Yeah we’re not starting with less than 8. We’ll get them
15L Mike48484 (axis) vs Mitler (allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 carriers and 1 destroyer; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 bomber moved from Egypt to Southern Italy
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in 41 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 transport
Japanese defend with 1 transport
British win, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Sumatra
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 infantry moved from Burma to India
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Hunan
1 infantry moved from Yunnan to Kweichow
3 aaGuns, 2 artilleries and 8 infantry moved from Yunnan to Hunan
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
2 artilleries moved from Libya to Tobruk
3 fighters and 1 tactical_bomber moved from Libya to 98 Sea Zone
1 bomber moved from Southern Italy to Tobruk
2 infantry moved from Quebec to Eastern United States
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 armour moved from 83 Sea Zone to French West AfricaPlace Units - British
2 carriers and 1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 infantry placed in India
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 11 PUs;
Italians buy nothing; Remaining resources: 11 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
2 fighters moved from Northern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 11 PUs;
Italians buy nothing; Remaining resources: 11 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
2 fighters moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Northern Italy
1 bomber and 1 fighter moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,6,3,6,1,6,5,6
Italians collect 3 PUs (10 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
4 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_AlliesPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
3 artilleries placed in PersiaTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Ukraine to Russia
2 mech_infantrys moved from Western Ukraine to Belarus
1 armour moved from Western Ukraine to Belarus
8 infantry moved from Karelia to Novgorod
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Karelia to Belarus
1 tactical_bomber moved from Karelia to Belarus
1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour and 1 mech_infantry moved from Yugoslavia to Albania
2 infantry moved from Bessarabia to Ukraine
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Holland Belgium to Albania
1 bomber moved from Holland Belgium to Bulgaria
1 bomber moved from Holland Belgium to Bulgaria
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 bombers moved from Holland Belgium to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Ukraine to Russia
2 mech_infantrys moved from Western Ukraine to Belarus
1 armour moved from Western Ukraine to Belarus
8 infantry moved from Karelia to Novgorod
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Karelia to Belarus
1 tactical_bomber moved from Karelia to Belarus
1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour and 1 mech_infantry moved from Yugoslavia to Albania
2 infantry moved from Bessarabia to Ukraine
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Holland Belgium to Albania
1 bomber moved from Holland Belgium to Bulgaria
1 bomber moved from Holland Belgium to Bulgaria
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 bombers moved from Holland Belgium to NovgorodCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Belarus
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Albania
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Albania from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 8 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bulgaria
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Bulgaria from British with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Bulgaria to Eastern Poland
3 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Bessarabia to Western Ukraine
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
1 armour moved from Yugoslavia to Eastern Poland
1 bomber moved from Albania to Southern Italy
3 bombers moved from Holland Belgium to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
2 bombers moved from Russia to Eastern Poland
1 fighter moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
2 mech_infantrys moved from France to Germany
2 bombers moved from Novgorod to Baltic States
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 armour and 4 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
3 armour and 3 mech_infantrys placed in Germany
2 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,4,4,5,5,3,2,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 4 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Vologda to Novgorod
1 armour moved from Vologda to Urals
Russians take Urals from Japanese
1 armour moved from Vologda to Novosibirsk
1 armour moved from Urals to Novosibirsk
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
2 artilleries and 3 infantry moved from Bryansk to Belarus
18 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to NovosibirskCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 8 infantry
Casualties for Russians: 3 artilleries, 4 infantry and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Novosibirsk from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yenisey
Russians attack with 18 infantry
Japanese defend with 1 artillery, 9 infantry and 1 mech_infantry
11 infantry owned by the Russians retreated to Timguska
Japanese win with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 7 infantry
Casualties for Japanese: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour and 2 mech_infantrys
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Russia to Archangel
8 artilleries moved from Bryansk to Russia
4 aaGuns and 35 infantry moved from Bryansk to Russia
1 mech_infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 2 destroyers, 7 fighters, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 2 destroyers, 7 fighters, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Hawaiian Islands
Battle in Kwangtung
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Hawaiian Islands from Americans, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armourNon Combat Move - Japanese
2 bombers moved from Caroline Islands to Japan
1 tactical_bomber moved from Anhwe to Japan
4 fighters and 4 tactical_bombers moved from Anhwe to YeniseyPlace Units - Japanese
3 artilleries and 3 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Manchuria
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Kwangsi to KwangtungCombat - Americans
Americans creates battle in territory 54 Sea Zone
Battle in Kwangtung
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 harbour
Americans win, taking 54 Sea Zone from Japanese, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
1 bomber moved from Western United States to Eastern United States
3 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 4 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
5 infantry moved from Hunan to Kiangsi
4 artilleries moved from Hunan to Kiangsi
5 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
3 artilleries moved from Hopei to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to HunanPlace Units - Chinese
2 artilleries and 3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 2 infantry and 4 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
Battle in CelebesNon Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 artilleries and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Egypt
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
3 fighters moved from 98 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Greece
2 transports placed in 98 Sea Zone
1 infantry placed in Egypt
2 transports placed in 71 Sea Zone
1 infantry placed in Union of South Africa
British undo move 5.
British undo move 4.
British undo move 3.
1 transport placed in 98 Sea Zone
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 artillery
Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,2,3,1,3,6,1
Italians collect 4 PUs (11 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 infantry
Japanese defend with 1 airfield, 1 armour and 1 harbour
ANZAC win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
4 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Persia to Northwest Persia
3 fighters moved from Persia to Russia
2 submarines moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
3 mech_infantrys placed in Persia
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Albania to Greece
Germans take Greece from British
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 fighters moved from Western Ukraine to Russia
2 bombers moved from Baltic States to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 bombers moved from Eastern Poland to Russia
1 bomber moved from Southern Italy to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Smolensk -
No intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Albania to Greece
Germans take Greece from British
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 fighters moved from Western Ukraine to Russia
2 bombers moved from Baltic States to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 bombers moved from Eastern Poland to Russia
1 bomber moved from Southern Italy to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5,6,5 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Smolensk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns, 4 armour, 12 artilleries, 13 infantry and 4 tactical_bombers moved from Western Ukraine to Bryansk
2 bombers moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
3 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 armour moved from Belarus to Bryansk
3 fighters moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
3 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Smolensk to Bryansk
2 bombers moved from Archangel to Bryansk
2 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,2,6,3,3,2,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs