@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
passing on Moscow huh?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 fighter moved from Nenetsia to Novosibirsk
1 tactical_bomber moved from Nenetsia to Novosibirsk
2 fighters moved from Nenetsia to Tambov
1 infantry moved from Samara to Tambov
1 bomber moved from India to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Nenetsia to Novosibirsk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 fighter moved from Nenetsia to Novosibirsk
1 tactical_bomber moved from Nenetsia to Novosibirsk
2 fighters moved from Nenetsia to Tambov
1 infantry moved from Samara to Tambov
1 bomber moved from India to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Nenetsia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Nenetsia
1 bomber moved from Kazakhstan to Nenetsia
2 fighters moved from Tambov to Russia
1 aaGun moved from Samara to Russia
3 aaGuns, 4 armour, 4 artilleries, 30 infantry and 2 mech_infantrys moved from Samara to Volgograd
1 aaGun moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Sikang
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Territory Summary for Russians :
Yunnan : 1 aaGun
Sikang : 1 infantry
Nenetsia : 1 bomber, 2 fighters and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 1 factory_minor and 2 fighters
Tambov : 2 infantry
Volgograd : 3 aaGuns, 4 armour, 4 artilleries, 1 factory_minor, 31 infantry and 2 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 56 / 70
Russians : 7 / 7
Japanese : 53 / 71
Americans : 61 / 81
Chinese : 6 / 10
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 13 / 10
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Suiyuyan to Kweichow
1 mech_infantry moved from Suiyuyan to Szechwan
1 mech_infantry moved from Kansu to Sikang
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Suiyuyan to Szechwan
1 tactical_bomber moved from French Indo China to Sikang
1 mech_infantry moved from Suiyuyan to Sikang
1 fighter moved from 36 Sea Zone to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from Manchuria to Kweichow
1 tactical_bomber moved from French Indo China to Yunnan
1 mech_infantry moved from Suiyuyan to Kweichow
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Philippines to 37 Sea Zone
2 fighters moved from Philippines to Kwangsi
1 fighter moved from Philippines to Hunan
1 artillery moved from French Indo China to Yunnan
1 fighter moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from Philippines to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 3 fighters and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 battleships in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 0/5 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 3 : 1/5 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 4 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 5 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 6 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 7 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 7 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry; Russians defend with 1 aaGun
AA fire in Yunnan : 2/3 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 : 3/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Yunnan
1 artillery owned by the Japanese retreated to French Indo China
Chinese win with 4 infantry remaining. Battle score for attacker is -26
Casualties for Russians: 1 aaGun
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Sikang
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from Kwangsi to 36 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
1 fighter moved from Kweichow to Shensi
1 fighter moved from Japan to Suiyuyan
4 artilleries moved from Evenkiyskiy to Yenisey
1 fighter moved from Hunan to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Hunan to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Production/PUs Summary :
Germans : 56 / 70
Russians : 7 / 7
Japanese : 58 / 58
Americans : 61 / 81
Chinese : 1 / 10
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 13 / 10
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@JWW:
passing on Moscow huh?
I am not 100% sure what my ultimate strategy is now :lol:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Samara to Karelia
3 fighters moved from Samara to Archangel
10 fighters moved from Samara to Tsinghai
1 infantry moved from Nenetsia to Archangel
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Nenetsia to Urals
1 fighter moved from Samara to Archangel
1 infantry moved from Finland to Karelia
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
8 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
8 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
3 fighters moved from Samara to Archangel
2 infantry moved from Nenetsia to Archangel
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Nenetsia to Urals
1 fighter moved from Samara to Archangel
1 bomber moved from Samara to Karelia
1 infantry moved from Finland to Karelia
10 fighters moved from Samara to Tsinghai
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from Samara to Rostov
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Rostov
4 fighters moved from 127 Sea Zone to Vologda
2 infantry moved from Nenetsia to Vologda
1 artillery and 1 infantry moved from Finland to Vyborg
3 fighters moved from Finland to Vyborg
Combat - British
Battle in Vologda
British attack with 4 fighters and 2 infantry
Germans defend with 1 fighter
British win, taking Vologda from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in Vyborg
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Vyborg from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Rostov
British attack with 1 armour and 4 fighters
Italians defend with 1 aaGun and 2 infantry
British win with 3 fighters remaining. Battle score for attacker is -5
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 aaGun and 2 infantry
Non Combat Move - British
3 fighters moved from Rostov to Volgograd
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 9 infantry moved from Northwest Persia to Iraq
3 fighters moved from Vyborg to 127 Sea Zone
1 fighter moved from United Kingdom to 127 Sea Zone
4 fighters moved from Vologda to Volgograd
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Nenetsia to Russia
1 aaGun and 1 artillery moved from Finland to 127 Sea Zone
1 aaGun and 1 artillery moved from 127 Sea Zone to Nenetsia
1 aaGun moved from Nenetsia to Urals
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Territory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
India : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Malaya : 1 harbour
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 fighter
39 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Nenetsia : 1 aaGun and 1 artillery
Urals : 1 aaGun
Vyborg : 1 artillery and 1 infantry
Russia : 1 mech_infantry
Vologda : 1 infantry
Volgograd : 7 fighters
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 15 infantry
Eastern Persia : 1 flag, 1 mech_infantry
127 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 5 infantry and 2 mech_infantrys
Finland : 2 aaGuns
Production/PUs Summary :
Germans : 47 / 70
Russians : 12 / 7
Japanese : 53 / 58
Americans : 66 / 86
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 18 / 18
Italians : 13 / 10
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun and 9 infantry moved from Denmark to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3,4,5
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 50 / 70
Russians : 12 / 7
Japanese : 53 / 58
Americans : 61 / 86
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
8 threes for 81 dice!!!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 infantry moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to Volgograd
2 infantry moved from Northwest Persia to Persia
2 fighters moved from Burma to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag
Northwest Persia : 1 infantry
Finland : 1 infantry
Production/PUs Summary :
Germans : 50 / 70
Russians : 12 / 7
Japanese : 50 / 58
Americans : 63 / 86
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
2 fighters moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Vyborg
Combat - Germans
Battle in Karelia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Vyborg
Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
7 armour and 11 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Novgorod to Baltic States
3 armour and 12 mech_infantrys moved from Germany to Baltic States
2 aaGuns, 7 armour, 15 artilleries, 11 infantry and 24 mech_infantrys moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Karelia to Rostov
3 fighters and 1 tactical_bomber moved from Vyborg to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Rostov
3 artilleries and 16 infantry moved from Germany to Poland
2 bombers moved from Vyborg to Poland
1 bomber moved from Archangel to Poland
2 infantry moved from Ukraine to Bryansk
1 aaGun and 6 infantry moved from Denmark to Western Germany
1 aaGun, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
5 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Rostov to Bryansk
3 armour moved from Rostov to Bryansk
5 mech_infantrys moved from Rostov to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
2 destroyers and 1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Ukraine
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,1,6
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 53 / 59
Russians : 9 / 7
Japanese : 50 / 58
Americans : 63 / 86
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
One sec, forgot my bomber in China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
2 fighters moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Vyborg
Combat - Germans
Battle in Karelia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Vyborg
Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
7 armour and 11 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Novgorod to Baltic States
3 armour and 12 mech_infantrys moved from Germany to Baltic States
2 aaGuns, 7 armour, 15 artilleries, 11 infantry and 24 mech_infantrys moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Karelia to Rostov
3 fighters and 1 tactical_bomber moved from Vyborg to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Rostov
3 artilleries and 16 infantry moved from Germany to Poland
2 bombers moved from Vyborg to Poland
1 bomber moved from Archangel to Poland
2 infantry moved from Ukraine to Bryansk
1 aaGun and 6 infantry moved from Denmark to Western Germany
1 aaGun, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
5 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Rostov to Bryansk
3 armour moved from Rostov to Bryansk
5 mech_infantrys moved from Rostov to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
2 destroyers and 1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Ukraine
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,1,6
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Suiyuyan: 1 bomber
EDIT: Adding units owned by Germans to Rostov: 1 bomber
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 53 / 59
Russians : 9 / 7
Japanese : 50 / 58
Americans : 63 / 86
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
8 three’s for my convoy damage in z97 for 87 dice….
I can’t believe you are trying to kill those worthless subs in the med! :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 fighters moved from Russia to Volgograd
1 bomber, 2 fighters and 1 tactical_bomber moved from Nenetsia to Volgograd
1 aaGun moved from Russia to Vologda
Place Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Territory Summary for Russians :
Russia : 1 airfield and 1 factory_minor
Vologda : 1 aaGun
Volgograd : 3 aaGuns, 4 armour, 4 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 33 infantry, 3 mech_infantrys and 1 tactical_bomber
Caucasus : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 51 / 59
Russians : 11 / 11
Japanese : 50 / 58
Americans : 63 / 86
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Suiyuyan to Yunnan
1 fighter and 1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from 36 Sea Zone to Siam
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from Neutral
4 fighters moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 7 submarines and 2 transports moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 mech_infantrys moved from Sikang to Yunnan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 7 submarines and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 2/7 hits
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 7 submarines and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 3 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Philippines, round 2 : 1/8 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 : 3/3 hits
ANZAC roll dice for 1 infantry in Siam, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
4 fighters moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 artillery and 2 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Shensi to Hunan
2 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
4 artilleries moved from Yenisey to Yakut S.S.R.
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Szechwan to Hunan
1 mech_infantry moved from Kweichow to Hunan
2 fighters moved from Yunnan to Hunan
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 tactical_bombers moved from Yunnan to Hunan
Place Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Production/PUs Summary :
Germans : 51 / 59
Russians : 11 / 11
Japanese : 58 / 58
Americans : 61 / 86
Chinese : 0 / 2
British : 33 / 38
UK_Pacific : 13 / 18
Italians : 15 / 12
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour and 1 mech_infantry moved from Urals to Tsinghai
Russians take Novosibirsk from Japanese
Chinese take Tsinghai from Germans
1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Norway to Karelia
2 infantry moved from Nenetsia to Archangel
1 bomber and 4 fighters moved from Finland to Archangel
1 fighter moved from Norway to Karelia
1 tactical_bomber moved from Norway to Archangel
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Americans take 10 Sea Zone from Neutral
1 fighter moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone