@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Capt Witt (Allies!) and Private P (Axis) clash in 1940
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Suiyuyan : 2 infantry
Kansu : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 50 / 66
Russians : 30 / 33
Japanese : 63 / 71
Americans : 53 / 76
Chinese : 2 / 2
British : 35 / 43
UK_Pacific : 5 / 7
Italians : 11 / 11
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Northwest Persia to Tsinghai
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from Northwest Persia to Tsinghai
1 fighter moved from Northwest Persia to Tsinghai
1 bomber moved from India to Bulgaria
2 infantry moved from Greece to Bulgaria
1 fighter moved from Cyprus to Bulgaria
1 infantry moved from India to BurmaCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Tsinghai from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Bulgaria from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Bulgaria to Greece
1 bomber moved from Bulgaria to Greece
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Eastern Persia to Turkmenistan
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Tsinghai to Kansu
1 fighter moved from Trans-Jordan to Caucasus
1 fighter moved from Caucasus to VolgogradPlace Units - British
1 carrier placed in 110 Sea Zone
2 infantry placed in United Kingdom
1 fighter and 1 mech_infantry placed in Egypt
1 transport placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Removing units owned by British from Syria: 2 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Removing units owned by British from Iraq: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British and UK_Pacific :
Kansu : 2 fighters and 1 tactical_bomber
Tsinghai : 1 mech_infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Kazakhstan : 1 infantry
39 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Tunisia : 1 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 fighter
Turkmenistan : 1 infantry and 1 mech_infantry
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 bomber and 1 fighter
97 Sea Zone : 3 submarines
Iraq : 1 infantry
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Northwest Persia : 1 artillery and 1 infantry
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 44 / 66
Russians : 30 / 33
Japanese : 61 / 71
Americans : 53 / 76
Chinese : 3 / 2
British : 41 / 46
UK_Pacific : 6 / 7
Italians : 11 / 11
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Bryansk
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 bomber and 2 fighters
British defend with 1 bomber and 1 fighter
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 bomber and 1 fighter
Casualties for Italians: 2 fighters
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 artillery
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Bryansk to Southern Italy
1 bomber moved from Greece to Southern Italy
1 fighter moved from Bryansk to Slovakia Hungary
2 aaGuns moved from Belarus to BryanskPlace Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,2,2,2,6,2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 cruiser moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 44 / 66
Russians : 29 / 33
Japanese : 57 / 71
Americans : 53 / 76
Chinese : 3 / 2
British : 41 / 46
UK_Pacific : 6 / 7
Italians : 12 / 4
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Libya to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Libya to TobrukCombat - French
Battle in 97 Sea Zone
French attack with 2 destroyers and 1 fighter; British loiter and taunt; Americans loiter and taunt
Italians defend with 1 destroyer
French win, taking 97 Sea Zone from Italians with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 97 Sea Zone to GreeceTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 2 infantry
Caucasus : 1 infantry
Greece : 1 fighter
97 Sea Zone : 1 flag, 2 destroyers
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 66
Russians : 29 / 33
Japanese : 57 / 71
Americans : 53 / 76
Chinese : 3 / 2
British : 41 / 46
UK_Pacific : 6 / 7
Italians : 12 / 4
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
3 tactical_bombers moved from Novgorod to Tambov
4 bombers moved from Novgorod to Russia
2 fighters moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium -
Intercept in Russia?
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YIu didn’t need to ask. No!
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Chicken! You have time to rediscover your cojones before I get back to this tomorrow ….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
3 tactical_bombers moved from Novgorod to Tambov
4 bombers moved from Novgorod to Russia
2 fighters moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 4,3,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from Tambov to Bryansk
5 aaGuns, 7 armour, 9 artilleries and 17 infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 9 infantry moved from Novgorod to Belarus
2 fighters moved from Russia to Bryansk
3 bombers moved from Russia to Bryansk
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to France
1 fighter moved from Holland Belgium to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,6,4,4,1,2,5
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Damn those Ruskies! Two bombers downed!
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I love you too, Adam. One day, I will let you win.
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No you won’t!
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A better answer would have been that I am going to win this one …. but not sure about that!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 27 PUs;
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 armour moved from Volgograd to Russia
1 armour moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 aaGun and 5 infantry moved from Vologda to Russia
1 artillery moved from Smolensk to Russia
1 aaGun moved from Volgograd to Rostov
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsTerritory Summary for Russians :
Kansu : 2 aaGuns and 8 infantry
Sakha : 1 infantry
Yakut S.S.R. : 1 infantry
Rostov : 1 aaGun, 2 infantry and 2 mech_infantrys
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 18 artilleries, 1 factory_major, 2 fighters, 35 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Ukraine : 1 factory_minor
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 30 / 33
Japanese : 57 / 71
Americans : 53 / 76
Chinese : 3 / 2
British : 36 / 46
UK_Pacific : 6 / 7
Italians : 12 / 4
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from French Indo China to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 4 carriers and 2 cruisers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to BurmaCombat - Japanese
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witt - I am getting a scramble request from the Carolines. There is no sea battle there, so this has taken me by surprise. If you scramble you will sink the TT and so the amphibious assault will fail?
Please confirm.
In which case I will need to rethink.
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Redo it, sending ships or Air, then.
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So scrambling to a sz with no naval battle only happens in the case of an amphibious assault?