Capt Witt (Allies!) and Private P (Axis) clash in 1940


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus
                3 artilleries and 3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 fighter and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 armour, 2 infantry and 2 mech_infantrys
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 3 artilleries and 4 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                2 infantry moved from Smolensk to Russia
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia
                4 aaGuns, 1 armour, 8 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Caucasus to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 armour moved from Iraq to Eastern Persia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs


  • Tried a couple of high risk moves and now regret them both! Darn it!


  • I will swap the Sub for two Inf and one Mech fro an Art.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Szechwan
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to Szechwan
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                2 battleships, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 destroyer and 2 fighters moved from 6 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine and 1 transport
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 14 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 artillery and 6 infantry
                    Casualties for Chinese: 1 fighter and 14 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 cruiser
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for Americans: 1 cruiser
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 carrier moved from 6 Sea Zone to 21 Sea Zone
                1 carrier and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
                1 aaGun moved from Kweichow to Szechwan
                2 carriers moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to Japan: 2 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 3 infantry
        Shensi : 1 flag, 1 artillery and 2 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 5 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry and 3 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        8 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 26 / 35
        Japanese : 68 / 74
        Americans : 52 / 76
        Chinese : 0 / 10
        British : 32 / 38
        UK_Pacific : 6 / 4
        Italians : 13 / 18
        ANZAC : 9 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Things are looking ominous for the allies! Russia in full retreat. China wiped out. Need a miracle?


  • I am happy with the map
    we can try the version everyone else is playing, if you want. Can see the different NOs, if you look at Gamerman vs Regular Kid. Is being called Bakanced, but it isn’t . The Allies have too much of an advantage. We can play though. I am happy to be Jerry and Toj again.


  • Are you saying that I should give up on this game? So I really do need a miracle?!

    I am doing better in my other (second) game as allies, against teslas - hopefully because I have learned something from my mistakes in my first game here.

    Are you talking about the below from Nerquen vs Gamerman? These are all in addition to the standard NOs?

    We have agreed that the North African NO, the Holland, Normandy, South France NO, the Indian Ocean NO, and the Samoa Gilbert national objectives are not given to Allies.

    For the reference, the additional NOs thus are:

    Additional National Objectives

    Russia
    *  3 PUs if Russia is at war with European Axis and there are no non-Russian Allied units present in any originally Russian territory.
    *  3 PUs for each originally German, Italian, or Pro-Axis neutral territory that Russia controls in mainland Europe (This replaces Russia’s  “Spread of Communism” objective).
    *  2 PUs for each of the following Lend-Lease lanes that is “open” (i.e., the specified Sea Zone has no enemy warships and the corresponding territory is Allied controlled) when Russia is at war with European Axis: (1) sz 125, Archangel ; (2) sz 80, Persia; (3) sz 5, Amur (This replaces Russia’s original “Lend Lease” objective).
    *  An additional 2 PUs per each open Lend-Lease if Japan has declared war on Russia.

    Japan
    *  5 PUs if Axis controls Dutch New Guinea, New Guinea, New Britain, and Solomon Islands. (This replaces Japan’s original “Strategic Perimeter” objective).
    *  5 PUs if Axis controls Midway, Wake Island, and Guam.

    USA
    *  5 PUs if USA is at war and Allies control Midway, Wake Island, Guam.
    *  5 PUs if USA is at war and Allies control Marshall Islands, Caroline Islands, Paulau Island, Marianas.
    *  5 PUs if Allies control at least 2 of: Normandy Bordeaux, Holland Belgium, Southern France, and USA has at least one land unit in any of these territories.
    *  5 PUs if Allies control Morocco, Algeria, and Tunisia, and USA has at least one land unit in any of these territories.

    UK
    *  3 PUs for UK Europe if Allies control at least 2 of: Sicily, Sardinia, Greece.
    *  3 PUs for UK Europe if Malta, Crete, and Cyprus are Allied or pro-Allied controlled.
    *  3 PUs for UK Europe if there are no enemy submarines in the Atlantic, excluding szs 112 and 125-127.
    *  3 PUs for UK Pacific when at war with the Japanese if: (1) British control West India and either Egypt or South Africa; and (2) there are no enemy submarines in the western half of the Indian Ocean (sz71,…,sz81).

    Italy
    *  3 PUs if Malta, Cyprus, and Crete are Axis controlled.

    ANZAC
    *  3 PUs if ANZAC is at war with Japan, and Allies (not including the Dutch) control Dutch New Guinea, New Guinea, New Britain, and Solomon Islands. (This replaces ANZAC’s “Strategic Islands” Objective).
    *  3 PUs if ANZAC is at war with Japan, and Gilbert Islands, Fiji, and Samoa are allied controlled.


  • Yes. I still think the Axis have too many silly NOs, but I would like to try this.
    happy to end this game. Think I am all over you!


  • Okay then. Do you want to set it up? Guess I have to correct ipcs each turn accordingly? In which case can you feature these NOs at the start of a new thread for me?


  • I believe Regular kid has already done that.
    I’ll try and do soon. Will pm and email, when scrambles are up.

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