@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
15L G40 Majikforce (Axis) vs Oysteilo (Alies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
3 bombers moved from Southern Italy to Tunisia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 artillery
Italians win, taking Tunisia from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
3 bombers moved from Tunisia to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 carriers, 2 destroyers, 2 fighters and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 submarine
Battle in BorneoNon Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 26 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
Yeah, France is done
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
3 fighters moved from Western Germany to 113 Sea Zone
1 artillery moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
5 armour and 3 mech_infantrys moved from Novgorod to Finland -
Scramble in sz 113? Also what would your OOL be in Norway if I indeed score any hits?
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Scramble in sz 113? Also what would your OOL be in Norway if I indeed score any hits?
no scramble
OOL
1 british inf
2 british art
3 am inf -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
3 fighters moved from Western Germany to 113 Sea Zone
1 artillery moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
5 armour and 3 mech_infantrys moved from Novgorod to FinlandCombat - Germans
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Americans win with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 5 armour, 2 bombers, 1 infantry and 4 mech_infantrys
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 5 armour, 2 bombers, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 bomber moved from Finland to Novgorod
1 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Poland
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Southern Italy
1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from France to Western GermanyPlace Units - Germans
1 artillery and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
4 armour and 1 mech_infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery moved from Western Ukraine to Bessarabia
2 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Western Ukraine to Ukraine
3 armour and 6 mech_infantrys moved from Western Ukraine to Bessarabia
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 2 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Bessarabia
Russians attack with 3 armour, 1 artillery and 6 mech_infantrys
Italians defend with 1 mech_infantry
Russians win, taking Bessarabia from Italians with 3 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantryNon Combat Move - Russians
4 infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
2 mech_infantrys moved from Russia to Urals
1 artillery moved from Vologda to Urals
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 artillery and 3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Norway
1 tactical_bomber moved from Ukraine to Russia
2 aaGuns moved from Western Ukraine to BessarabiaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs -
i was gonna bitch about your 3 hits in norway, but after loosing 1 russian inf in 4 battles for russia i am gonna keep quiet
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Yeah I saw that. I just laughed when I saw the results for Norway. I expected restitution, but not so soon! :-D
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I’m coming with my turn. Sry. Probably tomorrow night. Just gotta carve out enough evening hours to do it!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Kansu
2 infantry moved from Shensi to Kansu
1 infantry moved from Yenisey to Timguska
1 fighter moved from Philippines to 43 Sea Zone
1 artillery and 2 infantry moved from India to West IndiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kansu from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in West India
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 armour and 4 mech_infantrys moved from Shensi to Hunan
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 31 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 32 Sea Zone
3 tactical_bombers moved from Philippines to 32 Sea Zone
2 battleships, 4 carriers, 2 destroyers and 3 fighters moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 32 Sea ZonePlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 2 bombers and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
Japanese collect 56 PUs (7 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
all right, nice move. need some time now, on both maps
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all right, nice move. need some time now, on both maps
never really played this far but understand it is uncommon to stage at DEI. probably a reason for that!
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No problem take all the time you need.
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No problem take all the time you need.Â
looks like i am starting to sort it out. but drinking beer and wine now……
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Well you should really take your turn now. Maybe take sips every time you move a unit :evil:
Enjoy yourself! -
Well you should really take your turn now. Maybe take sips every time you move a unit :evil:
Enjoy yourself!hahah! you are funny! done that in the past with limited success! :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 aaGuns, 3 bombers, 1 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from United Kingdom to Finland
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Norway to Finland
1 bomber, 2 fighters and 2 tactical_bombers moved from Norway to Finland
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
2 bombers moved from Western United States to 31 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in Finland
Americans attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 5 armour, 1 infantry and 4 mech_infantrys
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 5 armour, 1 infantry and 4 mech_infantrys
Casualties for Americans: 1 artillery, 2 infantry and 2 mech_infantrys
Battle in 31 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 bombers, 1 carrier, 2 destroyers, 3 submarines and 1 tactical_bomber
Battle in Normandy Bordeaux
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win, taking Normandy Bordeaux from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 31 Sea Zone to 25 Sea Zone
3 fighters moved from 31 Sea Zone to Wake Island
1 bomber, 4 fighters and 2 tactical_bombers moved from Finland to Norway
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
8 carriers and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
11 fighters and 2 tactical_bombers moved from 42 Sea Zone to Queensland
3 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 101 Sea Zone to 28 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea ZonePlace Units - Americans
2 aaGuns and 1 infantry placed in Norway
3 bombers placed in Western United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total