scramble orders.
thanks
Uh, you can continue with what you have if it’ll post the save. I’ll keep the subs surfaced until your subs die.
I will load the japanese file and continue from there
Actually, could you submerge my subs instead?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 105 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 5 fighters and 2 submarines
Japanese defend with 2 destroyers and 2 submarines
2 submarines owned by the Japanese Submerged
Americans win, taking 6 Sea Zone from Japanese with 5 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Gibraltar
Battle in 105 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
Americans win, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 105 Sea Zone to United Kingdom
1 fighter moved from Iceland to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
5 fighters moved from 6 Sea Zone to 16 Sea Zone
3 carriers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Samoa
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
6 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
i did an edit with UK
I moved my carrier by accident to sz 80, moved it back to red sea. Plane came from carrier and landed on carrier after egypt attack.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 artillery and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Eastern Persia to Iraq
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in Egypt
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 armour, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 2 mech_infantrys
retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 2 artilleries and 4 infantry
Casualties for Japanese: 2 artilleries and 2 mech_infantrys
Battle in Iraq
British attack with 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from Egypt to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Iraq to Persia
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in Persia
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to 81 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by British from 80 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry
I forgot to remove 3 tokens for Japan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
5 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour and 2 infantry
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 infantry moved from Bulgaria to Greece
2 aaGuns moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 artillery and 2 mech_infantrys placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
5 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour and 2 infantry
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 infantry moved from Bulgaria to Greece
2 aaGuns moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 artillery and 2 mech_infantrys placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
I am sure. I am drinking beer so couldn’t figure it out :-o. Was also afraid of making more of a mess! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
3 fighters moved from Northern Territory to Queensland
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from French Central Africa to Gibraltar
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - Germans
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 armour moved from Eastern Poland to Baltic States
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - Germans
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 armour moved from Eastern Poland to Baltic States
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
Scramble/OOL in Z91?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - Germans
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 armour moved from Eastern Poland to Baltic States
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
if same post twice
yes, scramble
ool: 2 hits to carrier, then destroyer and according to hit points
I accidentally clicked done. I posted a manual save.