Scramble to sz27?
15L G40 oysteilo (Axis) vs calvinhobbesliker (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Caucasus to Shensi
1 infantry moved from Caucasus to Kazakhstan
2 fighters moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Kazakhstan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Shensi to Sikang
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
5 infantry moved from India to Burma
3 mech_infantrys moved from India to Yunnan
1 artillery moved from West India to India
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 armour moved from Persia to Caucasus
2 artilleries moved from Trans-Jordan to Egypt
1 submarine moved from 98 Sea Zone to 81 Sea Zone
3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Kazakhstan to SikangPlace Units - British
2 fighters placed in United Kingdom
1 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 destroyers moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Romania to Eastern Poland
2 armour moved from Poland to Eastern PolandCombat - Italians
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 bomber, 3 destroyers and 1 transport
British defend with 3 submarines
Italians win, taking Cyprus from British, taking 98 Sea Zone from Neutral with 1 bomber, 3 destroyers and 1 transport remaining. Battle score for attacker is 18
Casualties for British: 3 submarines
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour and 1 infantry
Russians defend with 1 artillery
Italians win, taking Eastern Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 34 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 fighter and 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Caucasus to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 1 fighter and 2 infantry
Italians defend with 2 infantry
French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 2 infantry
Casualties for French: 1 fighter and 1 infantryNon Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
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Well, I guess the French fighter died heroically at least.
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Well, I guess the French fighter died heroically at least.
French never die heroically! It was that important to take the silly area? I will post germany tomorrow.
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Well, I guess the French fighter died heroically at least.
French never die heroically! It was that important to take the silly area? I will post germany tomorrow.
Well, if I didn’t, you could attack Egypt with all the German planes and land in Jordan…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Belarus
4 bombers moved from Western Germany to Belarus
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Baltic States to BelarusCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Belarus
Germans attack with 4 bombers and 3 infantry
Russians defend with 3 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
4 bombers moved from Belarus to Germany
5 infantry moved from Finland to Norway
11 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Germany
6 mech_infantrys moved from Germany to Western Germany
1 submarine moved from 85 Sea Zone to 84 Sea Zone
3 submarines moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
3 fighters and 4 tactical_bombers moved from Southern Italy to Norway
3 aaGuns moved from Northern Italy to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Romania to Greece
1 submarine moved from 84 Sea Zone to 87 Sea ZonePlace Units - Germans
4 infantry placed in Germany
3 artilleries placed in France
Germans undo move 1.
3 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery placed in Western Germany
2 artilleries placed in France
3 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
3 artilleries placed in France
1 infantry placed in Western Germany
Germans undo move 2.
2 artilleries placed in France
1 artillery placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 destroyer and 1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
good thing i put three dudes in belarus. was considering just 2 :-D lol
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good thing i put three dudes in belarus. was considering just 2 :-D lol
Yeah, those Belorussians were very lucky!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
2 artilleries moved from Archangel to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
4 mech_infantrys moved from Russia to Smolensk
5 artilleries moved from Russia to Bryansk
1 infantry moved from Suiyuyan to Shensi
2 aaGuns and 3 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Volgograd to Sikang
2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Egypt to EthiopiaPlace Units - Russians
2 infantry placed in Ukraine
3 artilleries and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 9 PUs;Combat Move - Japanese
2 bombers moved from Marianas to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 carrier moved from 20 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Hunan
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to HunanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines; ANZAC defend with 2 transports
Japanese win, taking Sumatra from ANZAC, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 2 submarines
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
2 bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
6 mech_infantrys moved from Kwangsi to Kwangtung
2 artilleries moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
2 infantry moved from Jehol to Anhwe
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Chahar to Anhwe
1 aaGun moved from Chahar to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
1 fighter moved from Kweichow to 20 Sea Zone
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Marianas to 20 Sea Zone
1 fighter moved from Marianas to Kwangtung
6 submarines moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Shantung
1 destroyer and 2 transports placed in 20 Sea Zone
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Hawaiian Islands to 55 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
2 artilleries, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Algeria
3 mech_infantrys moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
1 bomber moved from French West Africa to Egypt
4 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 3 transports moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 submarines placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Hawaiian Islands to 55 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
2 artilleries, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Algeria
3 mech_infantrys moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
1 bomber moved from French West Africa to Egypt
4 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 3 transports moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 submarines placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Hawaiian Islands to 55 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
2 artilleries, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Algeria
3 mech_infantrys moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
1 bomber moved from French West Africa to Egypt
4 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 3 transports moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 submarines placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Burma
10 infantry moved from Yunnan to KwangsiPlace Units - Chinese
3 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 armour and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Shan State to Malaya
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shensi to Anhwe
3 fighters moved from Sikang to Anhwe
1 tactical_bomber moved from Sikang to Anhwe
1 fighter moved from Yunnan to Anhwe
2 tactical_bombers moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 mech_infantrys moved from Yunnan to AnhweCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Malaya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
British attack with 4 fighters, 3 mech_infantrys and 3 tactical_bombers
Japanese defend with 1 aaGun, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for British: 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - British
2 tactical_bombers moved from Anhwe to Kwangsi
1 fighter moved from Anhwe to Kwangsi
9 infantry moved from Yunnan to Kwangsi
3 aaGuns moved from Yunnan to Kwangsi
1 artillery moved from French Indo China to Kwangsi
5 infantry moved from Burma to Yunnan
1 artillery moved from India to Burma
1 fighter moved from Trans-Jordan to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Anhwe to HunanPlace Units - British
1 airfield placed in Gibraltar
1 aaGun, 1 armour and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,2,6,4,4
British collect 31 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 3 armour and 1 infantry
EDIT: Adding units owned by British to Bryansk: 3 armour
EDIT: Adding units owned by British to Rostov: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt -
order of loss
-
Do it by defense points: AAA, bomber, inf, art, tanks, fighters.