42106-oob-round-01-chinese.tsvg
Game History
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Suiyuyan to Kansu
3 artilleries moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from French
2 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from 41 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
Combat - Japanese
Battle in Kansu
Japanese attack with 3 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 8 infantry
Japanese win, taking Kansu from Chinese with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 8 infantry
Casualties for Japanese: 3 infantry
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 bombers moved from Shan State to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Shensi to Kweichow
2 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Kansu to Kweichow
1 artillery and 2 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 artillery, 4 fighters and 4 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 infantry, 6 submarines and 1 transport; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in Celebes
Non Combat Move - Americans
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers placed in Eastern United States
6 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 infantry, 6 submarines and 1 transport; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in Celebes
Non Combat Move - Americans
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers placed in Eastern United States
6 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 bomber moved from Persia to 37 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
What is your OOL in Z37?
dd, cruiser, tact, carrier hit, carrier, fighter.
actually if you haven’t rolled it yet let me change it to dd, cruiser, carrier hit, carrier, tact, fighter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 bomber moved from Persia to 37 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
Combat - British
Battle in 37 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 4
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
1 fighter owned by the Japanese forced to land in Malaya
Non Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
2 artilleries moved from Tobruk to Alexandria
2 fighters moved from Egypt to Caucasus
2 artilleries, 4 infantry and 3 mech_infantrys moved from India to Burma
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 infantry moved from British Guiana to Brazil
Place Units - British
3 armour placed in Persia
1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 5 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
2 destroyers moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Greece to Southern Italy
1 bomber moved from Eastern Poland to Southern Italy
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
3 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Burma
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Burma
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Alexandria to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to Iraq
1 tactical_bomber moved from Alexandria to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Persia
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from 98 Sea Zone to Persia
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Libya to Tobruk
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from Brazil to British Guiana
2 infantry moved from Siam to Shan State
3 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
2 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,4,2,3,4
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
2 artilleries, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Alexandria to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to Iraq
1 tactical_bomber moved from Alexandria to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Persia
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from 98 Sea Zone to Persia
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Libya to Tobruk
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from Brazil to British Guiana
2 infantry moved from Siam to Shan State
3 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
2 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,4,2,3,4
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
2 artilleries, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Alexandria to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to Iraq
1 tactical_bomber moved from Alexandria to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Persia
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from 98 Sea Zone to Persia
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Libya to Tobruk
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from Brazil to British Guiana
2 infantry moved from Siam to Shan State
3 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
2 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,4,2,3,4
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
2 artilleries, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Belarus
1 armour moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 cruiser and 1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from 98 Sea Zone to Greece
3 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
2 destroyers and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 12 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Libya to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyer
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Removing units owned by French from Libya: 2 infantry
EDIT: Adding units owned by French to Tobruk: 2 infantry
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by French from Algeria: 1 infantry
EDIT: Adding units owned by French to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 armour and 5 mech_infantrys moved from Eastern Poland to Archangel
Germans take Belarus from Russians
2 bombers moved from Western Germany to Novgorod
2 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 3 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 8 armour and 5 mech_infantrys
Russians defend with 3 artilleries
Germans win, taking Archangel from Russians with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 artilleries
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Archangel
6 infantry moved from Finland to Karelia
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 mech_infantrys moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
3 armour moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 fighter moved from Western Germany to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
Place Units - Germans
2 armour and 4 mech_infantrys placed in Germany
3 destroyers placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Caucasus to Iraq
Russians take Iraq from Neutral_Axis
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Volgograd to Western Ukraine
1 fighter moved from Volgograd to Western Ukraine
1 fighter moved from Volgograd to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Vologda
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 aaGuns moved from Tsinghai to Novosibirsk
2 armour and 1 mech_infantry moved from Caucasus to Bryansk
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs