sent a chat so we don’t clutter up this thread
Thomas vs Tue - Rematch
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Northern Italy
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to TobrukCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,3,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 8 PUs (7 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Northern Italy
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to TobrukCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,3,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 8 PUs (7 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Northern Italy
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to TobrukCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,3,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 8 PUs (7 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Yugoslavia to Greece
5 armour moved from Yugoslavia to Greece
6 mech_infantrys moved from Western Germany to Yugoslavia
4 armour moved from France to Yugoslavia
2 mech_infantrys moved from France to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
2 artilleries and 1 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 bombers moved from Western Germany to Greece
5 fighters and 5 tactical_bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 5 armour, 2 bombers, 6 infantry and 2 mech_infantrys
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 5 armour, 2 bombers, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in 97 Sea Zone
Germans attack with 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from Greece to Southern ItalyPlace Units - Germans
1 factory_minor placed in Romania
3 infantry placed in Germany
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGunsTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
2 infantry moved from Caucasus to Rostov
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
3 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 10 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Central United States to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Central America to Central United States
1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
7 infantry moved from Shensi to Suiyuyan
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in Sikang
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to AlexandriaCombat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Gibraltar to United Kingdom
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 88 Sea Zone
4 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
4 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Malaya to India
1 fighter moved from Malaya to India
1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 destroyer moved from 58 Sea Zone to 75 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Malaya to Shan StatePlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery moved from Tobruk to Libya
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Ethiopia to KenyaCombat - Italians
Battle in Kenya
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery
Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 transport placed in 95 Sea Zone
Italians undo move 1.
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 57 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French West Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Morocco
1 cruiser moved from 91 Sea Zone to 88 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 1 factory_minor; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralCombat Move - Germans
5 armour, 6 infantry and 2 mech_infantrys moved from Greece to Turkey
2 bombers, 4 fighters and 4 tactical_bombers moved from Southern Italy to Turkey
4 bombers moved from Western Germany to Turkey
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
5 armour and 8 mech_infantrys moved from Yugoslavia to GreeceCombat - Germans
Battle in Turkey
Germans attack with 5 armour, 6 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers
Neutral_True defend with 8 infantry
Germans win, taking Turkey from Neutral_True with 5 armour, 6 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - Germans
6 bombers, 4 fighters and 4 tactical_bombers moved from Turkey to Greece
2 artilleries and 6 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Poland to Slovakia Hungary
3 artilleries moved from Poland to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Greater Southern Germany to Yugoslavia
3 aaGuns moved from Western Germany to Greater Southern Germany
3 aaGuns moved from Poland to Slovakia Hungary
1 artillery and 2 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Western Germany to Greater Southern GermanyPlace Units - Germans
3 armour placed in Romania
1 factory_minor placed in Greece
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Buryatia
6 infantry moved from Yenisey to Timguska
2 aaGuns, 3 artilleries and 20 infantry moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Caucasus
3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from Rostov to Volgograd
2 infantry moved from Bryansk to Rostov
4 infantry moved from Russia to Tambov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 aaGuns, 2 artilleries and 7 infantry moved from Western Ukraine to UkrainePlace Units - Russians
1 fighter placed in Russia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kweichow to Yunnan
5 infantry moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Korea to Manchuria
3 armour moved from Shantung to Kweichow
3 artilleries and 6 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 57 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 57 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 57 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 57 Sea Zone
1 bomber, 4 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
4 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 armour placed in Shantung
3 infantry placed in Kiangsu
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 9 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
4 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Shan State to YunnanCombat - British
Battle in Kenya
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 infantry
British win, taking Yunnan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - British
7 infantry moved from India to Burma
1 aaGun and 5 infantry moved from Shan State to Malaya
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Brazil to Venezuela
British take Venezuela from Neutral_True
1 infantry moved from Brazil to Argentina
British take Argentina from Neutral_True
1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
British take Portugal from Neutral_True
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 infantry moved from Scotland to United KingdomPlace Units - British
3 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 46 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 9 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
4 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Shan State to YunnanCombat - British
Battle in Kenya
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 infantry
British win, taking Yunnan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - British
7 infantry moved from India to Burma
1 aaGun and 5 infantry moved from Shan State to Malaya
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Brazil to Venezuela
British take Venezuela from Neutral_True
1 infantry moved from Brazil to Argentina
British take Argentina from Neutral_True
1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
British take Portugal from Neutral_True
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 infantry moved from Scotland to United KingdomPlace Units - British
3 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 46 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 artilleries; Remaining resources: 3 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Syria
2 artilleries moved from Southern France to France
1 armour moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 bomber moved from Southern Italy to Northern ItalyPlace Units - Italians
3 artilleries placed in Southern France
2 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Suggested Topics
