@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
15L G40 calvinhobbesliker (Axis) vs oysteilo (Allies +16)
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Yeah, Italy needs to build some planes…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
2 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
france is done, just click through
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Albania
1 mech_infantry moved from Greater Southern Germany to Albania
1 fighter moved from Western Germany to Albania
2 mech_infantrys moved from Romania to Bulgaria
1 fighter moved from Rostov to Bulgaria
1 bomber moved from Western Germany to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour moved from Caucasus to Samara
Germans take Samara from Russians
1 armour moved from Caucasus to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
2 armour moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Rostov to Volgograd -
Scramble in Z98?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Albania
1 mech_infantry moved from Greater Southern Germany to Albania
1 fighter moved from Western Germany to Albania
2 mech_infantrys moved from Romania to Bulgaria
1 fighter moved from Rostov to Bulgaria
1 bomber moved from Western Germany to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour moved from Caucasus to Samara
Germans take Samara from Russians
1 armour moved from Caucasus to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
2 armour moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Rostov to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Albania
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Albania from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Bulgaria from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 2 armour and 1 artillery
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in 98 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from Albania to Southern Italy
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
3 bombers moved from 98 Sea Zone to Southern Italy
8 mech_infantrys moved from Romania to Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
3 aaGuns, 9 artilleries and 7 infantry moved from Rostov to Caucasus
1 fighter moved from Bulgaria to Caucasus
1 armour moved from Karelia to Baltic States
1 mech_infantry moved from Karelia to Baltic States
1 submarine moved from 91 Sea Zone to 83 Sea ZonePlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 armour placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Wow, the Russians are on their game…
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Wow, the Russians are on their game…
Yeah, it’s funny how it works out. I can see you wanted that battle to go your way…… All the other battles went pretty well with no? German units lost
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That’s true, but Stalingrad was the territory I actually wanted to take, and all the others were just so you couldn’t retake it.
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That’s true, but Stalingrad was the territory I actually wanted to take, and all the others were just so you couldn’t retake it.
and that is of course very annoying. I understand that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 artillery and 2 infantry moved from Smolensk to Bryansk
2 artilleries and 4 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Russia to Samara
1 artillery moved from Russia to Samara
4 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
5 artilleries moved from Russia to Tambov
13 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 3 artilleries and 6 infantry
Germans defend with 2 armour
Russians win, taking Bryansk from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 5 artilleries and 13 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Tambov from Germans with 5 artilleries and 11 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 2 artilleries, 4 infantry and 3 mech_infantrys
Germans defend with 1 armour
Russians win, taking Samara from Germans with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
8 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 armour moved from Russia to Tambov
1 armour moved from Russia to Urals
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 aaGun moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 3 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 3 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
1 destroyer moved from 39 Sea Zone to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 40 Sea Zone
1 tactical_bomber moved from India to 78 Sea Zone
1 fighter moved from India to 40 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to Dutch New Guinea
2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Anhwe to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Anhwe to Central Mongolia
1 fighter moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Buryatia to Yakut S.S.R.Combat - Japanese
Battle in 40 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Battle in Persia
Japanese attack with 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 factory_minor and 2 infantry
Japanese win, taking Borneo from Americans, taking Persia from British with 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in 78 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Jehol to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Jehol
1 aaGun moved from Eastern Persia to Persia
2 bombers moved from Burma to Philippines
1 fighter and 2 tactical_bombers moved from 78 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 40 Sea Zone to India
2 mech_infantrys moved from Malaya to BurmaPlace Units - Japanese
2 fighters and 2 tactical_bombers placed in Japan
1 armour and 2 mech_infantrys placed in India
1 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
1 destroyer moved from 39 Sea Zone to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 40 Sea Zone
1 tactical_bomber moved from India to 78 Sea Zone
1 fighter moved from India to 40 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to Dutch New Guinea
2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Anhwe to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Anhwe to Central Mongolia
1 fighter moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Buryatia to Yakut S.S.R.Combat - Japanese
Battle in 40 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Battle in Persia
Japanese attack with 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 factory_minor and 2 infantry
Japanese win, taking Borneo from Americans, taking Persia from British with 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in 78 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Jehol to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Jehol
1 aaGun moved from Eastern Persia to Persia
2 bombers moved from Burma to Philippines
1 fighter and 2 tactical_bombers moved from 78 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 40 Sea Zone to India
2 mech_infantrys moved from Malaya to BurmaPlace Units - Japanese
2 fighters and 2 tactical_bombers placed in Japan
1 armour and 2 mech_infantrys placed in India
1 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 bomber moved from New South Wales to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
9 fighters and 3 tactical_bombers moved from 33 Sea Zone to Dutch New Guinea
6 carriers moved from 33 Sea Zone to 45 Sea Zone
5 destroyers moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
5 submarines moved from 33 Sea Zone to 45 Sea Zone
2 cruisers moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 127 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 45 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 5 submarines and 1 transport
Japanese defend with 1 transport
Americans win with 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 9 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 artillery
Americans win, taking Dutch New Guinea from Japanese with 9 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
9 fighters moved from Dutch New Guinea to 45 Sea Zone
2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
2 bombers moved from Hawaiian Islands to Queensland
3 bombers moved from Western United States to Queensland
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Northern Territory
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Northwest Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,4
Americans collect 56 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 6 armour; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
2 fighters moved from Egypt to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaPlace Units - British
3 armour placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 armour
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Eastern Persia
Italians take Turkmenistan from Russians
3 mech_infantrys moved from Yugoslavia to GreeceCombat - Italians
Battle in Greece
Italians attack with 3 mech_infantrys
British defend with 1 aaGun and 1 artillery
1 mech_infantry owned by the Italians retreated to Bulgaria
Americans win with 1 aaGun and 1 artillery remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to UkrainePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 9 artilleries, 1 fighter and 7 infantry moved from Caucasus to Northwest Persia
3 bombers moved from Southern Italy to Northwest Persia
2 mech_infantrys moved from Albania to Greece
2 mech_infantrys moved from Bulgaria to Greece
1 fighter moved from 97 Sea Zone to Greece
1 tactical_bomber moved from 97 Sea Zone to Greece
8 mech_infantrys moved from Ukraine to Volgograd -
OOL in NW Persia?





