TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
2 artilleries and 1 infantry moved from Siam to Shan State
1 armour moved from Kweichow to Shan State
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
3 bombers and 1 fighter moved from Yunnan to India
3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,5,6 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 4 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from India to Yunnan
3 bombers moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,1,6,1,2,2,3,4,6,5,2,3,6,2,5,6,3,2,3,2,3,3,3,2,2
Japanese collect 48 PUs (2 lost to blockades); end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Norway
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 mech_infantry moved from Western Ukraine to Bessarabia
Americans take Bessarabia from Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Americans take Yenisey from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Battle in Shan State
Americans attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 4 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 4 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 artillery and 4 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 fighter moved from Queensland to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to India
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 bomber moved from Western United States to 101 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from 101 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 bomber moved from Norway to United Kingdom
1 bomber moved from France to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Shan State : 1 artillery
India : 1 fighter
Borneo : 1 mech_infantry
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
Yenisey : 1 flag, 1 mech_infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
30 Sea Zone : 2 destroyers and 1 transport
37 Sea Zone : 3 carriers, 6 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 2 fighters
New Brunswick Nova Scotia : 1 aaGun, 2 artilleries and 2 infantry
United Kingdom : 3 artilleries, 3 bombers, 2 fighters and 1 infantry
Morocco : 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
125 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 submarine
109 Sea Zone : 2 destroyers and 1 transport
92 Sea Zone : 2 destroyers
101 Sea Zone : 1 transport
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 48 / 65
Russians : 14 / 0
Japanese : 48 / 50
Americans : 65 / 86
Chinese : 4 / 7
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 13 / 5
ANZAC : 17 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I wii swap one mech for another art.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 aaGun, 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 14 PUs;
Combat Move - British
1 mech_infantry moved from Ukraine to Romania
British take Romania from Germans
1 mech_infantry moved from Ukraine to Eastern Poland
British take Eastern Poland from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 37 Sea Zone to Yunnan
2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from India to Yunnan
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Greece
British attack with 1 artillery and 1 infantry
Italians defend with 2 infantry
Italians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
British attack with 3 fighters
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British win with 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
1 aaGun, 4 artilleries and 7 infantry moved from India to Burma
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
4 mech_infantrys moved from Caucasus to Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Tambov to Rostov
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
Place Units - British
1 aaGun, 1 artillery and 1 mech_infantry placed in Ukraine
2 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
2 mech_infantrys placed in Persia
1 mech_infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 28 PUs total
Territory Summary for British and UK_Pacific :
Burma : 1 aaGun, 4 artilleries, 7 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Morocco : 1 infantry
Romania : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 infantry
Eastern Poland : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys
Western Ukraine : 2 mech_infantrys
Volgograd : 1 artillery
Caucasus : 3 mech_infantrys
93 Sea Zone : 1 submarine
109 Sea Zone : 1 carrier and 2 fighters
99 Sea Zone : 1 transport
97 Sea Zone : 5 submarines
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 2 battleships, 1 cruiser, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 41 / 65
Russians : 14 / 0
Japanese : 46 / 50
Americans : 65 / 86
Chinese : 6 / 7
British : 40 / 45
UK_Pacific : 14 / 28
Italians : 13 / 5
ANZAC : 17 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
It would seem my luck strikes, when I most need it. Took a risky 8 against 9, hoping to weaken your Air in aasia.
That was after the US eliminsted your \Mech units.
Looking better fro me. Maybe we will finish before your holiday!
No idea why the AI offered a scramble to 112, by the way. I said yes, just to see if I had missed something. I had not.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,3,6,4,3,6,2
Italians collect 0 PUs (13 lost to blockades); end with 5 PUs total
Was always looking good for you! You are so far ahead economically even with the loss of Russia. :-(
J is struggling. :-(
G can probably knock the UK out of Asia, but it’s a long haul …. :-(
Cheers
Adam
Shall we play until you go then?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Libya : 1 flag
Rostov : 1 infantry
Ukraine : 1 infantry
Volgograd : 1 infantry
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 65
Russians : 14 / 0
Japanese : 46 / 50
Americans : 65 / 86
Chinese : 6 / 7
British : 40 / 45
UK_Pacific : 14 / 28
Italians : 13 / 5
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry Leo - got to sign off now …. walk the dogs and then out this evening
@wittmann:
Shall we play until you go then?
Are you inviting me to surrender?
Do you think my position that hopeless?
I tjiught you were suggesting we end the game. Are we funny?
No, I am enjoying the change of end game. Would like to play more. See if I can get Berlin.
Up to you. I am always happy playing the Axis, when things start going badly wrong am eggs writing is on the wall. I realise, however, nor everyone is weird like me.
Let’s keep going then and see how black it looks at the end of the week 8-)
Yea! Knew I could guilt you out!
Hope you had a good evening.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 bomber moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Eastern Poland from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Romania from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Norway
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Tambov to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Russia
3 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1,2,4,5,3,1,2
Germans collect 50 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 mech_infantry moved from Timguska to Urals
Russians take Urals from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Urals : 1 mech_infantry
Ukraine : 1 fighter
Volgograd : 3 aaGuns and 1 factory_minor
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 53 / 66
Russians : 12 / 0
Japanese : 46 / 50
Americans : 62 / 86
Chinese : 6 / 7
British : 33 / 45
UK_Pacific : 14 / 28
Italians : 13 / 5
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Hopei to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,2,5,5,3,6,4,5,4,5,2,3,6,5,3,4,1,5,5,6,1,1,1,1,6,5,3,3
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Forgot to pick up the inf/art when I moved the TT. Doh!
I think scrambling is pointless, as the English can hit the survivors with 4 Fts afterwards. The Tts are dead, I a sure.
is that ok?