No scramble in France. Cheers! 🤓
15L Mike48484 (axis) vs Mitler (allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - French
Non Combat Move - French
3 infantry moved from Caucasus to VolgogradTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Romania to Greece
1 bomber moved from Western Germany to Greece
1 bomber moved from Romania to Greece
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
2 bombers moved from Bryansk to Tambov
1 fighter moved from Bryansk to Smolensk
4 bombers moved from Bryansk to Smolensk
6 bombers moved from Bryansk to Archangel
1 bomber moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Romania to Greece
1 bomber moved from Western Germany to Greece
1 bomber moved from Romania to Greece
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
2 bombers moved from Bryansk to Tambov
1 fighter moved from Bryansk to Smolensk
4 bombers moved from Bryansk to Smolensk
6 bombers moved from Bryansk to Archangel
1 bomber moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 6 bombers and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 6 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Greece
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans win, taking Greece from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 5 bombers, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantryNon Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
1 fighter moved from Smolensk to Bryansk
5 bombers moved from Smolensk to Bryansk
6 bombers moved from Archangel to Bryansk
2 bombers moved from Greece to Western Germany
1 armour and 5 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Novgorod to Bryansk
1 fighter moved from Romania to Bryansk
4 mech_infantrys moved from Bryansk to Rostov
4 artilleries moved from Bryansk to Rostov
5 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
1 armour placed in Western Germany
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,4,5,1,3,4,4,3,4,1,6,1,4,2,1,4,5,1,2,2,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,2,1,3,1,5,6
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 mech_infantry moved from Russia to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
4 carriers moved from 42 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from Americans
Japanese take 37 Sea Zone from UK_Pacific
6 fighters moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
3 fighters moved from 37 Sea Zone to Malaya
1 fighter moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Malaya
1 artillery moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Timguska to Urals
1 submarine moved from 8 Sea Zone to 16 Sea Zone
2 bombers moved from Japan to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
4 carriers moved from 42 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from Americans
Japanese take 37 Sea Zone from UK_Pacific
6 fighters moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
3 fighters moved from 37 Sea Zone to Malaya
1 fighter moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Malaya
1 artillery moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Timguska to Urals
1 submarine moved from 8 Sea Zone to 16 Sea Zone
2 bombers moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Urals
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win, taking Urals from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 armour and 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 fighter and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 5 carriers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from 16 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Timguska to Yenisey
2 fighters and 2 tactical_bombers moved from Urals to YeniseyPlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 bomber moved from Cyprus to Romania
1 bomber moved from Cyprus to Ukraine
5 fighters moved from 54 Sea Zone to 55 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Romania
1 bomber killed by AA
Bombing raid in Romania causes 0 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 destroyer moved from 64 Sea Zone to 26 Sea Zone
7 carriers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
5 fighters and 4 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
4 destroyers and 9 submarines moved from 54 Sea Zone to 33 Sea Zone
3 destroyers moved from 101 Sea Zone to 64 Sea Zone
3 fighters moved from Eastern United States to 26 Sea Zone
2 bombers moved from Hawaiian Islands to Queensland
2 transports moved from 73 Sea Zone to 71 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
2 fighters moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 bomber, 2 fighters and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 bomber moved from Cyprus to Romania
1 bomber moved from Cyprus to Ukraine
5 fighters moved from 54 Sea Zone to 55 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Romania
1 bomber killed by AA
Bombing raid in Romania causes 0 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 destroyer moved from 64 Sea Zone to 26 Sea Zone
7 carriers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
5 fighters and 4 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
4 destroyers and 9 submarines moved from 54 Sea Zone to 33 Sea Zone
3 destroyers moved from 101 Sea Zone to 64 Sea Zone
3 fighters moved from Eastern United States to 26 Sea Zone
2 bombers moved from Hawaiian Islands to Queensland
2 transports moved from 73 Sea Zone to 71 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
2 fighters moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 bomber, 2 fighters and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 artilleries and 6 infantry moved from Shensi to Kweichow
2 artilleries and 7 infantry moved from Manchuria to Jehol
2 artilleries moved from Anhwe to JeholPlace Units - Chinese
1 artillery and 4 infantry placed in Yunnan
1 artillery and 3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - British
British takes Political Action: Political Action Allies To War With TrueNeutrals
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from India to Sumatra
1 armour and 2 mech_infantrys moved from Yunnan to Shan State
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Cyprus to Saudi Arabia
7 fighters and 1 tactical_bomber moved from 99 Sea Zone to Turkey
1 bomber and 1 tactical_bomber moved from Russia to TurkeyCombat - British
Battle in Saudi Arabia
British attack with 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 1 artillery, 1 bomber, 7 fighters, 5 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 artillery, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Sumatra
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 2 artilleries and 1 infantry
British win, taking Shan State from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - British
1 mech_infantry moved from India to Yunnan
2 infantry moved from French Equatorial Africa to Belgian Congo
1 fighter moved from Saudi Arabia to Iraq
1 fighter moved from Saudi Arabia to Iraq
1 bomber moved from Turkey to Iraq
7 fighters moved from Turkey to 99 Sea Zone
1 tactical_bomber moved from Turkey to 99 Sea Zone
1 tactical_bomber moved from Turkey to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 destroyers moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Sumatra to India
1 fighter moved from United Kingdom to British GuianaPlace Units - British
3 mech_infantrys placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,2,1,2,5,3,6,3,6,6,5,5,2,3,3,4
UK_Pacific collect 13 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 fighter and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
Non Combat Move - Italians
1 artillery moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
2 infantry moved from Yugoslavia to BulgariaPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,1,2,5,6,2,5
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
3 mech_infantrys moved from Iraq to Greece
2 artilleries and 4 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 100 Sea Zone
2 artilleries and 4 infantry moved from 100 Sea Zone to Rostov
6 mech_infantrys moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
Russians take Tambov from Germans
4 mech_infantrys moved from Samara to Volgograd
4 mech_infantrys moved from Volgograd to Rostov
3 fighters moved from Russia to Rostov
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Greece
ANZAC attack with 3 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
ANZAC win, taking Greece from Germans with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Java
Battle in Rostov
ANZAC attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 11 mech_infantrys
Germans defend with 6 armour, 4 artilleries, 3 infantry and 4 mech_infantrys
ANZAC win, taking Java from Japanese, taking Rostov from Germans with 1 armour, 2 artilleries, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Germans: 6 armour, 4 artilleries, 3 infantry and 4 mech_infantrys
Casualties for ANZAC: 4 infantry and 7 mech_infantrysNon Combat Move - ANZAC
3 fighters moved from Rostov to Russia
3 mech_infantrys moved from Persia to Caucasus
3 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from JapaneseCombat - French
Non Combat Move - French
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to SamaraTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 3 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 fighter moved from Bryansk to 100 Sea Zone
5 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
6 bombers moved from Bryansk to Rostov
3 fighters and 3 tactical_bombers moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 bombers moved from Bryansk to Rostov
2 bombers moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
3 bombers and 1 fighter moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Romania to Greece
2 bombers moved from Western Germany to Greece -
resign, gg. ill post
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gg