@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
Dawgoneit (Axis) vs Odonis (Allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 armour moved from Tunisia to Tobruk
Italians take Tobruk from British
1 artillery and 2 infantry moved from Tunisia to Libya
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Morocco to Yugoslavia
1 tactical_bomber moved from Gibraltar to Yugoslavia
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern France to Western Ukraine
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 bomber moved from Morocco to Ukraine
4 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
8 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to BelarusCombat - Germans
Battle in Malta
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 artilleries
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Bessarabia
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 bomber, 4 infantry and 1 mech_infantry placed in Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
6 artilleries and 29 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
6 artilleries and 29 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to AmurCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 fighter and 3 infantry
Battle in Ukraine
Russians attack with 6 artilleries and 29 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 6 artilleries and 28 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Olgiy to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
2 infantry moved from Tsinghai to Kansu
3 mech_infantrys moved from Volgograd to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Dzavhan to Olgiy
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Archangel to Bryansk
4 artilleries and 3 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Vologda to Russia
1 aaGun moved from Russia to Bryansk
1 tactical_bomber moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
submerge subs in sz6?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 destroyers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kiangsi to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
3 infantry moved from Jehol to Manchuria
2 armour moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
3 infantry moved from Chahar to Hopei
4 armour moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
3 armour moved from Kiangsu to Hunan
1 armour moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Korea
1 mech_infantry moved from Shan State to Yunnan
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 armour moved from Shantung to Kweichow
2 submarines moved from 16 Sea Zone to 6 Sea Zone -
submerge subs in sz6?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 destroyers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kiangsi to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
3 infantry moved from Jehol to Manchuria
2 armour moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
3 infantry moved from Chahar to Hopei
4 armour moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
3 armour moved from Kiangsu to Hunan
1 armour moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Korea
1 mech_infantry moved from Shan State to Yunnan
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 armour moved from Shantung to Kweichow
2 submarines moved from 16 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 3 submarines and 1 transport
2 submarines owned by the Japanese Submerged
3 submarines owned by the Americans Submerged
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 battleship
Casualties for Japanese: 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 bomber moved from Korea to Manchuria
1 fighter moved from 44 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to KwangsiPlace Units - Japanese
3 infantry placed in Manchuria
5 destroyers placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,2,3,4
Japanese collect 47 PUs (13 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 102 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 102 Sea Zone
1 armour, 5 artilleries, 9 infantry, 3 mech_infantrys and 9 transports moved from 102 Sea Zone to 91 Sea Zone
3 carriers, 2 cruisers, 5 destroyers, 2 fighters and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 4 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 5 artilleries, 9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines -
Scramble from Gib / Morocco?
OOL as well would be good, or max defence?
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bring all the planes in please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 102 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 102 Sea Zone
1 armour, 5 artilleries, 9 infantry, 3 mech_infantrys and 9 transports moved from 102 Sea Zone to 91 Sea Zone
3 carriers, 2 cruisers, 5 destroyers, 2 fighters and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 4 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 5 artilleries, 9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Germans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Philippines
Battle in 91 Sea Zone
Americans attack with 1 bomber, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 9 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers; Italians defend with 1 destroyer and 3 submarines
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Germans
Americans win, taking Philippines from Japanese with 1 bomber, 2 cruisers, 2 destroyers, 1 fighter and 9 transports remaining. Battle score for attacker is 21
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
Casualties for Italians: 1 destroyer and 3 submarines
Casualties for Americans: 3 carriers, 3 destroyers, 5 fighters and 5 submarines
Battle in Morocco
Americans attack with 1 armour, 5 artilleries, 9 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 3 bombers and 1 infantry; Italians defend with 1 airfield
Americans win, taking Morocco from Italians with 1 armour, 5 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Germans: 1 artillery, 3 bombers and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter could not land in 91 Sea Zone and was removed
1 bomber moved from 91 Sea Zone to Brazil
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 bomber moved from Queensland to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 37 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
4 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
2 aaGuns, 25 infantry and 4 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
3 infantry moved from Algeria to Tunisia
1 artillery moved from Libya to TunisiaNon Combat Move - Italians
1 artillery, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
1 artillery moved from Queensland to New South Wales
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Germany to Belarus
1 armour moved from Tobruk to Tunisia
1 artillery and 2 infantry moved from Libya to Tunisia
2 infantry moved from Southern France to 93 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 tactical_bombers moved from Yugoslavia to Western Ukraine
1 bomber moved from Bessarabia to ArchangelCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 bombers moved from Archangel to Eastern Poland
9 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery moved from France to Southern FrancePlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 fighter placed in France
Germans undo move 3.
2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
Germans undo move 3.
2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
Germans undo move 3.
1 armour, 2 artilleries, 1 fighter and 4 infantry placed in Western Germany
1 armour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs





