2d6<=3: 4, 4; Hits: 0
2d6<=1: 5, 4; Hits: 0
1d6<=4: 2; Hits: 1
15L G40 wheatbeer (Axis) vs JWW (Allies +26)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Buryatia to Amur
1 mech_infantry moved from Archangel to Baltic States
2 fighters and 1 tactical_bomber moved from Archangel to Baltic States
2 mech_infantrys moved from Bryansk to Baltic States
1 artillery and 6 infantry moved from Archangel to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Buryatia to Amur
1 mech_infantry moved from Archangel to Baltic States
2 fighters and 1 tactical_bomber moved from Archangel to Baltic States
2 mech_infantrys moved from Bryansk to Baltic States
1 artillery and 6 infantry moved from Archangel to Novgorod
1 artillery and 2 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Baltic States from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Novgorod
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Archangel
3 infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Archangel
1 mech_infantry moved from Russia to Archangel
3 aaGuns, 2 artilleries and 30 infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Amur : 3 infantry
Buryatia : 2 aaGuns and 5 infantry
Belarus : 3 infantry
Baltic States : 2 mech_infantrys
Bryansk : 1 infantry
Archangel : 1 aaGun, 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russia : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 49 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
93 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 58
Russians : 33 / 33
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 6 / 8
Italians : 14 / 21
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
this is my 6th time logging back into the site…frustrating at best…
hopefully attached is the russian file.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Buryatia to Amur
1 mech_infantry moved from Archangel to Baltic States
2 fighters and 1 tactical_bomber moved from Archangel to Baltic States
2 mech_infantrys moved from Bryansk to Baltic States
1 artillery and 6 infantry moved from Archangel to Novgorod
1 artillery and 2 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Baltic States from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Novgorod
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Archangel
3 infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Archangel
1 mech_infantry moved from Russia to Archangel
3 aaGuns, 2 artilleries and 30 infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Manchuria to Amur
1 artillery and 3 infantry moved from Korea to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 mech_infantry moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Kweichow to Szechwan
4 artilleries and 9 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
2 fighters moved from Manchuria to Amur
1 fighter moved from Japan to Amur
2 bombers moved from Manchuria to Szechwan
2 tactical_bombers moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to SzechwanCombat - Japanese
Battle in Soviet Far East
Battle in Amur
Japanese attack with 3 artilleries, 3 fighters and 4 infantry
Russians defend with 3 infantry
Japanese roll dice for 3 artilleries, 3 fighters and 4 infantry in Amur, round 2 : 5/10 hits
Russians roll dice for 3 infantry in Amur, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Siberia
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/6 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Siberia from Russians, taking Szechwan from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 : 6/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 4 artilleries and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries and 9 infantry in Shensi, round 2 : 6/14 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Amur to Japan
1 fighter moved from Amur to Manchuria
1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Szechwan to French Indo China
1 fighter and 2 tactical_bombers moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Burma to Hunan
1 fighter and 1 tactical_bomber moved from Burma to HunanPlace Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 44 / 58
Russians : 30 / 33
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 5 / 8
British : 33 / 38
UK_Pacific : 5 / 8
Italians : 14 / 21
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Morocco to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 bomber moved from Morocco to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Morocco to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 bomber moved from Morocco to 110 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Celebes from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
1 fighter could not land in 10 Sea Zone and was removed
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from 110 Sea Zone to United Kingdom
2 infantry moved from 92 Sea Zone to Morocco
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 33 Sea Zone to New South Wales
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 fighter moved from Western United States to 10 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
New South Wales : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 infantry
44 Sea Zone : 1 transport
45 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine
10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 2 fighters and 1 tactical_bomber
United Kingdom : 2 artilleries, 1 bomber and 4 infantry
Morocco : 1 aaGun and 2 infantry
Tunisia : 1 armour and 1 mech_infantry
104 Sea Zone : 1 submarine
92 Sea Zone : 2 destroyers and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 44 / 58
Russians : 30 / 33
Japanese : 60 / 68
Americans : 55 / 75
Chinese : 5 / 8
British : 33 / 38
UK_Pacific : 5 / 8
Italians : 14 / 21
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wheat is there a reason my USA inf didn’t turn turn DNG green? Did I forget something? If so I would like to revise that ncm move? please let me know
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ChaharPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Jehol : 1 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Szechwan : 3 infantry
Chahar : 1 fighter and 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 30 / 33
Japanese : 57 / 68
Americans : 55 / 75
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 5 / 8
Italians : 14 / 21
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@JWW:
wheat is there a reason my USA inf didn’t turn turn DNG green? Did I forget something? If so I would like to revise that ncm move? please let me know
Dutch territory can only become American, French, or Russian if they take it from Japan. Only the UK and ANZAC can claim Dutch owned territory from the Dutch directly.
-
hmmmm…sorry about that…l will make a ncm change if that is ok?
-
Not a problem, you can adjust any NCM.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Persia to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery, 9 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 123 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 carrier and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Persia to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery, 9 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 123 Sea ZoneCombat - British
Battle in 123 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Italian Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Italian Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 9 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
3 aaGuns moved from India to Burma
1 mech_infantry moved from Persia to West India
2 fighters moved from 80 Sea Zone to Eastern Persia
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Eastern Persia
2 fighters and 1 tactical_bomber moved from Alexandria to Iraq
1 bomber moved from Alexandria to Egypt
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 123 Sea Zone to ScotlandPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Changing ownership of Dutch New Guinea from Americans to Dutch
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
West India : 1 mech_infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 artillery and 1 infantry
Tunisia : 1 armour
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 1 artillery and 2 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 fighters and 1 tactical_bomber
92 Sea Zone : 1 cruiser and 1 destroyer
Eastern Persia : 1 flag, 1 armour, 2 fighters and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 39 / 58
Russians : 30 / 33
Japanese : 56 / 68
Americans : 55 / 75
Chinese : 8 / 10
British : 38 / 37
UK_Pacific : 6 / 6
Italians : 14 / 21
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Bryansk
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Bryansk to Eastern Poland
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 infantry placed in Southern Italy
2 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs totalProduction/PUs Summary :
Germans : 39 / 58
Russians : 29 / 33
Japanese : 56 / 68
Americans : 55 / 75
Chinese : 8 / 10
British : 38 / 37
UK_Pacific : 6 / 6
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Iraq to Alexandria
2 infantry moved from Egypt to Alexandria -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 6 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Bessarabia to Ukraine
11 artilleries and 22 infantry moved from Western Ukraine to Ukraine
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 bombers moved from Bessarabia to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Novgorod
2 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States
3 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Western Ukraine to Baltic States
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Baltic StatesCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Novgorod, round 2 : 5/9 hits
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 3/5 hits
2 tactical_bombers owned by the Germans, 4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry and 2 tactical_bombers
Casualties for Russians: 1 artillery and 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 11 artilleries and 23 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 11 artilleries and 23 infantry in Ukraine, round 2 : 13/34 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 11 artilleries and 23 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 2 mech_infantrys
Germans roll dice for 3 armour and 4 mech_infantrys in Baltic States, round 2 : 3/7 hits
Russians roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Germans attack with 5 armour and 8 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 5 armour and 8 mech_infantrys in Belarus, round 2 : 4/13 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Bessarabia to Ukraine
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Vyborg
2 bombers moved from Novgorod to Eastern Poland
2 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Eastern Poland
4 armour moved from Western Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Finland to Vyborg
1 tactical_bomber moved from Western Germany to Southern Italy
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Germans
3 artilleries placed in France
6 infantry placed in Germany
2 mech_infantrys placed in Germany
3 artilleries placed in Western Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 52 / 62
Russians : 21 / 33
Japanese : 56 / 68
Americans : 55 / 75
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 6 / 6
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 fighter and 2 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Archangel to Bryansk