TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 1 bomber moved from Gibraltar to 113 Sea Zone 8 artilleries moved from Western Germany to 115 Sea Zone 1 armour moved from Western Germany to 116 Sea Zone 2 armour moved from Western Germany to 115 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 3 infantry moved from Western Germany to 115 Sea Zone 7 infantry moved from Norway to 115 Sea Zone 2 armour, 8 artilleries, 10 infantry and 10 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone 3 armour, 8 artilleries and 11 infantry moved from 113 Sea Zone to United Kingdom 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 113 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 submarine and 11 transports Russians defend with 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 11 transports in 113 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 2 bombers, 1 cruiser, 1 destroyer, 1 submarine and 11 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in United Kingdom Germans attack with 3 armour, 8 artilleries, 3 fighters, 11 infantry and 2 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 1/5 hits, 0.83 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 3 armour, 8 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers in United Kingdom, round 2 : 8/26 hits, 9.67 expected hits British roll dice for 5 aaGuns, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/17 hits, 6.00 expected hits 8 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 8 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in United Kingdom, round 3 : 7/18 hits, 7.50 expected hits British roll dice for 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/14 hits, 5.00 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in United Kingdom 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 7 artilleries, 2 fighters and 2 tactical_bombers in United Kingdom, round 4 : 10/14 hits, 6.17 expected hits British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 0/7 hits, 2.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 4 infantry owned by the British lost in United Kingdom Germans captures 31PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 7 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Germans: 1 artillery, 1 fighter and 11 infantry Casualties for British: 5 aaGuns, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 aaGun and 5 infantry moved from Poland to Baltic States 1 aaGun, 5 artilleries and 18 infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Germany to Baltic States 2 armour moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Slovakia Hungary to Eastern Poland 2 bombers moved from 113 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier placed in 113 Sea Zone 2 armour and 2 mech_infantrys placed in Germany 2 infantry placed in Normandy Bordeaux 4 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 81 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 84 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
British AA : 0.17 Russians regular : -0.17 Germans regular : 0.50 British regular : -1.67
Rolls: 1@2; Total Hits: 01@2: (4)” and hit Post. The idea is, you have 1 Sub attacking at 2. So, you always type a colon first, then hit the space bar on the keyboard, then you type out your dice rolls(i.e. 1@1 1@2 1@3 1@4: , etc… Or could be 2@2 2@3 2@4: So depending on what’s attacking determines how many @'s you type. So, since a Sub attacks at a 2 you type, “1@2” after the first colon. Then, you type a colon again at the end, right after the 2, no space. After you hit Post, the screen will tell you how many hits you made. So, for instance, if your Sub hits, it will tell you have 1 hit. Now, go back into the text box and type, “Return fire” Hit return twice. This is my chance to return fire w/my 1 UK destroyer. Under Return fire, type "




