Allies have 184 IPC to the Axis 142. That is about to change, barring a dicing.
15L G40 JWW (Allies +18) vs Shin Ji (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 fighters moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 2 armour and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 aaGun moved from Burma to India
1 artillery and 1 infantry moved from West India to India
2 mech_infantrys moved from Persia to West India
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
2 infantry moved from Caucasus to Kazakhstan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 79 Sea Zone
3 fighters moved from Greece to Russia
1 artillery and 1 infantry moved from Algeria to Morocco
2 carriers, 4 destroyers, 2 fighters and 3 transports moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 aaGun moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from India to BurmaPlace Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 infantry and 2 mech_infantrys
Burma : 1 artillery and 1 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Kazakhstan : 2 infantry
West India : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 9 fighters
Tambov : 1 infantry
Samara : 2 infantry
93 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag, 1 armour
79 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 aaGun and 1 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 flag
91 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 51 / 63
Russians : 21 / 21
Japanese : 55 / 67
Americans : 57 / 82
Chinese : 7 / 6
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 12 / 3
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 bomber moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1,2,1,4,5
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 bomber moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1,2,1,4,5
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Greece : 3 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 19 / 21
Japanese : 51 / 67
Americans : 57 / 82
Chinese : 7 / 6
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 14 / 11
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
3 bombers moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Albania to Greece
2 mech_infantrys moved from Bulgaria to Greece
7 bombers moved from Southern Italy to Greece
3 artilleries and 3 infantry moved from France to Western GermanyCombat - Germans
Battle in Greece
Germans attack with 7 bombers and 4 mech_infantrys
French defend with 3 infantry
Germans win, taking Greece from Americans with 7 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for French: 3 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 3 bombers and 1 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 bombers moved from Smolensk to Bryansk
1 fighter and 2 tactical_bombers moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 armour, 3 artilleries and 5 mech_infantrys moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
5 infantry moved from Karelia to Finland
7 bombers moved from Greece to BryanskPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,2,2,4,3,4
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 aaGun, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Caucasus
1 bomber moved from India to Caucasus
1 armour moved from Kazakhstan to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 aaGun, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Caucasus
1 bomber moved from India to Caucasus
1 armour moved from Kazakhstan to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Samara to Russia
2 aaGuns and 4 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 bomber moved from Caucasus to Russia
2 fighters moved from Smolensk to RussiaPlace Units - Russians
1 aaGun, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Yenisey : 3 infantry
Yakut S.S.R. : 1 infantry
Russia : 5 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 2 aaGuns and 4 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 armour
Smolensk : 1 infantry
Samara : 1 aaGunProduction/PUs Summary :
Germans : 54 / 75
Russians : 18 / 18
Japanese : 51 / 67
Americans : 55 / 82
Chinese : 7 / 6
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 14 / 11
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to 79 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Szechwan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Szechwan
1 armour, 4 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Shantung to Hunan
1 bomber moved from Shantung to Szechwan
3 bombers moved from Japan to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry and 2 mech_infantrys
retreated to Yunnan
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in 79 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from 79 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
3 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 bomber moved from Szechwan to French Indo China
1 fighter moved from French Indo China to Japan
1 destroyer and 3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 4 submarines, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to SumatraPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
2 artilleries and 3 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to 79 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Szechwan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Szechwan
1 armour, 4 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Shantung to Hunan
1 bomber moved from Shantung to Szechwan
3 bombers moved from Japan to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry and 2 mech_infantrys
retreated to Yunnan
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in 79 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from 79 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
3 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 bomber moved from Szechwan to French Indo China
1 fighter moved from French Indo China to Japan
