@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
15L G40 Majikforce (Axis) vs Oysteilo (Alies +19)
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I think your destroyers and subs should continue rolling 3’s :-D
wake went slightly worse then I hoped for, but still it looks like Germany is about 2% to clear wake out. Lets hope that is true……
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Most likely I will do an edit with the USA. Planes in midway sz will land on midway. Not on the carrier
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
4 fighters moved from Egypt to Tobruk
1 infantry moved from Eastern Persia to West India
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
4 fighters and 2 tactical_bombers moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British win, taking West India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Tobruk from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 artillery moved from Persia to Eastern Persia
1 armour moved from Iraq to Persia
1 artillery and 2 infantry moved from Iraq to Persia
2 artilleries and 13 infantry moved from Northwest Persia to Persia
2 fighters moved from Egypt to 92 Sea Zone
2 fighters moved from 92 Sea Zone to United Kingdom
1 artillery and 4 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Norway
4 fighters moved from Tobruk to Egypt
4 fighters and 2 tactical_bombers moved from West India to Persia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to IraqPlace Units - British
1 destroyer placed in 80 Sea Zone
2 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 26 PUs (6 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by UK_Pacific to 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Americans from 25 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Midway: 2 fighters
EDIT: Turning off Edit Mode -
last save is the file with my edits. also moved uk pacific boats to queensland sz
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Southern Italy to Normandy Bordeaux
1 artillery moved from Tunisia to Algeria
Italians take Algeria from Americans
1 submarine moved from 72 Sea Zone to 79 Sea ZoneCombat - Italians
Battle in 79 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Normandy Bordeaux from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Slovakia Hungary
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Ukraine to Slovakia Hungary
1 submarine moved from 99 Sea Zone to 95 Sea Zone
2 bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Southern Italy
1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from New South Wales to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 artilleries and 2 infantry moved from New South Wales to Queensland
1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
i dont know what your plans for germany are, but in case you decide to attack with two bombers in the pacific OOL is
Midway sz: scramble both planes, first two hits to carrier, then both planes, destroyer stay to the end
wake sz: scramble all 3 planes. loose all planes before destroyer
johnston sz: hit to carrier, loose destroyer, then two planes and carrier as last causaltyin europe I want to see what you declare
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and france is done btw
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Thanks for the heads up. Im not sure what I am gonna do at this point. I pretty much sold out like five turns ago to win in the pacific after i was very careless with my german stack in russia. All that planning and i forgot to calulate for the air base in wake. Excellent defense on your part! I feel like it would be wicked cheap if my german bombers somehow won the sz. But i might give it a shot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Poland to Belarus
1 bomber moved from Western Germany to Belarus
2 bombers moved from Japan to 31 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
Battle in Scotland
Battle in Finland
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 armour and 1 artillery
Germans win, taking Scotland from British, taking Finland from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour and 1 artillery
Battle in Belarus
Germans attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Belarus from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Eastern Poland
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 5 fighters
Americans defend with 1 transport
Germans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 3 fighters
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -14
Casualties for Germans: 2 bombers
Casualties for Americans: 1 fighter
Moving scrambled unit from 31 Sea Zone back to originating territory: Wake Island
Moving scrambled unit from 31 Sea Zone back to originating territory: Wake IslandNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from Belarus to Novgorod
1 bomber moved from Finland to Western GermanyPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 2 artilleries and 1 mech_infantry placed in Germany
1 bomber placed in Western Germany
1 infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
I think I am going to concede. I don’t see anyway to dig out of my hole. The Allies will just slowly choke me out economically. Great game play! Really nice pacific coordination. I will never build the greece factory again. Total waste! And I learned my lesson with my German stack. Great job. Maybe I will see you in the playoffs. We should play again in the next league year. Good luck in your other games. I will post the result.
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I think I am going to concede. I don’t see anyway to dig out of my hole. The Allies will just slowly choke me out economically. Great game play! Really nice pacific coordination. I will never build the greece factory again. Total waste! And I learned my lesson with my German stack. Great job. Maybe I will see you in the playoffs. We should play again in the next league year. Good luck in your other games. I will post the result.
Thank you for posting the win. It has been a lot of fun playing with you, and you REALLY have given me a hard challenge! I also think the allies will win this game. I also think if Germany somehow managed to can open for Japan I think the allies will take hawaii back the same turn. Potentially 8 japan units there. Counter: 3 American bomber and armor + inf. Anzac 3 art + 3 inf + 1 armor. With the americans in queensland and potentially 7 subs in the pacific I think (not calculated it in detail) that American clear the way, both for itself and for anzac. Then I think the Norway campaign has been VERY destructive for Germany. Down 8 ipc but also, must send units west instead of where they belong, east. I think Italy and Germany has given the british a really hard time in the med. Maybe you should have been more agressive here? I don’t think the German factory in greece is a total waist. It has been a struggle for UK. But I do agree it was destructive for Germany in Caucasus. Yeah in the initial battle you lost too many units but I would have continued to the bitter end in the counter. I am not sure how solid my pacific play is with staging at java. I dont have control and you are really close to snapping the win.
Not sure if I am signing up for the additional playoffs. But a new game in 2016 will be fun! Good luck to you!