5 total hits. Keep the BB or a ftr?
15L G40 oysteilo (Axis) vs calvinhobbesliker (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Burma
10 infantry moved from Yunnan to KwangsiPlace Units - Chinese
3 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 armour and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Shan State to Malaya
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shensi to Anhwe
3 fighters moved from Sikang to Anhwe
1 tactical_bomber moved from Sikang to Anhwe
1 fighter moved from Yunnan to Anhwe
2 tactical_bombers moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 mech_infantrys moved from Yunnan to AnhweCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Malaya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
British attack with 4 fighters, 3 mech_infantrys and 3 tactical_bombers
Japanese defend with 1 aaGun, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for British: 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - British
2 tactical_bombers moved from Anhwe to Kwangsi
1 fighter moved from Anhwe to Kwangsi
9 infantry moved from Yunnan to Kwangsi
3 aaGuns moved from Yunnan to Kwangsi
1 artillery moved from French Indo China to Kwangsi
5 infantry moved from Burma to Yunnan
1 artillery moved from India to Burma
1 fighter moved from Trans-Jordan to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Anhwe to HunanPlace Units - British
1 airfield placed in Gibraltar
1 aaGun, 1 armour and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,2,6,4,4
British collect 31 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 3 armour and 1 infantry
EDIT: Adding units owned by British to Bryansk: 3 armour
EDIT: Adding units owned by British to Rostov: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt -
order of loss
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Do it by defense points: AAA, bomber, inf, art, tanks, fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 3 fighters and 5 infantry
British defend with 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour; French defend with 2 infantry; Americans defend with 1 bomber
British win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Italians: 1 artillery, 1 bomber, 3 fighters and 5 infantry
Casualties for British: 1 aaGun, 3 armour and 1 artillery
Casualties for French: 2 infantry
Casualties for Americans: 1 bomberNon Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
2 aaGuns and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
that was good dice for both sides! and about the expected outcome :(
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Yeah, I was afraid I’d get unlucky again like the Carolines battle, so I went with the most cautious OOL.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in BorneoNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from Yunnan to Hunan
1 infantry moved from Northwest Persia to IraqPlace Units - ANZAC
1 bomber and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,4
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in BorneoNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from Yunnan to Hunan
1 infantry moved from Northwest Persia to IraqPlace Units - ANZAC
1 bomber and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,4
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 submarines moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
4 bombers moved from Germany to Western Ukraine
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
5 armour and 4 mech_infantrys moved from Baltic States to Novgorod
12 armour moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to BelarusCombat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Novgorod
Germans attack with 17 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 17 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Egypt
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor, 2 fighters and 1 harbour; French defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for French: 1 infantry
1 fighter owned by the Germans retreated
Battle in 92 Sea Zone
Germans attack with 3 submarines
British defend with 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 5 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 cruiser, 4 fighters and 6 transports remaining. Battle score for attacker is -2
Casualties for Germans: 3 submarines
Casualties for Americans: 1 carrier
Battle in Western Ukraine
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Americans forced to land in GibraltarNon Combat Move - Germans
4 bombers moved from Western Ukraine to Germany
4 tactical_bombers moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea ZonePlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
OK
It was a good game but it is time to wave the white flag! I will post a win for you
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Yeah, that was a really fun game! Thanks!
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Do you want to switch sides and have a rematch? You can take the same bid value.
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Do you want to switch sides and have a rematch? You can take the same bid value.
sounds good! I will take the exact same bid as you!
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All right, here’s the link: http://www.axisandallies.org/forums/index.php?topic=36163.0