@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Capt Witt (Allies!) and Private P (Axis) clash in 1940
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians 
 1 infantry moved from Northern Italy to Southern France
 1 artillery moved from Northern Italy to Southern France
 1 bomber moved from Northern Italy to 97 Sea Zone
 1 fighter moved from Southern Italy to 97 Sea Zone
 1 fighter moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery moved from Northern Italy to 95 Sea Zone
 1 infantry moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern France
 1 armour and 2 infantry moved from Albania to Greece
 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
 1 artillery moved from 97 Sea Zone to Greece
 1 infantry moved from 97 Sea Zone to GreeceCombat - Italians 
 Battle in Southern France
 Italians attack with 1 armour, 1 artillery and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for French: 1 artillery and 1 infantry
 Casualties for Italians: 1 infantry
 Battle in 97 Sea Zone
 Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
 British defend with 1 carrier, 1 destroyer and 2 fighters
 Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 10
 Casualties for British: 1 carrier, 1 destroyer and 2 fighters
 Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
 Battle in Greece
 Italians attack with 1 armour, 1 artillery and 3 infantry
 Neutral_Allies defend with 4 infantry
 Neutral_Allies win with no units remaining. Battle score for attacker is -7
 Casualties for Neutral_Allies: 4 infantry
 Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - Italians 
 1 bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Italians 
 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
 Italians collect 11 PUs (1 lost to blockades); end with 13 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - French Non Combat Move - French 
 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
 1 infantry moved from Algeria to Tunisia
 1 infantry moved from French West Africa to French Central Africa
 1 destroyer moved from 72 Sea Zone to 76 Sea Zone
 1 infantry moved from Syria to Trans-JordanTurn Complete - French Territory Summary for French : Trans-Jordan : 1 infantry 
 United Kingdom : 1 fighter and 2 infantry
 Morocco : 1 infantry
 French Central Africa : 1 infantry
 Tunisia : 2 infantry
 76 Sea Zone : 1 destroyer
 91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary : Germans : 41 / 71 
 Russians : 37 / 37
 Japanese : 29 / 40
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 29 / 34
 UK_Pacific : 17 / 17
 Italians : 12 / 13
 ANZAC : 14 / 14
 French : 10 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 5 PUs;Combat Move - Germans 
 1 infantry moved from Bulgaria to Greece
 Germans take Greece from Neutral_Allies
 1 infantry moved from Bulgaria to Greece
 1 bomber moved from Western Germany to 96 Sea Zone
 1 bomber moved from Western Germany to 96 Sea Zone
 1 tactical_bomber moved from Western Germany to 96 Sea Zone
 1 infantry moved from Norway to 113 Sea Zone
 1 infantry moved from Western Germany to 113 Sea Zone
 2 infantry moved from Western Germany to 113 Sea Zone
 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 111 Sea Zone
 4 infantry moved from 111 Sea Zone to ScotlandCombat - Germans 
 Battle in 96 Sea Zone
 Germans attack with 2 bombers and 1 tactical_bomber
 British defend with 1 cruiser
 Germans win with 2 bombers remaining. Battle score for attacker is 1
 Casualties for Germans: 1 tactical_bomber
 Casualties for British: 1 cruiser
 Battle in ScotlandNon Combat Move - Germans 
 1 infantry moved from Western Germany to Northern Italy
 1 infantry moved from Western Germany to Northern Italy
 1 artillery moved from Normandy Bordeaux to Holland Belgium
 1 artillery moved from Normandy Bordeaux to Holland Belgium
 1 aaGun, 6 armour, 1 artillery and 2 mech_infantrys moved from France to Western Germany
 1 armour moved from Yugoslavia to Western Germany
 1 infantry moved from Germany to Western Germany
 1 infantry moved from Bulgaria to Yugoslavia
 1 infantry moved from Bulgaria to Yugoslavia
 1 infantry moved from Bulgaria to Yugoslavia
 2 bombers moved from 96 Sea Zone to Western Germany
 1 aaGun, 2 fighters and 4 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans 
 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone
 1 fighter placed in 113 Sea Zone
 1 bomber placed in Western Germany
 Turning on Edit Mode
 EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
 EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Western Germany: 1 fighter
 EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 45 PUs; end with 50 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 
 Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 6 infantry moved from Yakut S.S.R. to Yenisey
 2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
 1 artillery and 4 infantry moved from Russia to Bryansk
 1 infantry moved from Novgorod to Belarus
 1 infantry moved from Novgorod to Belarus
 1 armour moved from Volgograd to Rostov
 1 mech_infantry moved from Volgograd to Rostov
 1 aaGun and 11 infantry moved from Belarus to Eastern Poland
 1 infantry moved from Baltic States to Eastern Poland
 1 infantry moved from Novgorod to Baltic States
 1 armour moved from Western Ukraine to Eastern Poland
 1 artillery moved from Western Ukraine to Eastern Poland
 1 mech_infantry moved from Western Ukraine to Eastern Poland
 1 infantry moved from Western Ukraine to Eastern Poland
 1 infantry moved from Novgorod to Belarus
 3 artilleries and 4 infantry moved from Ukraine to Bessarabia
 1 mech_infantry moved from Rostov to Ukraine
 1 armour moved from Rostov to Ukraine
 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
 1 fighter moved from Western Ukraine to Eastern Poland
 1 tactical_bomber moved from Western Ukraine to Eastern PolandPlace Units - Russians 
 1 artillery and 2 infantry placed in Ukraine
 3 infantry placed in Novgorod
 2 mech_infantrys placed in Volgograd
 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians : Sakha : 1 infantry 
 Yenisey : 6 infantry
 Yakut S.S.R. : 2 aaGuns and 10 infantry
 Buryatia : 1 infantry
 Belarus : 3 infantry
 Baltic States : 1 infantry
 Bryansk : 1 artillery and 4 infantry
 Eastern Poland : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber
 Bessarabia : 3 artilleries and 5 infantry
 Russia : 1 airfield, 1 artillery, 1 factory_major and 2 infantry
 Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
 Western Ukraine : 2 aaGuns, 1 artillery and 1 infantry
 Volgograd : 1 factory_minor and 2 mech_infantrys
 Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
 Caucasus : 2 infantry
 124 Sea Zone : 1 submarine
 114 Sea Zone : 1 cruiser
 115 Sea Zone : 1 submarineProduction/PUs Summary : Germans : 45 / 60 
 Russians : 37 / 37
 Japanese : 29 / 40
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 27 / 34
 UK_Pacific : 17 / 17
 Italians : 12 / 13
 ANZAC : 14 / 14
 French : 10 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese 
 1 fighter moved from 36 Sea Zone to 42 Sea Zone
 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Malaya
 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
 1 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 1 artillery and 2 infantry moved from Hunan to Yunnan
 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
 6 fighters and 4 tactical_bombers moved from Kiangsu to Yunnan
 2 artilleries and 6 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 mech_infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 artillery and 1 infantry moved from Chahar to Hopei
 1 fighter moved from Formosa to Kwangtung
 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 20 Sea Zone
 2 artilleries and 2 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese 
 Battle in 37 Sea Zone
 Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
 British defend with 1 destroyer
 Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in 42 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 transport
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
 Chinese defend with 4 infantry
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 4 infantry
 Battle in Kwangtung
 Japanese attack with 2 artilleries, 1 fighter and 2 infantry
 British defend with 1 harbour and 2 infantry
 Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in Malaya
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
 ANZAC defend with 1 infantry; British defend with 1 harbour
 Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 infantryNon Combat Move - Japanese 
 2 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
 1 fighter moved from 42 Sea Zone to 37 Sea Zone
 2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
 1 fighter moved from Kwangtung to KwangsiPlace Units - Japanese 
 1 factory_minor placed in Manchuria
 1 destroyer and 1 submarine placed in 6 Sea Zone
 1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese 
 Japanese collect 41 PUs; end with 42 PUs total
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 Well - your inbox will be flooded with dice rolls! First attempt came up against an inability to invade the Dutch East Indies - about which I sent you a message. Then decided to carry on assuming I had to declare war on the UK too - so if that is wrong I will probably want to start again. Second attempt I invaded R and Mongolia suddenly turned red!!! Can’t have that! Third attempt now posted. 
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 sorry I did not explain the Russo Japanese Pact. If you invade a Russain territory bordering Mongolia, Mongolia joins Russia. If I invade a Japanese territory bordering japan or Korea, MOngolia will revert to a Strict Neutral and I will never get its troops, unless yoy invade MOngiolia. AAA is silly. YOu need to DW on UK to take any Dutch territory. 
 re you happy with things now? America will join thw war now.
 J1 still best time to attack.
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 I meant J2, sorry! 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - British 
 British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 Turning on Edit Mode
 EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
 EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
 EDIT: Turning off Edit Mode
 1 mech_infantry moved from Eire to Scotland
 1 fighter moved from United Kingdom to Scotland
 4 infantry moved from United Kingdom to Scotland
 1 infantry moved from United Kingdom to Scotland
 1 tactical_bomber moved from Egypt to Libya
 1 fighter moved from Malta to Libya
 1 artillery moved from Tobruk to Libya
 1 armour moved from Tobruk to Libya
 1 infantry moved from Ethiopia to 76 Sea Zone
 1 artillery moved from Ethiopia to 76 Sea Zone
 1 infantry moved from 76 Sea Zone to Italian Somaliland
 1 artillery moved from 76 Sea Zone to Italian Somaliland
 1 battleship moved from 39 Sea Zone to 76 Sea Zone
 1 infantry moved from Shan State to Malaya
 1 infantry moved from Shan State to Malaya
 1 tactical_bomber moved from India to Malaya
 1 infantry moved from Shan State to Siam
 1 fighter moved from India to SiamCombat - British 
 Battle in Italian Somaliland
 British attack with 1 artillery and 1 infantry
 Italians defend with 1 infantry
 British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Libya
 British attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
 Italians defend with 1 artillery and 1 infantry
 British win, taking Libya from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 1 artillery
 Casualties for Italians: 1 artillery and 1 infantry
 Battle in Siam
 British attack with 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 retreated to Siam
 Japanese win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for British: 1 infantry
 Battle in Malaya
 British attack with 2 infantry and 1 tactical_bomber
 Japanese defend with 1 artillery and 1 harbour
 British win, taking Malaya from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in Scotland
 British attack with 1 fighter, 5 infantry and 1 mech_infantry
 Germans defend with 1 airfield and 4 infantry
 British win, taking Scotland from Germans with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 4 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 1 fighter moved from Scotland to United Kingdom
 1 transport moved from 91 Sea Zone to 106 Sea Zone
 1 fighter moved from Libya to Malta
 1 fighter moved from Malta to Egypt
 1 tactical_bomber moved from Libya to Tobruk
 1 mech_infantry moved from Tobruk to Egypt
 1 infantry moved from Rhodesia to Tanganyika Territory
 1 infantry moved from Rhodesia to Tanganyika Territory
 1 transport moved from 76 Sea Zone to 72 Sea Zone
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
 1 tactical_bomber moved from Malaya to Burma
 1 fighter moved from Siam to Burma
 1 infantry moved from India to Burma
 1 infantry moved from India to Burma
 1 aaGun moved from India to Burma
 1 infantry moved from India to Burma
 1 artillery moved from India to Burma
 1 infantry moved from India to Burma
 1 mech_infantry moved from India to Burma
 1 infantry moved from India to Burma
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_Allies
 1 infantry moved from India to BurmaPlace Units - British 
 3 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British 
 British collect 32 PUs; end with 32 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific 
 1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,4,2,3,1,5,6,5,4,6,2,1,4,5,3,2,3,6
 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
 Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific : Burma : 2 aaGuns, 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber 
