TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 carrier, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Hopei
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Hopei
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Hopei
3 fighters and 1 tactical_bomber moved from Kweichow to Shensi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sakha
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Sakha from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 bomber moved from Hopei to French Indo China
1 bomber moved from Chahar to Kwangtung
3 fighters and 1 tactical_bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Sakha to Siberia
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in India
2 armour and 1 mech_infantry placed in Kiangsu
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs