15L mike48484 (axis) vs majikforce (allies +21)

  • '22 '16

    I’m sorry, I’m coming with my turn.  Started new work hours and its killing my game times at night.  Need SLEEP!!  If not tonight then definitely this weekend.  22 bombers takes alot of thought on how not to get stomped!! lol

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 10 PUs;
                Russians buy 1 aaGun and 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Volgograd to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Rostov to Volgograd
                2 infantry moved from Russia to Tambov
                3 fighters moved from Novosibirsk to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Tambov to Russia
                1 aaGun and 6 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 aaGun and 1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Korea to Amur
                2 bombers moved from Philippines to Amur
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship and 4 carriers moved from 35 Sea Zone to 20 Sea Zone
                1 battleship and 4 carriers moved from 20 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Korea to Amur
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                5 fighters moved from 35 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Korea to Amur
                2 bombers moved from Philippines to Amur
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship and 4 carriers moved from 35 Sea Zone to 20 Sea Zone
                1 battleship and 4 carriers moved from 20 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Korea to Amur
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                5 fighters moved from 35 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 destroyer, 5 fighters, 1 infantry and 1 transport
                    ANZAC defend with 1 destroyer and 1 submarine; Americans defend with 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 battleship, 4 carriers, 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                Battle in Amur
                    Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese, taking Amur from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from 19 Sea Zone to Korea
                3 fighters moved from 21 Sea Zone to 19 Sea Zone
                3 tactical_bombers moved from 21 Sea Zone to Korea
                2 tactical_bombers moved from Amur to Korea
                2 bombers moved from Amur to Korea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                Japanese collect 22 PUs (5 lost to blockades); end with 22 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 bomber moved from Western United States to Amur
                1 armour and 1 mech_infantry moved from Norway to Karelia
                1 armour moved from Norway to Finland
                1 armour moved from Finland to Vyborg
                      Russians take Vyborg from Germans

    Combat - Americans
                Battle in Karelia
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Amur
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    1 mech_infantry owned by the Americans retreated to Manchuria
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Amur to Manchuria
                1 armour moved from Sakha to Soviet Far East
                1 armour and 1 infantry moved from Alaska to 2 Sea Zone
                1 armour moved from 2 Sea Zone to Alaska
                1 infantry moved from 2 Sea Zone to Alaska
                1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 fighter moved from Western United States to 2 Sea Zone
                3 armour moved from Norway to Finland
                4 transports moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 2 fighters
                EDIT: Adding units owned by UK_Pacific to 37 Sea Zone: 2 fighters
                EDIT: Removing units owned by British from 54 Sea Zone: 2 fighters
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                COMMENT: in the pacific 2 UK fighters are on the US aircraft carrier.  Shouldve noted that when I did it.  Somehow the ANZAC fighters got on the US carrier. 
                4 artilleries and 4 infantry placed in Eastern United States
                1 armour, 1 fighter and 1 infantry placed in Norway
                1 artillery and 1 fighter placed in Alaska
                1 destroyer placed in 2 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '22 '16

    Sorry for the edit.  I think it was back in turn 6 when I put the UK fighters on the US carrier.  I should of noted it then.  But somehow the ANZAC fighters got on the US carrier and the UK fighters were on the ANZAC carrier.  Hope you are okay with the edit.  Not trying to be sneaky or cheap, its a new tactic for me to have allies sharing a carrier on triple A and I never new I had to keep track of that.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Anhwe to Kiangsu
                1 artillery moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                9 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                3 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 bomber and 1 tactical_bomber moved from Northwest Persia to Caucasus
                10 fighters moved from Russia to Ukraine
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 54 Sea Zone to 43 Sea Zone
                EDIT: 2 fighters moved from 37 Sea Zone to Borneo

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                    British win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry; UK_Pacific loiter and taunt with 2 fighters
                    Japanese defend with 2 infantry
                    British win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Ukraine
                    British attack with 10 fighters
                    Germans defend with 3 armour and 1 factory_minor
                    British win with 10 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 armour
                Battle in Caucasus
                    British attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                10 fighters moved from Ukraine to Russia
                1 mech_infantry moved from Kazakhstan to Rostov
                1 armour moved from Kazakhstan to Russia
                3 artilleries and 8 infantry moved from Sikang to Kazakhstan
                1 bomber and 1 tactical_bomber moved from Caucasus to Russia
                1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
                5 armour moved from Eastern Persia to Kazakhstan
                2 mech_infantrys moved from India to Eastern Persia
                3 aaGuns moved from Burma to India
                3 infantry moved from Jehol to Manchuria
                3 infantry moved from Hunan to Anhwe
                EDIT: 2 fighters moved from Borneo to 37 Sea Zone
                1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Holland Belgium to Norway

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India
                2 destroyers and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 37 Sea Zone change ownership: 2 fighters
                    Some Units in 39 Sea Zone change ownership: 2 destroyers and 1 transport

  • '22 '16

    Bump #1  Still Playing?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Bryansk to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Southern Italy to Greater Southern Germany

    Place Units - Italians
                1 submarine and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                5 bombers moved from Germany to Holland Belgium
                2 armour moved from Bryansk to Caucasus
                2 armour moved from Bryansk to Volgograd
                6 bombers moved from Bryansk to Caucasus
                2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
                3 bombers moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Germany to Vyborg
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                4 bombers moved from Germany to Holland Belgium
                1 bomber moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Vyborg
                2 fighters moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov


  • resign

  • '22 '16

    So are you conceding?  If so it was a fantastic game!  I had a blast, you pushed me to the limit with my allied strategies.  I learned so much from your game play as you forced me into uncharted scenarios with this game.  Thank you.  If you just need to cool off after a bad rolling turn for Germany I’d be happy to continue, your choice.  Again thanks for the game, you are a high quality player and I feel very fortunate to have stayed in the game this long!  Take care and have a great weekend!


  • Yeah I concede. I messed up too many times for me to pull this one back…  I would like to get another game going with you but I would like to wait until the new season starts…

    You are a great player as well and always had an answer for what I was trying to achieve. October 31st is the start of the new season I think…

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