Is it too late to move the UK troops on Malaya? I’ll edit it assuming yes.
15L G40 Majikforce (Axis) vs Oysteilo (Alies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bryansk to Archangel
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Ukraine to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
4 infantry moved from Western Germany to Germany
1 fighter moved from 97 Sea Zone to Germany
1 bomber moved from Archangel to Novgorod
1 bomber moved from Ukraine to Southern Italy
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 tactical_bomber and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 54 Sea Zone to Caroline Islands
2 carriers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2
Americans collect 55 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
  Round: 6
    Purchase Units - Americans
      Americans buy 1 carrier, 2 fighters, 5 submarines and 1 transport; Remaining resources: 1 PUs;    Politics - Americans
      Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians    Combat Move - Americans
      1 armour moved from Gibraltar to 91 Sea Zone
      1 artillery moved from Gibraltar to 91 Sea Zone
      2 mech_infantrys moved from Gibraltar to 91 Sea Zone
      6 infantry moved from Gibraltar to 91 Sea Zone
      1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
      1 armour moved from 110 Sea Zone to Normandy Bordeaux
      1 artillery moved from 110 Sea Zone to Normandy Bordeaux
      1 infantry moved from 110 Sea Zone to Holland Belgium
      4 infantry moved from 110 Sea Zone to Normandy Bordeaux
      1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
      1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
      2 carriers moved from 91 Sea Zone to 110 Sea Zone
      3 fighters moved from 91 Sea Zone to 110 Sea Zone
      1 tactical_bomber moved from Eastern United States to 110 Sea Zone
      1 bomber moved from Eastern United States to United Kingdom
      1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
      1 submarine moved from 55 Sea Zone to 42 Sea Zone
      1 bomber moved from Queensland to 42 Sea Zone
      1 battleship moved from 54 Sea Zone to 33 Sea Zone
      2 cruisers moved from 54 Sea Zone to 33 Sea Zone
      1 artillery moved from Queensland to 54 Sea Zone
      1 infantry moved from Queensland to 54 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
      1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
      4 fighters moved from 54 Sea Zone to Caroline Islands
      2 carriers moved from 54 Sea Zone to 33 Sea Zone
      1 destroyer moved from 54 Sea Zone to 45 Sea Zone
      1 destroyer moved from 45 Sea Zone to 42 Sea Zone    Combat - Americans
      Battle in Normandy Bordeaux
      Battle in Holland Belgium
      Battle in Caroline Islands
        Americans attack with 1 artillery, 4 fighters and 1 infantry
        Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 8
        Casualties for Americans: 1 infantry
        Casualties for Japanese: 1 aaGun and 2 infantry
      Battle in 42 Sea Zone
        Americans attack with 1 bomber, 1 destroyer and 1 submarine
        Japanese defend with 1 destroyer and 1 transport
        Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
        Casualties for Japanese: 1 destroyer and 1 transport    Non Combat Move - Americans
      1 bomber moved from 42 Sea Zone to Queensland
      2 destroyers moved from 26 Sea Zone to 33 Sea Zone
      2 carriers moved from 26 Sea Zone to 33 Sea Zone
      2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
      4 fighters moved from Caroline Islands to 33 Sea Zone
      2 submarines moved from 10 Sea Zone to 26 Sea Zone
      1 carrier moved from 10 Sea Zone to 26 Sea Zone
      1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
      3 fighters moved from Western United States to Hawaiian Islands
      1 destroyer moved from 54 Sea Zone to 26 Sea Zone    Place Units - Americans
      1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
      2 fighters placed in Western United States
      Turning on Edit Mode
      EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
      EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
      EDIT: Turning off Edit Mode    Turn Complete - Americans
      Total Cost from Convoy Blockades: 2
        Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2
      Americans collect 55 PUs (2 lost to blockades); end with 56 PUs total
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsnever mind
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Persia to RussiaTurn Complete - French
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Phew! I thought that was some crazy house rule were the US gets to go twice and Italy gets skipped. :-D No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Finland
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Novgorod to Tambov
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Southern France to Holland Belgium
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Novgorod to SmolenskCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Tambov to Novgorod
1 bomber moved from Smolensk to Novgorod
1 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Ukraine to Rostov
1 aaGun, 7 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Bryansk to Rostov
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Caucasus to Rostov
1 fighter moved from Holland Belgium to Western Germany
1 artillery and 3 infantry moved from Southern France to France
1 aaGun moved from Western Germany to Germany
1 bomber moved from Holland Belgium to France
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 fighter placed in Germany
4 infantry placed in Western Germany
4 infantry placed in Germany
1 destroyer placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 27 PUs;
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
6 infantry moved from Samara to Tambov
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Samara to Tambov
1 aaGun moved from Samara to Russia
1 infantry moved from Buryatia to Sakha
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Olgiy to Yenisey
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Russia to Urals
8 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Volgograd to RussiaPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 carrier, 5 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from 37 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 1 Sea Zone to 9 Sea Zone
3 infantry moved from Amur to Siberia
3 infantry moved from Amur to Sakha
1 tactical_bomber moved from Manchuria to Siberia
1 fighter moved from Manchuria to Sakha
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Urals
1 armour moved from Novosibirsk to Urals
3 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Western Australia
Battle in 9 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sakha
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
3 artilleries moved from Shan State to Burma
5 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kwangsi to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 fighters moved from 37 Sea Zone to Burma
3 tactical_bombers moved from Malaya to Burma
2 fighters moved from 42 Sea Zone to Burma
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
5 fighters moved from 6 Sea Zone to 35 Sea Zone
2 carriers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Amur to Sakha
1 fighter moved from Sakha to Manchuria
1 tactical_bomber moved from Siberia to Manchuria
3 infantry moved from Kansu to Timguska
2 bombers moved from 44 Sea Zone to French Indo ChinaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 armour and 5 infantry moved from 125 Sea Zone to Norway
2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
1 bomber moved from Queensland to 56 Sea ZoneCombat - Americans
Battle in 56 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in NorwayNon Combat Move - Americans
5 destroyers moved from 54 Sea Zone to 55 Sea Zone
2 cruisers moved from 54 Sea Zone to 55 Sea Zone
1 battleship moved from 54 Sea Zone to 55 Sea Zone
5 carriers moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from 56 Sea Zone to Queensland
3 fighters moved from Johnston Island to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Johnston Island to 30 Sea Zone
1 submarine moved from 9 Sea Zone to 26 Sea ZonePlace Units - Americans
1 harbour placed in Johnston Island
1 armour, 1 artillery and 2 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 battleship moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Egypt to Alexandria
1 fighter moved from Persia to India
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 battleship and 1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 armour moved from 125 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from Caucasus to Northwest Persia
1 cruiser, 2 destroyers and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 80 Sea Zone to 79 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 bomber moved from Novgorod to 126 Sea ZoneCombat - Italians
Battle in 126 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 harbour and 2 infantry; Americans defend with 1 infantry
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from 126 Sea Zone to Western GermanyPlace Units - Italians
1 bomber placed in Southern Italy
2 submarines placed in 105 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
I’m such an idiot. I didnt realize sz 125 connected to Norway. DOH! Been playing by computer to long! Had to break out the game board to refresh my memory. Not good…Americans in Norway! I feel the tides turning. Good game, I’m having a blast!!!
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Yeah, looks like it doesn’t, but like you say, it does. The sacrifice is 26 for italy. Not good. And Russia can use all the help they can get
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Queensland to Western Australia
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 carrier moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Western Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
10 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Rostov to Tambov
4 infantry moved from Rostov to Tambov
1 bomber moved from France to United Kingdom
1 bomber moved from Novgorod to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Novgorod to CaucasusCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Volgograd
Germans attack with 10 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Tambov from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Syria
Battle in Caucasus
Germans attack with 2 bombers, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Syria from British, taking Caucasus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun and 3 infantry moved from Rostov to Volgograd
2 bombers moved from Caucasus to Ukraine
1 fighter moved from Rostov to Novgorod
1 armour moved from Finland to Karelia
1 armour moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Archangel to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 armour moved from Nenetsia to Novgorod
1 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Rostov
4 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Western Germany
1 carrier moved from 97 Sea Zone to 99 Sea Zone
2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to Western Germany
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
3 armour placed in Ukraine
1 transport placed in 99 Sea Zone
1 artillery and 1 infantry placed in Greece
1 fighter and 2 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
1 bomber and 1 mech_infantry placed in Germany
Germans undo move 5.
1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Russia to TambovCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 2 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
8 infantry moved from Samara to Russia
1 fighter moved from Urals to Russia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
3 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Egypt to IraqPlace Units - Russians
4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Sakha to Buryatia
2 infantry moved from Siberia to Amur
3 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
3 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
3 infantry moved from Timguska to Olgiy
Japanese take Olgiy from Russians
1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from AmericansCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Sakha to Amur
1 fighter moved from Buryatia to Manchuria
1 tactical_bomber moved from Buryatia to Manchuria
3 mech_infantrys moved from Kwangsi to Burma
3 mech_infantrys moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 fighters moved from Burma to 35 Sea Zone
2 bombers moved from French Indo China to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Burma to MalayaPlace Units - Japanese
2 armour and 1 fighter placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in Kiangsu
1 bomber placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Queensland to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Norway to Finland
3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Finland
1 bomber moved from United Kingdom to Finland
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
5 fighters moved from 55 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Finland
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 56 Sea Zone to Queensland
5 fighters moved from 42 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 55 Sea Zone
2 infantry and 2 mech_infantrys moved from 55 Sea Zone to Northern Territory
2 carriers and 5 submarines moved from 30 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Finland to Norway
3 fighters moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
2 carriers, 1 destroyer and 5 transports moved from 125 Sea Zone to 123 Sea Zone
1 cruiser moved from 125 Sea Zone to 123 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs