TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
3 bombers moved from Western Germany to 97 Sea Zone
3 tactical_bombers moved from Western Germany to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 3 bombers, 4 fighters and 3 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Non Combat Move - Germans
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
3 bombers moved from 97 Sea Zone to Western Germany
3 tactical_bombers moved from 97 Sea Zone to Western Germany
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
2 armour moved from Southern France to Yugoslavia
4 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
3 aaGuns, 1 artillery and 9 infantry moved from Germany to Slovakia Hungary
4 armour and 2 mech_infantrys moved from France to Yugoslavia
1 bomber moved from 91 Sea Zone to Southern France
1 submarine moved from 106 Sea Zone to 90 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
5 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs