4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 wheatbeer (Axis) vs JWW (Allies +26)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone -
scramble SZ92?
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Italians scored 4 hits total (the Italian sub hit, I assigned to one of your subs) … not sure what you would want for the other 3 hits.
I would assume you want to just keep your planes alive, but asking just in case.
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Keep fgts
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
British defend with 2 fighters; Americans defend with 1 destroyer and 2 submarines; Russians defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits
2 submarines owned by the Americans, 1 submarine owned by the Italians, 1 submarine owned by the Russians, 1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 4 : 3/3 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the British lost in 92 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 2 fighters
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Russians: 1 submarineNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from France to Northern Italy
1 infantry moved from France to Western Germany
4 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to GermanyPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 50 / 64
Russians : 11 / 0
Japanese : 44 / 53
Americans : 65 / 85
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 18 / 22
Italians : 13 / 19
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Can’t stand it when my 4’s don’t hit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to RostovTurn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag
Rostov : 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 11 / 0
Japanese : 44 / 53
Americans : 65 / 85
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 18 / 22
Italians : 13 / 19
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Ukraine
2 fighters and 3 tactical_bombers moved from Novgorod to Vologda
3 bombers moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Ukraine
1 artillery moved from Vyborg to Finland
Germans take Finland from AmericansCombat - Germans
Battle in Ukraine
Germans attack with 4 bombers and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 bombers and 2 infantry in Ukraine, round 2 : 3/6 hits
British roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Vologda, round 2 : 2/7 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Americans lost in Vologda
Germans win, taking Vologda from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Russia to Vologda
2 mech_infantrys moved from Archangel to Bryansk
2 aaGuns, 3 artilleries and 16 infantry moved from Belarus to Bryansk
12 armour and 20 mech_infantrys moved from Vyborg to Belarus
1 aaGun moved from Novgorod to Belarus
4 mech_infantrys moved from Novgorod to Bryansk
10 armour moved from Novgorod to Bryansk
8 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Belarus to Bryansk
2 fighters and 3 tactical_bombers moved from Vologda to Bryansk
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 6 artilleries, 6 infantry and 5 mech_infantrys moved from Normandy Bordeaux to France
5 mech_infantrys moved from France to Western Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Western Germany to Bryansk
1 infantry moved from Germany to Western Germany
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
4 bombers moved from Ukraine to Eastern Poland
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
2 artilleries and 4 infantry placed in Western Germany
1 artillery placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 11 / 0
Japanese : 44 / 53
Americans : 62 / 85
Chinese : 7 / 8
British : 33 / 42
UK_Pacific : 18 / 22
Italians : 13 / 19
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
4 fighters moved from Rostov to Vologda
1 bomber moved from Rostov to Szechwan
1 armour moved from Hopei to Szechwan
1 armour moved from Suiyuyan to Szechwan
1 armour moved from Volgograd to Vologda -
you have an awful lot of mech’s….I imagine this game is going to last for a long, long time, huh?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
4 fighters moved from Rostov to Vologda
1 bomber moved from Rostov to Szechwan
1 armour moved from Hopei to Szechwan
1 armour moved from Suiyuyan to Szechwan
1 armour moved from Volgograd to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 armour and 4 fighters
Germans defend with 1 aaGun and 2 infantry
Russians win with 3 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 armour and 1 fighter
Battle in Szechwan
Russians attack with 2 armour and 1 bomber
Japanese defend with 1 artillery
Russians win, taking Szechwan from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 bomber moved from Szechwan to Burma
3 aaGuns, 1 armour, 4 artilleries and 31 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Tambov
3 fighters moved from Vologda to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Szechwan : 2 armour
Burma : 1 bomber
Rostov : 1 infantry
Tambov : 1 infantry
Novosibirsk : 3 fighters
Volgograd : 1 factory_minor
Caucasus : 3 aaGuns, 1 armour, 4 artilleries and 31 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 55 / 65
Russians : 11 / 0
Japanese : 43 / 53
Americans : 62 / 85
Chinese : 8 / 8
British : 33 / 42
UK_Pacific : 18 / 22
Italians : 13 / 19
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yenisey from Americans
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
9 fighters moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 artillery moved from Kweichow to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 armour and 2 mech_infantrys moved from Anhwe to Hopei
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to BorneoCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 12 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 12 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 8/16 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 12 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits
1 armour owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 armour
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Hopei, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Borneo to 35 Sea Zone
12 fighters moved from Borneo to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 35 Sea Zone to Philippines
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 submarines placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalProduction/PUs Summary :
Germans : 55 / 65
Russians : 11 / 0
Japanese : 53 / 53
Americans : 61 / 85
Chinese : 3 / 8
British : 33 / 42
UK_Pacific : 14 / 22
Italians : 13 / 19
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from Urals to Vologda
Americans take Vologda from Germans
3 fighters and 2 tactical_bombers moved from Norway to Vyborg
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
3 artilleries and 7 infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 armour moved from Kazakhstan to Szechwan
1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from India to Szechwan
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Szechwan
Chinese undo move 2.
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantry
Burma : 2 infantryProduction/PUs Summary :
Germans : 48 / 65
Russians : 11 / 0
Japanese : 51 / 53
Americans : 68 / 88
Chinese : 5 / 13
British : 33 / 42
UK_Pacific : 14 / 22
Italians : 13 / 19
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
1 mech_infantry moved from Shan State to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Kazakhstan to Shensi
1 bomber moved from India to Shensi
2 infantry moved from Rostov to Ukraine
9 fighters moved from Rostov to Ukraine
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
1 mech_infantry moved from Shan State to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Kazakhstan to Shensi
1 bomber moved from India to Shensi
2 infantry moved from Rostov to Ukraine
9 fighters moved from Rostov to Ukraine
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Shensi
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Shensi from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
British attack with 9 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Ukraine from Germans with 9 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Borneo to 42 Sea Zone
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to 42 Sea Zone
1 bomber moved from Shensi to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from Rostov to Kazakhstan
1 aaGun moved from Volgograd to Caucasus
1 artillery and 18 infantry moved from Rostov to Caucasus
2 infantry moved from Northwest Persia to Iraq
4 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 fighter moved from Norway to Finland
2 fighters moved from United Kingdom to Gibraltar
1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to United Kingdom
9 fighters moved from Ukraine to Caucasus
3 aaGuns and 4 infantry moved from Norway to FinlandPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Persia
1 destroyer and 2 submarines placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 factory_minor placed in West India
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Shensi : 1 infantry and 1 mech_infantry
Kweichow : 1 mech_infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 2 armour, 5 artilleries, 1 bomber, 3 fighters, 6 infantry, 8 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 harbour
Borneo : 2 infantry
Kazakhstan : 2 mech_infantrys
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
43 Sea Zone : 1 transport
39 Sea Zone : 1 transport
West India : 1 factory_minor
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Nenetsia : 1 artillery and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 aaGun, 1 artillery, 9 fighters and 22 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
127 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
Finland : 3 aaGuns, 2 fighters and 4 infantry
110 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 65
Russians : 11 / 0
Japanese : 45 / 53
Americans : 68 / 88
Chinese : 7 / 13
British : 40 / 45
UK_Pacific : 18 / 18
Italians : 13 / 19
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
to the top
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hey wheat, where ya at brother?
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going to have to give this a bump