@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
15L Mike48484 (axis) vs Mitler (allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Ukraine to Russia
2 mech_infantrys moved from Western Ukraine to Belarus
1 armour moved from Western Ukraine to Belarus
8 infantry moved from Karelia to Novgorod
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Karelia to Belarus
1 tactical_bomber moved from Karelia to Belarus
1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour and 1 mech_infantry moved from Yugoslavia to Albania
2 infantry moved from Bessarabia to Ukraine
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Holland Belgium to Albania
1 bomber moved from Holland Belgium to Bulgaria
1 bomber moved from Holland Belgium to Bulgaria
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 bombers moved from Holland Belgium to NovgorodCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Belarus
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Albania
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Albania from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 8 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bulgaria
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Bulgaria from British with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Bulgaria to Eastern Poland
3 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Bessarabia to Western Ukraine
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
1 armour moved from Yugoslavia to Eastern Poland
1 bomber moved from Albania to Southern Italy
3 bombers moved from Holland Belgium to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
2 bombers moved from Russia to Eastern Poland
1 fighter moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
2 mech_infantrys moved from France to Germany
2 bombers moved from Novgorod to Baltic States
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 armour and 4 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
3 armour and 3 mech_infantrys placed in Germany
2 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,4,4,5,5,3,2,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 4 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Vologda to Novgorod
1 armour moved from Vologda to Urals
Russians take Urals from Japanese
1 armour moved from Vologda to Novosibirsk
1 armour moved from Urals to Novosibirsk
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
2 artilleries and 3 infantry moved from Bryansk to Belarus
18 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to NovosibirskCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 8 infantry
Casualties for Russians: 3 artilleries, 4 infantry and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Novosibirsk from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yenisey
Russians attack with 18 infantry
Japanese defend with 1 artillery, 9 infantry and 1 mech_infantry
11 infantry owned by the Russians retreated to Timguska
Japanese win with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 7 infantry
Casualties for Japanese: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour and 2 mech_infantrys
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Russia to Archangel
8 artilleries moved from Bryansk to Russia
4 aaGuns and 35 infantry moved from Bryansk to Russia
1 mech_infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 2 destroyers, 7 fighters, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 2 destroyers, 7 fighters, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Hawaiian Islands
Battle in Kwangtung
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Hawaiian Islands from Americans, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armourNon Combat Move - Japanese
2 bombers moved from Caroline Islands to Japan
1 tactical_bomber moved from Anhwe to Japan
4 fighters and 4 tactical_bombers moved from Anhwe to YeniseyPlace Units - Japanese
3 artilleries and 3 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Manchuria
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Kwangsi to KwangtungCombat - Americans
Americans creates battle in territory 54 Sea Zone
Battle in Kwangtung
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 harbour
Americans win, taking 54 Sea Zone from Japanese, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
1 bomber moved from Western United States to Eastern United States
3 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 4 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
5 infantry moved from Hunan to Kiangsi
4 artilleries moved from Hunan to Kiangsi
5 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
3 artilleries moved from Hopei to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to HunanPlace Units - Chinese
2 artilleries and 3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 2 infantry and 4 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
Battle in CelebesNon Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 artilleries and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Egypt
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
3 fighters moved from 98 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Greece
2 transports placed in 98 Sea Zone
1 infantry placed in Egypt
2 transports placed in 71 Sea Zone
1 infantry placed in Union of South Africa
British undo move 5.
British undo move 4.
British undo move 3.
1 transport placed in 98 Sea Zone
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 artillery
Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,2,3,1,3,6,1
Italians collect 4 PUs (11 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 infantry
Japanese defend with 1 airfield, 1 armour and 1 harbour
ANZAC win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
4 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Persia to Northwest Persia
3 fighters moved from Persia to Russia
2 submarines moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
3 mech_infantrys placed in Persia
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Albania to Greece
Germans take Greece from British
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 fighters moved from Western Ukraine to Russia
2 bombers moved from Baltic States to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 bombers moved from Eastern Poland to Russia
1 bomber moved from Southern Italy to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Smolensk -
No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Albania to Greece
Germans take Greece from British
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 fighters moved from Western Ukraine to Russia
2 bombers moved from Baltic States to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 bombers moved from Eastern Poland to Russia
1 bomber moved from Southern Italy to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5,6,5 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Smolensk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns, 4 armour, 12 artilleries, 13 infantry and 4 tactical_bombers moved from Western Ukraine to Bryansk
2 bombers moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
3 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 armour moved from Belarus to Bryansk
3 fighters moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
3 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Smolensk to Bryansk
2 bombers moved from Archangel to Bryansk
2 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,2,6,3,3,2,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Archangel
2 fighters moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Vologda to Smolensk
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Vologda to Russia
2 armour moved from Novosibirsk to Russia
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
1 artillery moved from Volgograd to SamaraPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yenisey to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
1 artillery, 5 infantry and 1 mech_infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Yenisey to Timguska
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 8 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 10 Sea Zone
4 infantry moved from 10 Sea Zone to Western United States
8 fighters moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yenisey to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
1 artillery, 5 infantry and 1 mech_infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Yenisey to Timguska
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 8 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 10 Sea Zone
4 infantry moved from 10 Sea Zone to Western United States
8 fighters moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Western United States
Japanese attack with 8 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 8 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 3 infantry
Battle in Alaska
Battle in Evenkiyskiy
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Alaska from Americans, taking Evenkiyskiy from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Yenisey
8 fighters and 1 tactical_bomber moved from Western United States to 10 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 artillery and 1 infantry placed in Japan
1 infantry placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 harbour, 4 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 mech_infantrys moved from Central United States to Western United States
1 bomber, 1 fighter and 4 tactical_bombers moved from Eastern United States to Western United StatesCombat - Americans
Battle in Western United States
Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Western United States from Japanese with 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Americans
1 fighter and 4 tactical_bombers moved from Western United States to Eastern United States
1 bomber moved from Western United States to Eastern United States
1 carrier moved from 101 Sea Zone to 89 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 artillery moved from Kwangtung to Kiangsi
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 49 Sea Zone to 45 Sea ZonePlace Units - Americans
4 infantry placed in Central United States
1 harbour placed in Southeast Mexico
6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,4,4,1,5,3,4,6,6,1,4,1,6,3,1,5,5,5,3,3,4,6,4,2
Americans collect 37 PUs (12 lost to blockades); end with 38 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 artilleries and 8 infantry moved from Kiangsi to Anhwe
3 artilleries and 4 infantry moved from Anhwe to Jehol
1 fighter moved from Hunan to AnhwePlace Units - Chinese
2 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 3 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from 98 Sea Zone to Greece
1 bomber moved from Egypt to Ukraine
1 fighter moved from Egypt to GreeceCombat - British
Battle in Greece
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British win, taking Greece from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
5 mech_infantrys moved from India to Eastern Persia
1 battleship and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to Hunan
3 aaGuns, 2 artilleries and 8 infantry moved from Hunan to Kiangsi
1 infantry moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to SikangPlace Units - British
3 destroyers placed in 98 Sea Zone
1 airfield placed in CyprusTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 fighters and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 2 fighters and 3 mech_infantrys





