@barnee Thanks for the replies, the CIS ones sound good, and I like the idea of Gibraltar actually being important in 1914. I might also give the Spanish objectives in North Africa to motivate them to spread out a bit more. Not quite sure what to do with China yet, but they will probably be with the Central Powers (I know they weren’t historically, but it balances the game better). I’m thinking maybe I will give them IPCs for capturing Korea and parts of south Asia.
Splitting the UK into 2 nations
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In Global, you swap West India (2), not on Pacific map, for Western Canada (1IPC), which is.
UK Europe drops one IPC from 29 to 28.
It makes more sense to keep India together and Canada ( part of Europe) together. -
Thank you sir, that clears that up :-)
So far the game is going smoothly wit SEAC in place. This may become a standard HR for us.
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For me I like to split up and encourage exiled governments. It makes game play more fun IMO and adds a nice historical flavor. Generals in London should not have to think about vesting supplies to China…Canada would never have surrendered it Germany made a successful toad over of London…ANZAC was its own country by then. I like having three portions of the British Empire and making Candace and UOSA continue the fight.
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Can anyone think of a balanced way to make Canada its own power without connecting it with Anzac?