1 destroyer and 3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 4 submarines, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to SumatraPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
2 artilleries and 3 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Northwest Persia to Rostov
2 fighters moved from Russia to Rostov
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Northwest Persia to Rostov
2 fighters moved from Russia to Rostov
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Norway
Battle in Southern France
Battle in Rostov
Americans attack with 2 fighters and 1 mech_infantry
Italians defend with 1 armour
Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans, taking Southern France from Italians, taking Rostov from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
2 fighters moved from Rostov to Russia
5 fighters moved from Tsinghai to Russia
4 fighters moved from Trans-Jordan to Persia
1 armour moved from Iraq to Caucasus
3 fighters moved from Gibraltar to Trans-Jordan
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
3 fighters placed in Eastern United States
1 carrier, 2 destroyers and 2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Borneo : 1 infantry
Queensland : 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Johnston Island : 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 submarine
46 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 3 submarines and 1 transport
30 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers, 3 destroyers and 3 fighters
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Iceland : 1 artillery, 3 infantry and 1 mech_infantry
Trans-Jordan : 3 fighters
Gibraltar : 3 fighters
United Kingdom : 1 bomber
Morocco : 1 aaGun
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 infantry
Rostov : 1 mech_infantry
Russia : 7 fighters
Caucasus : 1 armour
112 Sea Zone : 1 transport
123 Sea Zone : 1 transport
93 Sea Zone : 1 transport
97 Sea Zone : 4 submarines
Brazil : 1 flag
Persia : 4 fighters
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 49 / 75
Russians : 19 / 18
Japanese : 54 / 52
Americans : 63 / 88
Chinese : 6 / 6
British : 35 / 40
UK_Pacific : 10 / 11
Italians : 9 / 11
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Yunnan to Szechwan
2 fighters moved from India to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Yunnan to Szechwan
2 fighters moved from India to SzechwanCombat - British
Battle in Holland Belgium
Battle in Szechwan
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Holland Belgium from Germans, taking Szechwan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
2 fighters moved from Szechwan to Burma
2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 armour moved from Eastern Persia to India
3 mech_infantrys moved from Persia to West India
1 aaGun and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
2 infantry moved from Kazakhstan to Samara
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 4 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern FrancePlace Units - British
3 fighters placed in Persia
2 infantry and 1 mech_infantry placed in IraqTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,4,5,1,5,2,6,3,4,6,4,6,4,5,1,4
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Szechwan : 1 mech_infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 1 armour, 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys
India : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
West India : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun, 1 artillery and 2 infantry
Southern France : 4 fighters
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 9 fighters and 1 infantry
Tambov : 1 infantry
Caucasus : 1 aaGun and 1 infantry
Samara : 2 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 factory_minor and 3 fighters
98 Sea Zone : 1 flag
110 Sea Zone : 2 carriers, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 46 / 75
Russians : 19 / 18
Japanese : 50 / 52
Americans : 63 / 88
Chinese : 9 / 8
British : 38 / 43
UK_Pacific : 11 / 8
Italians : 9 / 11
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Yugoslavia to Western Germany
4 aaGuns, 3 artilleries and 11 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,5,3,5,5,2,4,2
Italians collect 1 PU (8 lost to blockades); end with 2 PUs total -
on vacation, my moves might be delayed….return to normal schedule in 2 weeks
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Thanks for the heads up. Enjoy your vaycay!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 75
Russians : 19 / 18
Japanese : 47 / 52
Americans : 63 / 88
Chinese : 9 / 8
British : 38 / 43
UK_Pacific : 14 / 8
Italians : 9 / 2
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 tactical_bombers moved from Novgorod to Russia
17 armour, 11 artilleries, 10 bombers, 2 fighters, 11 infantry, 20 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
3 infantry moved from Finland to Norway
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 3 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 20 armour, 11 artilleries, 11 bombers, 2 fighters, 11 infantry, 20 mech_infantrys and 6 tactical_bombers
British defend with 9 fighters and 1 infantry; Americans defend with 7 fighters; Russians defend with 5 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
Russians win with 14 fighters remaining. Battle score for attacker is -224
Casualties for Germans: 20 armour, 11 artilleries, 11 bombers, 2 fighters, 11 infantry, 20 mech_infantrys and 6 tactical_bombers
Casualties for British: 5 fighters and 1 infantry
Casualties for Russians: 5 aaGuns, 7 artilleries, 1 bomber, 46 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,3,3,3,6,2,5,2
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
aaaaaaaaand that’s game! My only real hope was luck on the Russia fight this round. Man, you shut me down but good! Excellent game.
Hope you enjoy your vacation!