@axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
no scrabble. thanks
I thought you’d scramble for sure, killing some Italian air and all.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 3 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from 98 Sea Zone to Greece
1 bomber moved from Egypt to Ukraine
1 fighter moved from Egypt to Greece
Combat - British
Battle in Greece
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British win, taking Greece from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
5 mech_infantrys moved from India to Eastern Persia
1 battleship and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to Hunan
3 aaGuns, 2 artilleries and 8 infantry moved from Hunan to Kiangsi
1 infantry moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Sikang
Place Units - British
3 destroyers placed in 98 Sea Zone
1 airfield placed in Cyprus
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 fighters and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 2 fighters and 3 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Southern Italy to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Southern Italy to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Bryansk
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,1,6,6,2,5,3,1
Italians collect 5 PUs (11 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caucasus to Rostov
3 fighters moved from Russia to Rostov
Combat - ANZAC
Battle in Rostov
ANZAC attack with 3 fighters and 2 infantry
Germans defend with 1 armour
ANZAC win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Rostov to Russia
3 artilleries moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 artilleries and 4 infantry moved from Java to 42 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
2 destroyers moved from 62 Sea Zone to 45 Sea Zone
2 submarines moved from 45 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 3 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
1 infantry moved from Ukraine to Rostov
2 bombers moved from Bryansk to Archangel
2 tactical_bombers moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
3 bombers moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Smolensk
2 mech_infantrys moved from Romania to Greece
2 bombers moved from Western Germany to Greece
1 bomber moved from Western Germany to 99 Sea Zone
need to know if you want to intercept in russia
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 3 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
1 infantry moved from Ukraine to Rostov
2 bombers moved from Bryansk to Archangel
2 tactical_bombers moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
3 bombers moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Smolensk
2 mech_infantrys moved from Romania to Greece
2 bombers moved from Western Germany to Greece
1 bomber moved from Western Germany to 99 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans win, taking Greece from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 4 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Germans attack with 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Germans win, taking Rostov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
4 bombers moved from Smolensk to Bryansk
2 bombers moved from Archangel to Bryansk
1 bomber moved from Volgograd to Bryansk
2 armour moved from Novgorod to Bryansk
1 armour moved from Eastern Poland to Bryansk
3 artilleries and 1 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Rostov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from 99 Sea Zone to Bryansk
2 bombers moved from Greece to Western Germany
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Bryansk
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Romania
1 armour moved from Bulgaria to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
Place Units - Germans
1 armour and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Germans undo move 3.
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,5,5,4,4,1,1,6
Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy nothing; Remaining resources: 17 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 artillery moved from Samara to Russia
2 aaGuns and 9 infantry moved from Novosibirsk to Kazakhstan
Turn Complete - Russians
Russians collect 12 PUs; end with 29 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
4 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Timguska to Kansu
1 mech_infantry moved from Timguska to Kansu
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 bomber moved from Japan to Shantung
1 bomber moved from Japan to Kiangsu
1 infantry moved from Alaska to 2 Sea Zone
1 artillery moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsu
1 tactical_bomber moved from Japan to Shantung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
4 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Timguska to Kansu
1 mech_infantry moved from Timguska to Kansu
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 bomber moved from Japan to Shantung
1 bomber moved from Japan to Kiangsu
1 infantry moved from Alaska to 2 Sea Zone
1 artillery moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsu
1 tactical_bomber moved from Japan to Shantung
Combat - Japanese
Battle in Shantung
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Non Combat Move - Japanese
2 battleships, 5 carriers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Kiangsu to Shantung
2 bombers moved from Shantung to Japan
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
4 fighters moved from Yenisey to Manchuria
4 tactical_bombers moved from Yenisey to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 8 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
Combat - Americans
Non Combat Move - Americans
4 transports moved from 101 Sea Zone to 89 Sea Zone
4 infantry moved from Central United States to Southeast Mexico
6 submarines moved from 101 Sea Zone to 89 Sea Zone
4 tactical_bombers moved from Eastern United States to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
2 mech_infantrys moved from Western United States to Southeast Mexico
1 artillery moved from Western United States to Central United States
1 artillery moved from Kiangsi to Kwangsi
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 4 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 fighter moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
4 artilleries and 5 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
Combat - British
Battle in Greece
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Greece from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Sikang: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Russia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from Eastern Persia: 5 mech_infantrys
EDIT: Adding units owned by British to Kazakhstan: 5 mech_infantrys
EDIT: Removing units owned by British from India: 2 fighters and 3 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 3 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 2 fighters placed in 98 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 fighters and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 fighters and 2 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6,3,6,3,4,5,2
Italians collect 8 PUs (8 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 6 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Caucasus to Rostov
1 artillery and 2 mech_infantrys moved from Caucasus to Volgograd
2 fighters moved from Russia to Volgograd
1 artillery moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Novosibirsk
1 artillery moved from Caucasus to Rostov
1 fighter moved from Russia to Novosibirsk
Combat - ANZAC
Battle in Volgograd
ANZAC attack with 2 artilleries, 2 fighters and 2 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
ANZAC win, taking Volgograd from Germans with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Novosibirsk
ANZAC attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
ANZAC attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
ANZAC win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Volgograd to Russia
1 fighter moved from Novosibirsk to Russia
2 armour and 1 mech_infantry moved from Persia to Caucasus
Place Units - ANZAC
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Kazakhstan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 99 Sea Zone
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bryansk to Volgograd
5 bombers moved from Bryansk to Rostov
5 bombers moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Romania to Greece
2 bombers moved from Western Germany to Greece
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians