15L G40 calvinhobbesliker (Axis) vs oysteilo (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Archangel to Belarus
                1 fighter moved from Vologda to Belarus
                1 tactical_bomber moved from Russia to Belarus
                1 tactical_bomber moved from Caucasus to Belarus
                1 fighter moved from Caucasus to Belarus
                1 artillery and 2 infantry moved from Tambov to Volgograd
                1 artillery and 3 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 6 armour
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 6 armour
                    Casualties for Russians: 3 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                4 artilleries and 14 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Belarus to Smolensk
                1 aaGun moved from Kansu to Suiyuyan
                13 infantry moved from Tambov to Russia
                4 aaGuns moved from Tambov to Russia
                7 infantry moved from Tambov to Russia
                1 infantry moved from Nenetsia to Vologda
                1 armour and 2 artilleries moved from Caucasus to Northwest Persia
                5 mech_infantrys moved from Caucasus to Northwest Persia
                2 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 infantry moved from Samara to Tambov
                1 aaGun moved from Samara to Russia
                2 artilleries moved from Tambov to Samara
                5 artilleries moved from Tambov to Russia

    Place Units - Russians
                1 artillery, 7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 artilleries, 1 carrier, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                3 infantry moved from Siberia to Sakha
                1 fighter and 1 tactical_bomber moved from Japan to Sakha
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries moved from 42 Sea Zone to Java
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 mech_infantrys moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Hopei
                1 armour moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Hopei
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Hopei
                3 fighters and 1 tactical_bomber moved from Kweichow to Shensi

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Hopei
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Sakha from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                3 fighters and 4 tactical_bombers moved from Yunnan to India
                1 mech_infantry moved from Malaya to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 bomber moved from Hopei to French Indo China
                1 bomber moved from Chahar to Kwangtung
                3 fighters and 1 tactical_bomber moved from Shensi to French Indo China
                1 fighter and 1 tactical_bomber moved from Sakha to Siberia
                1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in India
                2 armour and 1 mech_infantry placed in Kiangsu
                1 carrier placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 7 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - Americans
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 92 Sea Zone
                    Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 carrier
                    Americans win with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Malaya

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 84 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Eastern United States to Central United States
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                1 carrier and 5 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Chahar
                3 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from 81 Sea Zone to Egypt
                2 fighters moved from Persia to Egypt
                2 infantry moved from Eastern Persia to West India
                1 tactical_bomber moved from Ceylon to West India
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in West India
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour, 2 infantry and 1 mech_infantry
                    British win, taking Egypt from Italians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Egypt to Iraq
                2 fighters moved from Egypt to 81 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from West India to Eastern Persia
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                2 fighters moved from Caucasus to Eastern Persia
                2 fighters moved from Caucasus to Persia
                1 transport moved from 81 Sea Zone to 80 Sea Zone

    Place Units - British
                1 bomber placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 fighters
                EDIT: Removing units owned by British from Eastern Persia: 2 fighters
                EDIT: Adding units owned by British to Iraq: 4 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry and 2 mech_infantrys moved from Rostov to Bryansk
                2 armour moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 fighter; Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Alexandria to Southern Italy
                1 fighter moved from Alexandria to 95 Sea Zone
                1 tactical_bomber moved from Alexandria to Southern Italy

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry and 2 mech_infantrys moved from Rostov to Bryansk
                2 armour moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 fighter; Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Alexandria to Southern Italy
                1 fighter moved from Alexandria to 95 Sea Zone
                1 tactical_bomber moved from Alexandria to Southern Italy

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Rostov: 2 aaGuns
                EDIT: Adding units owned by Italians to Bryansk: 2 aaGuns
                EDIT: Turning off Edit Mode


  • So you let me keep egypt for now?  It has been very expensive for both of us


  • Well, I’d lose land units and transports, while you just lost land units, so eventually I’d run out of money to do that…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 36 Sea Zone to Borneo
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Norway to 126 Sea Zone
                1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                2 fighters moved from Novgorod to Archangel
                1 bomber moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
                1 armour moved from Norway to Karelia
                1 bomber moved from Volgograd to Novgorod
                3 aaGuns, 12 armour, 14 artilleries, 10 infantry and 2 mech_infantrys moved from Rostov to Bryansk
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                9 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 tactical_bomber moved from Smolensk to Caucasus
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                2 fighters moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                    Russians win, taking Caucasus from Italians with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Iraq to Egypt
                1 armour moved from Iraq to Northwest Persia
                4 artilleries and 7 infantry moved from Smolensk to Russia
                8 infantry moved from Smolensk to Russia
                1 aaGun moved from Suiyuyan to Chahar
                2 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Dzavhan
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Samara to Novosibirsk
                1 artillery and 1 infantry moved from Samara to Russia
                2 fighters moved from Archangel to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 armour, 6 infantry and 1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Vologda: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode


  • i put two dudes in vologda, but where unable to remove two dudes from russia (moscow). I got an error message. can you try to remove two inf from moscow?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 destroyers, 2 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 mech_infantrys moved from Burma to Malaya
                1 bomber moved from French Indo China to Borneo
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
                1 mech_infantry moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Shensi to Hopei
                2 armour and 1 mech_infantry moved from Kiangsu to Hopei
                3 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Buryatia
                1 tactical_bomber moved from India to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Burma to West India
                5 armour, 2 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers moved from India to West India
                1 bomber moved from Kwangtung to Hopei

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine and 1 transport
                    Japanese win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in 80 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in West India
                    Japanese attack with 6 armour, 2 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking West India from UK_Pacific with 6 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine and 1 transport
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win, taking Malaya from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 bomber, 4 fighters and 4 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 bomber
                    Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 bomber
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Hopei
                    Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Siberia to Jehol
                1 bomber moved from Hopei to Kiangsu
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                4 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to 35 Sea Zone
                1 bomber moved from Borneo to Philippines
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                1 tactical_bomber moved from 80 Sea Zone to Italian Somaliland
                1 aaGun moved from India to West India
                3 fighters and 3 tactical_bombers moved from West India to India
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                5 destroyers and 3 transports placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Kiangsu
                1 armour and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Japanese collect 66 PUs (4 lost to blockades); end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers and 7 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                      Americans take 105 Sea Zone from Germans
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Greece from Italians, taking 37 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 37 Sea Zone to Western Australia
                3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                2 fighters moved from Gibraltar to 97 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Egypt
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                2 destroyers and 6 submarines placed in 10 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Suiyuyan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 tactical_bomber moved from Eastern Persia to Italian Somaliland

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 tactical_bomber
                    British win, taking Italian Somaliland from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - British
                1 tactical_bomber moved from Italian Somaliland to Kenya
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 aaGun moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                4 fighters and 1 tactical_bomber moved from Iraq to Greece
                3 mech_infantrys moved from Eastern Persia to Persia
                3 aaGuns moved from Eastern Persia to Persia
                3 infantry moved from Eastern Persia to Persia
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                2 fighters moved from 81 Sea Zone to 97 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 bomber moved from United Kingdom to French Equatorial Africa
                2 mech_infantrys moved from Persia to Iraq

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Rostov
                1 artillery and 1 mech_infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to 97 Sea Zone


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