@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
15L G40 Majikforce (Axis) vs Oysteilo (Alies +19)
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I think your destroyers and subs should continue rolling 3’s :-D
wake went slightly worse then I hoped for, but still it looks like Germany is about 2% to clear wake out. Lets hope that is true……
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Most likely I will do an edit with the USA. Planes in midway sz will land on midway. Not on the carrier
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
4 fighters moved from Egypt to Tobruk
1 infantry moved from Eastern Persia to West India
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
4 fighters and 2 tactical_bombers moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British win, taking West India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Tobruk from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 artillery moved from Persia to Eastern Persia
1 armour moved from Iraq to Persia
1 artillery and 2 infantry moved from Iraq to Persia
2 artilleries and 13 infantry moved from Northwest Persia to Persia
2 fighters moved from Egypt to 92 Sea Zone
2 fighters moved from 92 Sea Zone to United Kingdom
1 artillery and 4 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Norway
4 fighters moved from Tobruk to Egypt
4 fighters and 2 tactical_bombers moved from West India to Persia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to IraqPlace Units - British
1 destroyer placed in 80 Sea Zone
2 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 26 PUs (6 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by UK_Pacific to 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Americans from 25 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Midway: 2 fighters
EDIT: Turning off Edit Mode -
last save is the file with my edits. also moved uk pacific boats to queensland sz
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Southern Italy to Normandy Bordeaux
1 artillery moved from Tunisia to Algeria
Italians take Algeria from Americans
1 submarine moved from 72 Sea Zone to 79 Sea ZoneCombat - Italians
Battle in 79 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Normandy Bordeaux from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Slovakia Hungary
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Ukraine to Slovakia Hungary
1 submarine moved from 99 Sea Zone to 95 Sea Zone
2 bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Southern Italy
1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from New South Wales to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 artilleries and 2 infantry moved from New South Wales to Queensland
1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
i dont know what your plans for germany are, but in case you decide to attack with two bombers in the pacific OOL is
Midway sz: scramble both planes, first two hits to carrier, then both planes, destroyer stay to the end
wake sz: scramble all 3 planes. loose all planes before destroyer
johnston sz: hit to carrier, loose destroyer, then two planes and carrier as last causaltyin europe I want to see what you declare
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and france is done btw
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Thanks for the heads up. Im not sure what I am gonna do at this point. I pretty much sold out like five turns ago to win in the pacific after i was very careless with my german stack in russia. All that planning and i forgot to calulate for the air base in wake. Excellent defense on your part! I feel like it would be wicked cheap if my german bombers somehow won the sz. But i might give it a shot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Poland to Belarus
1 bomber moved from Western Germany to Belarus
2 bombers moved from Japan to 31 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
Battle in Scotland
Battle in Finland
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 armour and 1 artillery
Germans win, taking Scotland from British, taking Finland from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour and 1 artillery
Battle in Belarus
Germans attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Belarus from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Eastern Poland
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 5 fighters
Americans defend with 1 transport
Germans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 3 fighters
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -14
Casualties for Germans: 2 bombers
Casualties for Americans: 1 fighter
Moving scrambled unit from 31 Sea Zone back to originating territory: Wake Island
Moving scrambled unit from 31 Sea Zone back to originating territory: Wake IslandNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from Belarus to Novgorod
1 bomber moved from Finland to Western GermanyPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 2 artilleries and 1 mech_infantry placed in Germany
1 bomber placed in Western Germany
1 infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
I think I am going to concede. I don’t see anyway to dig out of my hole. The Allies will just slowly choke me out economically. Great game play! Really nice pacific coordination. I will never build the greece factory again. Total waste! And I learned my lesson with my German stack. Great job. Maybe I will see you in the playoffs. We should play again in the next league year. Good luck in your other games. I will post the result.
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I think I am going to concede. I don’t see anyway to dig out of my hole. The Allies will just slowly choke me out economically. Great game play! Really nice pacific coordination. I will never build the greece factory again. Total waste! And I learned my lesson with my German stack. Great job. Maybe I will see you in the playoffs. We should play again in the next league year. Good luck in your other games. I will post the result.
Thank you for posting the win. It has been a lot of fun playing with you, and you REALLY have given me a hard challenge! I also think the allies will win this game. I also think if Germany somehow managed to can open for Japan I think the allies will take hawaii back the same turn. Potentially 8 japan units there. Counter: 3 American bomber and armor + inf. Anzac 3 art + 3 inf + 1 armor. With the americans in queensland and potentially 7 subs in the pacific I think (not calculated it in detail) that American clear the way, both for itself and for anzac. Then I think the Norway campaign has been VERY destructive for Germany. Down 8 ipc but also, must send units west instead of where they belong, east. I think Italy and Germany has given the british a really hard time in the med. Maybe you should have been more agressive here? I don’t think the German factory in greece is a total waist. It has been a struggle for UK. But I do agree it was destructive for Germany in Caucasus. Yeah in the initial battle you lost too many units but I would have continued to the bitter end in the counter. I am not sure how solid my pacific play is with staging at java. I dont have control and you are really close to snapping the win.
Not sure if I am signing up for the additional playoffs. But a new game in 2016 will be fun! Good luck to you!