@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Capt Witt (Allies!) and Private P (Axis) clash in 1940
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 No thank you. I was only blocking you. And you know you are not a rollover. Of course you are not the fastest. I have not won yet anyway! 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Western Germany to Northern Italy
 1 infantry moved from Western Germany to Northern Italy
 1 infantry moved from Southern France to Northern Italy
 1 bomber moved from Western Germany to Northern Italy
 1 fighter moved from Western Germany to 110 Sea Zone
 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
 1 bomber moved from Western Germany to Northern Italy
 2 bombers moved from Western Germany to Southern Italy
 1 infantry moved from Novgorod to Archangel
 1 artillery moved from Novgorod to Archangel
 1 bomber moved from Western Germany to Smolensk
 1 infantry moved from Belarus to SmolenskCombat - Germans 
 Battle in Archangel
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 armour
 Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 1 armour
 Battle in Southern Italy
 Germans attack with 2 bombers
 Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
 Germans win with 1 bomber remaining. Battle score for attacker is -8
 Casualties for Germans: 1 bomber
 Casualties for Americans: 1 mech_infantry
 Battle in Northern Italy
 Germans attack with 2 bombers and 3 infantry
 British defend with 2 artilleries, 1 factory_minor and 1 infantry
 Germans win, taking Northern Italy from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 11
 Casualties for British: 2 artilleries and 1 infantry
 Battle in Smolensk
 Germans attack with 1 bomber and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 6 transports
 British defend with 1 destroyer
 Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 6 transports remaining. Battle score for attacker is 0
 Casualties for Germans: 1 destroyer
 Casualties for British: 1 destroyerNon Combat Move - Germans 
 1 bomber moved from Southern Italy to Western Germany
 1 bomber moved from Northern Italy to Western Germany
 1 bomber moved from Northern Italy to Western Germany
 1 armour and 2 mech_infantrys moved from Western Germany to Northern Italy
 1 infantry moved from Southern France to Northern Italy
 1 armour moved from Romania to Slovakia Hungary
 1 armour moved from Romania to Slovakia Hungary
 1 infantry moved from Slovakia Hungary to Romania
 1 infantry moved from Novgorod to Belarus
 1 artillery moved from Baltic States to Novgorod
 1 bomber moved from Smolensk to Novgorod
 1 aaGun moved from Western Germany to Northern Italy
 1 aaGun moved from Germany to Western Germany
 1 aaGun moved from Slovakia Hungary to Germany
 2 artilleries and 4 infantry moved from Germany to Slovakia HungaryPlace Units - Germans 
 3 infantry placed in Normandy Bordeaux
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 infantry
 EDIT: Adding units owned by Germans to Southern France: 3 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
 EDIT: Adding units owned by Germans to Western Germany: 1 infantry
 EDIT: Adding units owned by Germans to 110 Sea Zone: 1 tactical_bomber
 EDIT: Turning off Edit Mode
 1 artillery and 2 infantry placed in Western Germany
 2 artilleries and 4 infantry placed in Germany
 2 infantry and 1 tactical_bomber placed in Western Germany
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Total Cost from Convoy Blockades: 6
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,6
 Germans collect 47 PUs (6 lost to blockades); end with 47 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
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 Forgive all the edits - I forgot that G could not build in S France, which lead to various belated changes of non-combat moves, etc. Let’s see through this round to the end and then see what things look like. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - Russians 
 Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Yenisey to Yakut S.S.R.
 Russians take Yakut S.S.R. from Japanese
 1 infantry moved from Bessarabia to Romania
 1 mech_infantry moved from Russia to Archangel
 1 armour moved from Russia to Archangel
 1 tactical_bomber moved from Russia to Archangel
 1 infantry moved from Russia to Smolensk
 1 artillery moved from Russia to Smolensk
 1 infantry moved from Russia to Smolensk
 1 artillery moved from Bessarabia to Romania
 1 infantry moved from Bessarabia to Romania
 2 armour and 10 mech_infantrys moved from Western Ukraine to Belarus
 4 infantry moved from Bryansk to Belarus
 1 infantry moved from Russia to Smolensk
 1 artillery moved from Russia to Smolensk
 1 artillery moved from Western Ukraine to Eastern Poland
 1 infantry moved from Bessarabia to Eastern Poland
 1 artillery moved from Bessarabia to Eastern PolandCombat - Russians 
 Battle in Archangel
 Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
 Germans defend with 1 artillery and 1 infantry
 Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Germans: 1 artillery and 1 infantry
 Battle in Smolensk
 Russians attack with 2 artilleries and 3 infantry
 Germans defend with 1 infantry
 Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Romania
 Russians attack with 1 artillery and 2 infantry
 Germans defend with 1 infantry
 Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Eastern Poland
 Russians attack with 2 artilleries and 1 infantry
 Germans defend with 1 infantry
 Russians win, taking Eastern Poland from Germans with 2 artilleries remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Russians attack with 2 armour, 4 infantry and 10 mech_infantrys
 Germans defend with 1 infantry
 Russians win, taking Belarus from Germans with 2 armour, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 aaGun moved from Bryansk to Belarus
 1 tactical_bomber moved from Archangel to Russia
 1 mech_infantry moved from Bessarabia to Western Ukraine
 1 artillery moved from Bessarabia to Western Ukraine
 1 artillery moved from Bessarabia to Western Ukraine
 1 artillery moved from Bessarabia to Western Ukraine
 1 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Ukraine to Bessarabia
 1 mech_infantry moved from Bessarabia to Western Ukraine
 1 aaGun moved from Bessarabia to Western Ukraine
 2 aaGuns and 18 infantry moved from Shensi to SzechwanPlace Units - Russians 
 1 artillery and 2 infantry placed in Ukraine
 1 artillery, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians 
 Russians collect 31 PUs; end with 31 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians : Szechwan : 2 aaGuns and 18 infantry 
 Yenisey : 1 armour, 2 infantry and 2 mech_infantrys
 Yakut S.S.R. : 1 infantry
 Olgiy : 1 flag
 Dzavhan : 1 flag
 Central Mongolia : 1 flag
 Tsagaan Olom : 1 flag
 Romania : 1 flag, 1 artillery and 2 infantry
 Belarus : 1 aaGun, 2 armour, 3 infantry and 10 mech_infantrys
 Archangel : 1 armour and 1 mech_infantry
 Eastern Poland : 2 artilleries
 Bessarabia : 1 aaGun, 3 artilleries, 4 infantry and 2 mech_infantrys
 Russia : 1 airfield, 1 artillery, 1 factory_major, 4 infantry, 1 mech_infantry and 1 tactical_bomber
 Ukraine : 1 artillery, 1 factory_minor and 2 infantry
 Western Ukraine : 2 aaGuns, 6 artilleries, 3 infantry and 2 mech_infantrys
 Volgograd : 1 factory_minor
 Smolensk : 2 artilleries and 1 infantry
 124 Sea Zone : 1 submarine
 Northwest Persia : 1 flagProduction/PUs Summary : Germans : 46 / 57 
 Russians : 31 / 39
 Japanese : 45 / 53
 Americans : 55 / 75
 Chinese : 8 / 7
 British : 34 / 43
 UK_Pacific : 11 / 6
 Italians : 6 / 0
 ANZAC : 17 / 22
 French : 8 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - Russians 
 Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Yenisey to Yakut S.S.R.
 Russians take Yakut S.S.R. from Japanese
 1 infantry moved from Bessarabia to Romania
 1 mech_infantry moved from Russia to Archangel
 1 armour moved from Russia to Archangel
 1 tactical_bomber moved from Russia to Archangel
 1 infantry moved from Russia to Smolensk
 1 artillery moved from Russia to Smolensk
 1 infantry moved from Russia to Smolensk
 1 artillery moved from Bessarabia to Romania
 1 infantry moved from Bessarabia to Romania
 2 armour and 10 mech_infantrys moved from Western Ukraine to Belarus
 4 infantry moved from Bryansk to Belarus
 1 infantry moved from Russia to Smolensk
 1 artillery moved from Russia to Smolensk
 1 artillery moved from Western Ukraine to Eastern Poland
 1 infantry moved from Bessarabia to Eastern Poland
 1 artillery moved from Bessarabia to Eastern PolandCombat - Russians 
 Battle in Archangel
 Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
 Germans defend with 1 artillery and 1 infantry
 Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Germans: 1 artillery and 1 infantry
 Battle in Smolensk
 Russians attack with 2 artilleries and 3 infantry
 Germans defend with 1 infantry
 Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Romania
 Russians attack with 1 artillery and 2 infantry
 Germans defend with 1 infantry
 Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Eastern Poland
 Russians attack with 2 artilleries and 1 infantry
 Germans defend with 1 infantry
 Russians win, taking Eastern Poland from Germans with 2 artilleries remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Russians attack with 2 armour, 4 infantry and 10 mech_infantrys
 Germans defend with 1 infantry
 Russians win, taking Belarus from Germans with 2 armour, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 aaGun moved from Bryansk to Belarus
 1 tactical_bomber moved from Archangel to Russia
 1 mech_infantry moved from Bessarabia to Western Ukraine
 1 artillery moved from Bessarabia to Western Ukraine
 1 artillery moved from Bessarabia to Western Ukraine
 1 artillery moved from Bessarabia to Western Ukraine
 1 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Ukraine to Bessarabia
 1 mech_infantry moved from Bessarabia to Western Ukraine
 1 aaGun moved from Bessarabia to Western Ukraine
 2 aaGuns and 18 infantry moved from Shensi to SzechwanPlace Units - Russians 
 1 artillery and 2 infantry placed in Ukraine
 1 artillery, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians 
 Russians collect 31 PUs; end with 31 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
 Turning on Edit Mode
 EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
 EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
 EDIT: Turning off Edit ModeTerritory Summary for Russians : Szechwan : 2 aaGuns and 18 infantry 
 Yenisey : 1 armour, 2 infantry and 2 mech_infantrys
 Yakut S.S.R. : 1 infantry
 Olgiy : 1 flag
 Dzavhan : 1 flag
 Central Mongolia : 1 flag
 Tsagaan Olom : 1 flag
 Romania : 1 flag, 1 artillery and 2 infantry
 Belarus : 1 aaGun, 2 armour, 3 infantry and 10 mech_infantrys
 Archangel : 1 armour and 1 mech_infantry
 Eastern Poland : 2 artilleries
 Bessarabia : 1 aaGun, 3 artilleries, 4 infantry and 2 mech_infantrys
 Russia : 1 airfield, 1 artillery, 1 factory_major, 4 infantry, 1 mech_infantry and 1 tactical_bomber
 Ukraine : 1 artillery, 1 factory_minor and 2 infantry
 Western Ukraine : 2 aaGuns, 6 artilleries, 3 infantry and 2 mech_infantrys
 Volgograd : 1 factory_minor
 Smolensk : 2 artilleries and 1 infantry
 125 Sea Zone : 1 submarine
 Northwest Persia : 1 flagProduction/PUs Summary : Germans : 46 / 57 
 Russians : 31 / 39
 Japanese : 45 / 53
 Americans : 55 / 75
 Chinese : 8 / 7
 British : 34 / 43
 UK_Pacific : 11 / 6
 Italians : 6 / 0
 ANZAC : 17 / 22
 French : 8 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - Japanese 
 Japanese buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 unit repaired.
 1 armour moved from Malaya to 37 Sea Zone
 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
 1 fighter moved from 37 Sea Zone to Shan State
 1 tactical_bomber moved from 37 Sea Zone to Shan State
 1 artillery and 1 infantry moved from French Indo China to Shan State
 1 fighter moved from 37 Sea Zone to Shan State
 1 tactical_bomber moved from 37 Sea Zone to Shan State
 1 fighter moved from 37 Sea Zone to Shan State
 1 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Hopei to Kweichow
 1 infantry moved from Hopei to Shensi
 2 armour, 4 artilleries, 3 infantry and 4 mech_infantrys moved from Hopei to Kweichow
 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
 1 bomber moved from Anhwe to Suiyuyan
 1 bomber moved from Anhwe to Shensi
 1 bomber, 3 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
 1 infantry moved from French Indo China to Yunnan
 1 armour, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
 1 armour moved from 42 Sea Zone to Java
 2 destroyers and 1 submarine moved from 20 Sea Zone to 42 Sea ZoneCombat - Japanese 
 Battle in Shensi
 Japanese attack with 1 bomber and 1 infantry
 Chinese defend with 1 infantry
 Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Suiyuyan
 Japanese attack with 1 bomber and 1 infantry
 Chinese defend with 1 infantry
 Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Japanese attack with 3 armour, 4 artilleries, 4 infantry and 6 mech_infantrys
 Chinese defend with 1 infantry
 Japanese win, taking Kweichow from Chinese with 3 armour, 4 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in 42 Sea Zone
 Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 2 submarines and 1 transport
 Americans defend with 1 destroyer
 Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Yunnan
 Japanese attack with 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers
 British defend with 1 artillery and 2 infantry
 Japanese win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 artillery and 2 infantry
 Battle in Shan State
 Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
 British defend with 2 infantry
 Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for British: 2 infantry
 Battle in 43 Sea Zone
 Japanese attack with 1 tactical_bomber
 ANZAC defend with 1 transport
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in JavaNon Combat Move - Japanese 
 1 bomber, 3 fighters and 4 tactical_bombers moved from Yunnan to Hopei
 3 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone
 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
 1 bomber moved from Shensi to Hopei
 1 bomber moved from Suiyuyan to Hopei
 1 aaGun, 1 artillery and 3 infantry moved from Ulaanbaatar to Amur
 1 artillery and 2 infantry moved from Manchuria to AmurPlace Units - Japanese 
 1 transport placed in 36 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 1 artillery and 1 infantry placed in French Indo China
 1 armour and 2 mech_infantrys placed in Kiangsu
 1 artillery and 2 infantry placed in Manchuria
 1 infantry placed in Japan
 1 transport placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Japan: 1 infantry
 EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
 EDIT: Adding units owned by Japanese to Japan: 1 fighter
 EDIT: Removing units owned by Japanese from Japan: 1 fighter
 EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 53 PUs; end with 58 PUs total
- 
					
