TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 factory_minors, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 1 battleship moved from 132 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Shan State 2 infantry moved from Kwangtung to 21 Sea Zone 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 infantry moved from Siam to Shan State 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 carrier moved from 132 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 2 fighters moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 fighters moved from 132 Sea Zone to Shan State 2 bombers moved from Kwangsi to Shan State 2 infantry moved from Korea to Northern Manchuria 1 artillery and 5 infantry moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Northern Manchuria 1 fighter moved from 6 Sea Zone to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsi to Southern Manchuria 1 tactical_bomber moved from Kwangsi to Shan State 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 132 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Malaya Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Shan State Japanese attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/10 hits, 4.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Battle in Southern Manchuria Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 1/8 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sumatra Battle in Northern Manchuria Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Sumatra from UK_Pacific, taking Northern Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Java to 132 Sea Zone 1 tactical_bomber moved from Java to 132 Sea Zone 2 fighters moved from Java to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 battleship moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 aaGun moved from 22 Sea Zone to Marianas 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 2 artilleries moved from Kwangtung to Kwangsi 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi 2 bombers moved from Shan State to Kwangsi 1 aaGun moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Korea 2 fighters and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Korea to Southern Manchuria 1 aaGun and 1 infantry moved from Kyushu to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 armour and 1 mech_infantry moved from Kwangtung to Hopei 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Kiangsi 2 artilleries moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone 1 factory_minor placed in Kiangsu 1 factory_minor placed in Kwangtung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 French regular : -0.33 Japanese regular : -0.50 UK_Pacific regular : 0.33 ANZAC regular : -0.33
Rolls: 1@2; Total Hits: 01@2: (4)” and hit Post. The idea is, you have 1 Sub attacking at 2. So, you always type a colon first, then hit the space bar on the keyboard, then you type out your dice rolls(i.e. 1@1 1@2 1@3 1@4: , etc… Or could be 2@2 2@3 2@4: So depending on what’s attacking determines how many @'s you type. So, since a Sub attacks at a 2 you type, “1@2” after the first colon. Then, you type a colon again at the end, right after the 2, no space. After you hit Post, the screen will tell you how many hits you made. So, for instance, if your Sub hits, it will tell you have 1 hit. Now, go back into the text box and type, “Return fire” Hit return twice. This is my chance to return fire w/my 1 UK destroyer. Under Return fire, type "




