thx. Yeah, I go with every possible scramble:
1 Ftr to sz114 3 Ftr to sz113 1 Ftr to Normandy15L G40 AeV (Axis) vs oysteilo (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Belarus to Bryansk
1 bomber moved from Belarus to Bryansk
5 bombers, 1 fighter and 2 tactical_bombers moved from Belarus to Vologda
14 armour, 4 artilleries, 2 infantry and 19 mech_infantrys moved from Belarus to Smolensk
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour and 1 fighter in Bessarabia, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 : 3/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Smolensk
Germans attack with 14 armour, 4 artilleries, 2 infantry and 19 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 4 artilleries, 2 infantry and 19 mech_infantrys in Smolensk, round 2 : 14/39 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 14 armour, 4 artilleries, 2 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 5 bombers, 1 fighter and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery and 3 infantry
Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in Vologda, round 2 : 5/8 hits
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Vologda, round 2 : 1/5 hits
1 tactical_bomber owned by the Germans, 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Russians lost in Vologda
Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 armour, 1 artillery and 3 infantryNon Combat Move - Germans
5 bombers, 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 aaGuns moved from Belarus to Smolensk
1 bomber moved from Bryansk to Western Germany
1 fighter moved from Western Ukraine to Romania
1 fighter moved from Bessarabia to Romania
3 armour and 5 mech_infantrys moved from Novgorod to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
2 bombers moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to SmolenskPlace Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Romania
1 bomber and 4 infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
If you are going for the attack, let me know and give me a 1st round overview, please.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 83 PUs;
Russians buy 1 artillery, 5 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Volgograd to Bryansk
2 fighters moved from Russia to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Bessarabia to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Western Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Timguska
1 armour moved from Kazakhstan to Timguska
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 artillery and 1 infantry moved from Samara to Russia
2 mech_infantrys moved from Egypt to Iraq
6 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
1 artillery, 5 fighters and 4 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 51 PUs -
@aequitas:
If you are going for the attack, let me know and give me a 1st round overview, please.
Thank you.no counter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Jehol to Shantung
2 infantry moved from Jehol to Anhwe
1 infantry moved from Shensi to Hopei
1 armour moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Shan State to Anhwe
1 bomber moved from Shan State to Hopei
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Shan State to Kiangsi
1 fighter moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to KiangsiCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Hopei, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Java from Americans, taking Hopei from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Hopei to Shan State
1 bomber moved from Anhwe to Shan State
1 bomber moved from Kiangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsi to Shan State
1 artillery and 2 mech_infantrys moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 aaGun moved from Malaya to Shan State
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Shantung to Kiangsu
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 carrier and 2 destroyers placed in 6 Sea Zone
Japanese undo move 4.
Japanese undo move 1.
2 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
1 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Americans take 26 Sea Zone from Neutral
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers moved from 16 Sea Zone to 26 Sea Zone
2 bombers moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
7 carriers moved from 54 Sea Zone to 33 Sea Zone
8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
8 submarines moved from 54 Sea Zone to 33 Sea Zone
4 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Northern Territory to Queensland
1 bomber moved from 42 Sea Zone to Queensland
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
3 fighters moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
6 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kansu
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
3 mech_infantrys moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
21 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
2 aaGuns and 6 artilleries moved from Burma to Yunnan
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Morocco to Tunisia
1 armour moved from Libya to Alexandria
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to IraqPlace Units - British
3 armour placed in Persia
1 fighter placed in Egypt
1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 3 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,2
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 bomber moved from India to Caroline IslandsPlace Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Eastern Persia to West India
1 fighter moved from Burma to YunnanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
5 bombers moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
2 fighters moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
4 bombers moved from Western Germany to Ukraine
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 artillery moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Ukraine
Germans attack with 9 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 9 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 5/13 hits
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 3/5 hits
1 tactical_bomber owned by the Germans, 2 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 artillery owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Germans win with 9 bombers and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Belarus
2 aaGuns, 18 armour, 4 artilleries and 25 mech_infantrys moved from Smolensk to Belarus
9 bombers and 1 fighter moved from Ukraine to Belarus
1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
1 bomber placed in Western Germany
1 fighter placed in 112 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Russia to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
3 fighters moved from Russia to Vologda
3 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Bessarabia
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 artillery and 6 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Hopei
Russians attack with 1 artillery and 6 infantry
Japanese defend with 1 armour and 1 infantry
Russians win, taking Hopei from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 aaGun, 1 infantry and 1 mech_infantry
Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
3 fighters and 2 tactical_bombers moved from Bessarabia to Caucasus
3 fighters moved from Vologda to Caucasus
3 fighters moved from Smolensk to Caucasus
1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Russia to Bryansk
2 infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Timguska to Yakut S.S.R.
1 infantry moved from Timguska to Yenisey
1 aaGun moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Russia to UkrainePlace Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
1 bomber moved from Shan State to 42 Sea Zone
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 bomber moved from Shan State to BurmaCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 submarine moved from 36 Sea Zone to 6 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 5 fighters, 5 submarines and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Malaya to 6 Sea Zone
1 tactical_bomber moved from Malaya to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 fighter moved from Kiangsu to Japan
1 infantry moved from Chahar to Anhwe
2 infantry moved from Shantung to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
3 infantry moved from Amur to Manchuria
1 bomber moved from Java to Malaya
1 aaGun moved from Shan State to Malaya
4 armour, 5 artilleries, 8 infantry and 3 mech_infantrys moved from Shan State to French Indo China
1 bomber moved from Burma to Malaya
1 bomber moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in French Indo China
1 infantry placed in Malaya
Japanese undo move 2.
1 artillery placed in French Indo China
2 infantry placed in Japan
1 destroyer placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
3 armour moved from Morocco to 91 Sea Zone
2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 93 Sea Zone
3 armour moved from 93 Sea Zone to Southern France
5 infantry moved from 93 Sea Zone to Southern France
2 artilleries moved from 93 Sea Zone to Southern France
2 submarines moved from 93 Sea Zone to 97 Sea Zone
3 carriers moved from 91 Sea Zone to 93 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
6 fighters moved from Gibraltar to 93 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
8 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Southern France from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 bombers moved from Hawaiian Islands to Caroline Islands
6 bombers moved from Western United States to Caroline Islands
1 bomber moved from 42 Sea Zone to Caroline Islands
1 bomber moved from Gibraltar to United Kingdom
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
5 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 1 bomber and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
6 artilleries, 18 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
3 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 6 artilleries, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 armour, 6 artilleries, 1 factory_minor, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
British win, taking French Indo China from Japanese with 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 4 armour, 6 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 artilleries and 21 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
4 artilleries moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
2 carriers moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Tunisia to Tobruk
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Iraq to Northwest Persia
3 armour moved from Persia to Northwest Persia
2 aaGuns moved from Yunnan to French Indo China
2 fighters moved from Gibraltar to Southern France
2 fighters moved from Gibraltar to 93 Sea ZonePlace Units - British
1 bomber placed in United Kingdom
1 transport placed in 81 Sea Zone
3 armour placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,6,1,5,6,5
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New South Wales to Caroline Islands
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 fighter moved from Yunnan to French Indo China
2 infantry moved from West India to India
1 destroyer moved from 98 Sea Zone to 93 Sea Zone