					
					
					
 One problem with J is my inability to take and hold the islands. That’s made worse by your naval threat to all my factories bar Indo-China, where I need to build land units, so I am losing the transports race. Whenever my fleet ends up off an island attempting to protect what t/ports I do have, I lose movement due to the lack of a naval base. Meanwhile the allies build and lose t/ports with abandon. I do think I may be on the edge of achieving China’s demise, but it’s too late. I began thinking that my first priority with J was to get rid of China, which I do with no problem against hard AI. Perhaps instead I should have focused on winning India? Also my factories would have been better placed with naval bases. Anything else I should be thinking about? 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Purchase Units - British 
 British buy 2 artilleries, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British 
 3 fighters moved from United Kingdom to 110 Sea Zone
 1 fighter moved from Gibraltar to 104 Sea Zone
 1 fighter moved from Gibraltar to 104 Sea Zone
 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
 3 destroyers and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
 1 destroyer moved from 92 Sea Zone to 104 Sea Zone
 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
 1 infantry moved from Egypt to 81 Sea Zone
 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
 1 infantry moved from 95 Sea Zone to Northern ItalyCombat - British 
 Battle in Northern Italy
 Battle in 110 Sea Zone
 British attack with 4 destroyers and 5 fighters
 Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
 British win, taking Northern Italy from Germans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 75
 Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
 Casualties for British: 3 destroyersNon Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
 2 transports moved from 95 Sea Zone to 81 Sea Zone
 2 fighters moved from 110 Sea Zone to Gibraltar
 1 fighter moved from 110 Sea Zone to United Kingdom
 1 fighter moved from 110 Sea Zone to United Kingdom
 1 fighter moved from 110 Sea Zone to 104 Sea Zone
 1 fighter moved from 104 Sea Zone to 91 Sea Zone
 1 armour and 4 mech_infantrys moved from India to Yunnan
 1 infantry moved from Burma to Yunnan
 1 infantry moved from India to Burma
 1 infantry moved from India to Burma
 1 artillery moved from India to Burma
 1 fighter moved from India to 43 Sea Zone
 1 fighter moved from India to Yunnan
 1 tactical_bomber moved from India to 43 Sea ZonePlace Units - British 
 1 factory_minor placed in Persia
 2 artilleries and 1 infantry placed in Egypt
 Turning on Edit Mode
 EDIT: Removing units owned by British from Egypt: 1 artillery
 EDIT: Adding units owned by British to Egypt: 1 infantry
 EDIT: Removing units owned by British from United Kingdom: 1 fighter
 EDIT: Adding units owned by British to United Kingdom: 1 tactical_bomber
 EDIT: Turning off Edit Mode
 2 fighters placed in United KingdomTurn Complete - British 
 British collect 38 PUs; end with 38 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific 
 1 armour placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 10 PUs; end with 10 PUs total
 Some Units in India change ownership: 1 armourTerritory Summary for British and UK_Pacific : Yunnan : 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys 
 Burma : 1 artillery and 2 infantry
 India : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
 43 Sea Zone : 1 fighter and 1 tactical_bomber
 Iceland : 1 airfield
 Quebec : 1 factory_minor
 Gibraltar : 1 airfield, 2 fighters and 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
 Union of South Africa : 1 factory_minor and 1 harbour
 Scotland : 1 airfield
 Malta : 1 aaGun
 United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
 Tobruk : 1 flag
 Northern Italy : 1 flag, 1 factory_minor and 1 infantry
 Libya : 1 flag
 Italian Somaliland : 1 flag
 Ethiopia : 1 flag
 95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
 Eire : 1 flag
 97 Sea Zone : 1 flag
 Iraq : 1 flag
 Eastern Persia : 1 flag
 81 Sea Zone : 2 transports
 Persia : 1 flag, 1 factory_minor
 91 Sea Zone : 1 fighter
 110 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 42 / 57 
 Russians : 31 / 39
 Japanese : 50 / 58
 Americans : 57 / 82
 Chinese : 6 / 12
 British : 38 / 43
 UK_Pacific : 10 / 10
 Italians : 6 / 0
 ANZAC : 13 / 22
 French : 8 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 Ritual suicide. I forgot to attack Shan and I set up a landing spot (US Carrier) for my 2 UK Air, then fprgpt top attack your DD and TT. Would have been much worse fro you. China first, but money Islands soon as you can. You should have been making 70, not 55. Don’t tarry. India can be starved. Some like to take it, but can lose lots of Air. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 8 Combat Move - French 
 1 infantry moved from West India to India
 1 infantry moved from Persia to Eastern Persia
 1 destroyer moved from 95 Sea Zone to 91 Sea ZoneNon Combat Move - French Turn Complete - French Territory Summary for French : India : 1 infantry 
 Trans-Jordan : 2 infantry
 United Kingdom : 2 infantry
 Morocco : 1 infantry
 Eastern Persia : 1 infantry
 91 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 42 / 57 
 Russians : 31 / 39
 Japanese : 43 / 58
 Americans : 57 / 82
 Chinese : 6 / 12
 British : 38 / 43
 UK_Pacific : 13 / 10
 Italians : 6 / 0
 ANZAC : 17 / 27
 French : 8 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 Well I could drag it out for a few more turns but shall we start a new one instead? 
- 
					
					
					
					
 Probably a better idea. 
 I will set it up in this thread, probably.
- 
					
					
					
					
 Test summary from TripleA, engine version: 1.8.0.5, time: 13:08:42 
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
- 
					
					
					
					
 Afternoon. 
 Not sure if there is Tech. Please ignore if there is. Have fun.
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 106 Sea Zone
 1 submarine moved from 118 Sea Zone to 109 Sea Zone
 1 submarine moved from 108 Sea Zone to 109 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to France
 2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
 3 armour and 2 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 1 armour moved from Romania to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 1 fighter moved from Holland Belgium to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Germany to France
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 fighter moved from Western Germany to 111 Sea Zone
 1 fighter moved from Western Germany to France
- 
					
					
					
					
 Scramble? 
- 
					
					
					
					
 Having a cup of tea, so will look in 10. 
 Party at 12.
- 
					
					
					
					
 All three to Bristol Channel please. Not Scottish to Scapa. 
 Good luck!
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 106 Sea Zone
 1 submarine moved from 118 Sea Zone to 109 Sea Zone
 1 submarine moved from 108 Sea Zone to 109 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to France
 2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
 3 armour and 2 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 1 armour moved from Romania to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 1 fighter moved from Holland Belgium to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Germany to France
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 fighter moved from Western Germany to 111 Sea Zone
 1 fighter moved from Western Germany to FranceCombat - Germans 
 British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
 British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
 Battle in 106 Sea Zone
 Germans attack with 2 submarines
 British defend with 1 destroyer and 1 transport
 Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in 111 Sea Zone
 Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Units damaged: 1 battleship owned by the British
 Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
 Casualties for Germans: 1 fighter and 1 submarine
 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
 Battle in 109 Sea Zone
 Germans attack with 2 submarines
 French defend with 1 fighter; British defend with 1 destroyer, 3 fighters and 1 transport
 British win with 4 fighters and 1 transport remaining. Battle score for attacker is -4
 Casualties for Germans: 2 submarines
 Casualties for British: 1 destroyer
 Battle in France
 Germans attack with 6 armour, 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 6 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 28
 Casualties for Germans: 1 fighter and 5 infantry
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in Normandy Bordeaux
 Germans attack with 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1
 Casualties for Germans: 2 infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in Yugoslavia
 Germans attack with 3 armour, 2 artilleries and 6 infantry
 Neutral_Allies defend with 5 infantry
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 2 infantry
 Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
 Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
 Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
 Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 infantry moved from Romania to Slovakia Hungary
 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
 2 infantry moved from Poland to Slovakia Hungary
 1 aaGun moved from Western Germany to Germany
 1 fighter moved from France to Southern Italy
 1 tactical_bomber moved from France to Southern Italy
 1 tactical_bomber moved from France to Western Germany
 2 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
 2 bombers moved from 111 Sea Zone to Western Germany
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_AxisPlace Units - Germans 
 6 artilleries placed in Germany
 1 submarine placed in 113 Sea ZoneTurn Complete - Germans 
 Germans collect 41 PUs; end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs



 
		 
		






