Dawgoneit (Axis) vs Odonis (Allies +13)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                2 aaGuns, 25 infantry and 4 mech_infantrys moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                3 infantry moved from Algeria to Tunisia
                1 artillery moved from Libya to Tunisia

    Non Combat Move - Italians
                1 artillery, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 artilleries and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone
                3 fighters moved from Queensland to Philippines
                1 artillery moved from Queensland to New South Wales
                1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Bessarabia to Eastern Poland
                3 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland
                1 bomber moved from Eastern Poland to Archangel
                1 bomber moved from Germany to Belarus
                1 armour moved from Tobruk to Tunisia
                1 artillery and 2 infantry moved from Libya to Tunisia
                2 infantry moved from Southern France to 93 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 tactical_bombers moved from Yugoslavia to Western Ukraine
                1 bomber moved from Bessarabia to Archangel

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                2 bombers moved from Archangel to Eastern Poland
                9 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 artillery moved from France to Southern France

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                1 artillery and 1 infantry placed in Southern France
                1 fighter placed in France
                Germans undo move 3.
                2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
                Germans undo move 3.
                2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
                Germans undo move 3.
                1 armour, 2 artilleries, 1 fighter and 4 infantry placed in Western Germany
                1 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Bessarabia to Eastern Poland
                3 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland
                1 bomber moved from Eastern Poland to Archangel
                1 bomber moved from Germany to Belarus
                1 armour moved from Tobruk to Tunisia
                1 artillery and 2 infantry moved from Libya to Tunisia
                2 infantry moved from Southern France to 93 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 tactical_bombers moved from Yugoslavia to Western Ukraine
                1 bomber moved from Bessarabia to Archangel

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                2 bombers moved from Archangel to Eastern Poland
                9 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 artillery moved from France to Southern France

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                1 artillery and 1 infantry placed in Southern France
                1 fighter placed in France
                Germans undo move 3.
                2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
                Germans undo move 3.
                2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
                Germans undo move 3.
                1 armour, 2 artilleries, 1 fighter and 4 infantry placed in Western Germany
                1 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 94 Sea Zone: 2 artilleries, 6 infantry and 2 transports
                EDIT: Adding units owned by Germans to Tunisia: 1 artillery and 3 infantry
                EDIT: Adding units owned by Germans to 94 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                6 artilleries and 28 infantry moved from Ukraine to Western Ukraine
                3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
                12 infantry moved from Kansu to Suiyuyan
                3 mech_infantrys moved from Tsinghai to Suiyuyan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                6 artilleries and 28 infantry moved from Ukraine to Western Ukraine
                3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
                12 infantry moved from Kansu to Suiyuyan
                3 mech_infantrys moved from Tsinghai to Suiyuyan

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 armour, 9 artilleries, 30 infantry and 3 mech_infantrys
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 3 armour, 9 artilleries, 29 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 12 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Kansu to Suiyuyan
                1 infantry moved from Olgiy to Tsagaan Olom
                3 mech_infantrys moved from Volgograd to Ukraine
                1 aaGun moved from Ukraine to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                3 artilleries and 3 infantry moved from Russia to Bryansk
                2 infantry moved from Amur to Siberia
                2 infantry moved from Amur to Sakha
                3 infantry moved from Amur to Buryatia

    Place Units - Russians
                5 artilleries, 3 infantry and 2 mech_infantrys placed in Russia
                Russians undo move 1.
                3 infantry placed in Ukraine
                5 artilleries and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                3 armour moved from Kweichow to Suiyuyan
                4 fighters and 4 tactical_bombers moved from Yunnan to Suiyuyan
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Hunan to Burma
                1 armour moved from Hunan to Shan State
                1 armour moved from Hunan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Central Mongolia to Suiyuyan
                1 artillery and 1 infantry moved from Korea to Amur
                1 bomber moved from Manchuria to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 fighter moved from Kwangsi to 35 Sea Zone

    Combat - Japanese


  • scramble in sz35?

  • '20 '19 '18 '15 '13

    none


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                3 armour moved from Kweichow to Suiyuyan
                4 fighters and 4 tactical_bombers moved from Yunnan to Suiyuyan
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Hunan to Burma
                1 armour moved from Hunan to Shan State
                1 armour moved from Hunan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Central Mongolia to Suiyuyan
                1 artillery and 1 infantry moved from Korea to Amur
                1 bomber moved from Manchuria to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 fighter moved from Kwangsi to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 15 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Amur
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 24 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in Suiyuyan
                    Japanese attack with 3 armour, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers
                    Russians defend with 1 aaGun, 12 infantry and 3 mech_infantrys
                    Japanese win, taking Suiyuyan from Chinese with 3 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Russians: 1 aaGun, 12 infantry and 3 mech_infantrys
                    Casualties for Japanese: 5 infantry

    Non Combat Move - Japanese
                2 bombers moved from Suiyuyan to Hopei
                4 fighters and 4 tactical_bombers moved from Suiyuyan to Hopei
                3 armour and 6 infantry moved from Manchuria to Amur
                3 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 fighter moved from 35 Sea Zone to Kwangsi

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                Japanese collect 57 PUs (4 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                7 infantry moved from Morocco to 91 Sea Zone
                1 armour, 5 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                2 artilleries and 2 infantry moved from Brazil to Argentina
                1 artillery moved from Brazil to Argentina
                1 infantry moved from Brazil to Argentina
                1 bomber moved from Brazil to Argentina
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 15 Sea Zone
                1 submarine moved from 27 Sea Zone to 25 Sea Zone
                1 submarine moved from 30 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 24 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                7 infantry moved from Morocco to 91 Sea Zone
                1 armour, 5 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                2 artilleries and 2 infantry moved from Brazil to Argentina
                1 artillery moved from Brazil to Argentina
                1 infantry moved from Brazil to Argentina
                1 bomber moved from Brazil to Argentina
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 15 Sea Zone
                1 submarine moved from 27 Sea Zone to 25 Sea Zone
                1 submarine moved from 30 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 24 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in Spain
                    Americans attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking 37 Sea Zone from Japanese, taking Spain from Neutral_True with 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 6 infantry
                Battle in 15 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Argentina
                    Americans attack with 3 artilleries, 1 bomber and 3 infantry
                    Neutral_True defend with 4 infantry
                    Americans win, taking Argentina from Neutral_True with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 4 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 24 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter
                Battle in Gibraltar
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 15 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                2 fighters moved from Western United States to Midway
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Argentina to Brazil
                1 bomber moved from Brazil to British Guiana

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                2 infantry and 1 mech_infantry placed in Brazil

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1,6,1,5,5,2,1,5,4,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 artillery and 28 infantry moved from India to Burma
                2 artilleries and 3 infantry moved from Northwest Persia to Turkey
                1 fighter and 1 tactical_bomber moved from Iraq to Turkey
                2 armour and 3 mech_infantrys moved from Iraq to Turkey
                2 infantry moved from Iraq to Turkey
                1 armour and 1 mech_infantry moved from Persia to Turkey
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 fighter moved from India to Saudi Arabia
                1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Saudi Arabia
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                3 fighters moved from United Kingdom to Portugal
                2 destroyers moved from 91 Sea Zone to 94 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 28 infantry moved from India to Burma
                2 artilleries and 3 infantry moved from Northwest Persia to Turkey
                1 fighter and 1 tactical_bomber moved from Iraq to Turkey
                2 armour and 3 mech_infantrys moved from Iraq to Turkey
                2 infantry moved from Iraq to Turkey
                1 armour and 1 mech_infantry moved from Persia to Turkey
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 fighter moved from India to Saudi Arabia
                1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Saudi Arabia
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                3 fighters moved from United Kingdom to Portugal
                2 destroyers moved from 91 Sea Zone to 94 Sea Zone

    Combat - British
                Battle in Portugal
                    British attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Portugal from Neutral_True with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Saudi Arabia
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Burma
                    British attack with 1 artillery and 28 infantry
                    Japanese defend with 1 armour
                    British win, taking Burma from Japanese with 1 artillery and 28 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Turkey
                    British attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 3 armour, 2 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in 94 Sea Zone
                    British attack with 2 destroyers
                    Germans defend with 1 destroyer and 2 transports; Italians defend with 1 destroyer, 1 submarine and 2 transports
                    Italians win with 2 destroyers and 4 transports remaining. Battle score for attacker is -10
                    Casualties for British: 2 destroyers
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                2 fighters moved from Portugal to Spain
                1 fighter moved from Saudi Arabia to Iraq
                1 fighter and 1 tactical_bomber moved from Turkey to Egypt
                2 mech_infantrys moved from Egypt to Belgian Congo
                1 infantry moved from Persia to Northwest Persia
                5 mech_infantrys moved from India to Burma
                3 aaGuns moved from India to Burma
                1 fighter moved from Portugal to Gibraltar
                1 fighter moved from Spain to Gibraltar
                1 fighter moved from Spain to Gibraltar
                2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 mech_infantrys placed in Persia
                British undo move 2.
                1 mech_infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
                3 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Tobruk
                2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Spain
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Spain
                    Italians attack with 2 artilleries and 2 infantry
                    Americans defend with 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry
                    Americans win with 1 armour and 5 artilleries remaining. Battle score for attacker is -7
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Algeria
                    Italians attack with 3 infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Algeria from Americans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Tobruk
                    Italians attack with 1 mech_infantry
                    British defend with 1 mech_infantry
                    British win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                4 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 1 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

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Axis & Allies Boardgaming Custom Painted Miniatures

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