 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
2 artilleries moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 fighter, 5 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Siberia to Sakha
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
3 fighters moved from Hunan to Kwangtung
2 tactical_bombers moved from Hunan to Kwangtung
2 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
3 fighters moved from Manchuria to Yakut S.S.R.
2 tactical_bombers moved from Manchuria to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Central Mongolia to Suiyuyan
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Siberia to Sakha
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
3 fighters moved from Hunan to Kwangtung
2 tactical_bombers moved from Hunan to Kwangtung
2 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
3 fighters moved from Manchuria to Yakut S.S.R.
2 tactical_bombers moved from Manchuria to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Central Mongolia to Suiyuyan
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 3 carriers, 3 destroyers, 2 submarines and 4 transports
British defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 36 Sea Zone from Neutral with 3 carriers, 3 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery moved from Buyant-Uhaa to Chahar
1 artillery moved from Hunan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from Yakut S.S.R. to Buryatia
3 fighters moved from Yakut S.S.R. to Buryatia
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters moved from Kwangtung to Kwangsi
Place Units - Japanese
1 fighter, 5 infantry and 1 tactical_bomber placed in Japan
2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 submarines; Remaining resources: 4 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 2 submarines
Non Combat Move - Americans
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Kweichow
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Shensi
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 carrier, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Southern France to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
3 aaGuns, 1 artillery and 11 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
2 artilleries and 3 infantry moved from India to Burma
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
3 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry placed in United Kingdom
1 infantry placed in Southern France
1 carrier placed in 106 Sea Zone
1 submarine placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,6,3,2,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Tobruk
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs