scramble orders.
thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 cruisers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 battleship and 3 carriers moved from 26 Sea Zone to 54 Sea Zone
5 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 infantry placed in Central United States
4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Americans collect 58 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Persia to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Non Combat Move - British
2 fighters moved from 81 Sea Zone to Caucasus
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Ceylon
3 aaGuns moved from West India to Eastern Persia
7 infantry and 3 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from Iraq to Caucasus
Place Units - British
1 artillery and 2 fighters placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Greece to 97 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Greece to Egypt
1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries, 1 harbour and 2 infantry
Italians win, taking Egypt from British with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 5 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Rostov from Russians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Rostov
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
Place Units - Italians
3 armour placed in Ukraine
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Greece to 97 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Greece to Egypt
1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries, 1 harbour and 2 infantry
Italians win, taking Egypt from British with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 5 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Rostov from Russians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Rostov
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
Place Units - Italians
3 armour placed in Ukraine
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Syria to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Caucasus
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
1 armour moved from Novgorod to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 armour, 1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 armour moved from 126 Sea Zone to Norway
1 infantry moved from 126 Sea Zone to Norway
7 armour moved from Eastern Poland to Belarus
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Finland
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Germans win, taking Norway from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Finland
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 7 armour
Russians defend with 1 armour and 1 artillery
Germans win, taking Belarus from Russians with 6 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 artillery
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Ukraine
3 aaGuns, 12 armour, 15 artilleries, 13 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Finland to Novgorod
1 fighter moved from Norway to Novgorod
1 tactical_bomber moved from 114 Sea Zone to Novgorod
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
1 mech_infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Archangel to Belarus
1 fighter moved from Vologda to Belarus
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Caucasus to Belarus
1 fighter moved from Caucasus to Belarus
1 artillery and 2 infantry moved from Tambov to Volgograd
1 artillery and 3 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 6 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 6 armour
Casualties for Russians: 3 infantry and 1 tactical_bomber
Non Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
4 artilleries and 14 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Belarus to Smolensk
1 aaGun moved from Kansu to Suiyuyan
13 infantry moved from Tambov to Russia
4 aaGuns moved from Tambov to Russia
7 infantry moved from Tambov to Russia
1 infantry moved from Nenetsia to Vologda
1 armour and 2 artilleries moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Samara to Tambov
1 aaGun moved from Samara to Russia
2 artilleries moved from Tambov to Samara
5 artilleries moved from Tambov to Russia
Place Units - Russians
1 artillery, 7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 carrier, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Hopei
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Hopei
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Hopei
3 fighters and 1 tactical_bomber moved from Kweichow to Shensi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sakha
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Sakha from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 bomber moved from Hopei to French Indo China
1 bomber moved from Chahar to Kwangtung
3 fighters and 1 tactical_bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Sakha to Siberia
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in India
2 armour and 1 mech_infantry placed in Kiangsu
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 7 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier
Americans win with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Malaya
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 84 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier and 5 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Hopei to Chahar
3 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
2 fighters moved from Persia to Egypt
2 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Ceylon to West India
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
Combat - British
Battle in West India
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour, 2 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from West India to Eastern Persia
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Caucasus to Eastern Persia
2 fighters moved from Caucasus to Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 bomber placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Removing units owned by British from Eastern Persia: 2 fighters
EDIT: Adding units owned by British to Iraq: 4 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry and 2 mech_infantrys moved from Rostov to Bryansk
2 armour moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 fighter; Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to 95 Sea Zone
1 tactical_bomber moved from Alexandria to Southern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry and 2 mech_infantrys moved from Rostov to Bryansk
2 armour moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 fighter; Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to 95 Sea Zone
1 tactical_bomber moved from Alexandria to Southern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 2 aaGuns
EDIT: Adding units owned by Italians to Bryansk: 2 aaGuns
EDIT: Turning off Edit Mode
So you let me keep egypt for now? It has been very expensive for both of us
Well, I’d lose land units and transports, while you just lost land units, so eventually I’d run out of money to do that…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to Borneo
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French