 India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
 Malaya : 1 harbour and 2 infantry
 Iceland : 1 airfield
 Quebec : 1 artillery, 1 factory_minor and 1 infantry
 Gibraltar : 1 armour, 1 harbour and 1 infantry
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 fighter, 1 harbour and 1 mech_infantry
 Union of South Africa : 1 factory_minor and 1 harbour
 Scotland : 1 airfield, 4 infantry and 1 mech_infantry
 Malta : 1 aaGun, 1 fighter and 1 infantry
 United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
 Anglo Egyptian Sudan : 1 artillery and 1 infantry
 Tanganyika Territory : 2 infantry
 Tobruk : 1 flag, 1 tactical_bomber
 Libya : 1 flag, 1 armour
 Italian Somaliland : 1 flag, 1 artillery
 Ethiopia : 1 flag
 76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
 106 Sea Zone : 1 destroyer and 2 transports
 Eire : 1 flag
 92 Sea Zone : 1 destroyer
 Eastern Persia : 1 flag
 72 Sea Zone : 1 transport
 Persia : 1 flag, 3 infantry
 98 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 43 / 60 
 Russians : 37 / 37
 Japanese : 37 / 42
 Americans : 54 / 79
 Chinese : 6 / 12
 British : 32 / 37
 UK_Pacific : 14 / 10
 Italians : 11 / 13
 ANZAC : 14 / 14
 French : 8 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
 Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians 
 Battle in 98 Sea Zone
 Italians attack with 1 bomber
 British defend with 1 destroyer
 Italians win with 1 bomber remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyerNon Combat Move - Italians 
 1 bomber moved from 98 Sea Zone to Southern Italy
 1 armour moved from Southern France to Northern Italy
 1 artillery moved from Southern France to Northern ItalyPlace Units - Italians 
 1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 11 PUs; end with 11 PUs total
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 Is your TT safe off Itkay? (Am at work.) 
 Are you going to land German Fts there, which can scramble?
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 The idea was to give you a difficult one - Cruiser + DD + G fighter already there vs 2 fighters + 1 DD is how I remember it. The best thing It could do to help G in the UK? BTW - latest thought on G in UK is to see it through and take the R attack …… We’ll see how I feel on Monday :-) 
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 I am sure the fleet is safe. Just wanted you to be happy. Can’t build a TT with Italy’s meagre money, then lose it. I think you have to try a Sealion now. You are committed. Might pull it off, but have to be aware I will come at you with everything and you can’t win without Russian VPs. 
 But then I have offered you a chance at India too or a chance to eliminate Burmese units. Thought I would tantalise you. Aren’t I mean?
 Perhaps advancing into Burma will prove a big mistake….
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 Yes - J was going well until I found out that US could declare war before turn 3! We’ll see what US3 does to them? My hope is not too much? Also if R can go at G R3 I’ll have to rethink J’s backing off last turn in the light of Mongolia. All very interesting! :-o BTW had another quick look at the EUR40 rules and don’t see the R & US DW exceptions. Perhaps there was an Errata somewhere! Have told Julie I want EUR & PAC 40 for b/day & Xmas. Especially given the room for doubt in another thread re A&A’s future availability. How do you keep up with the strategy threads in the 40 Global & 42.2 boards? There is so much of it. I seem to have given up, w/out even starting on the 40 Global stuff. 
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 I think that exception to DW must be somewhere to do with London falling. Check again. 
 Probably a good idea to buy 1940. ensure you get Second Edition.generally, I don’t follow those threads, as my little brain can’t keep up. 
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 @wittmann: I think that exception to DW must be somewhere to do with London falling. Check again. 
 Probably a good idea to buy 1940. ensure you get Second Edition.generally, I don’t follow those threads, as my little brain can’t keep up. Had another scan of the rules: “If the US has war declared on it by an Axis power or J makes an unprovoked DoW on the UK or ANZAC, the US may DW ……” Ahhh! Still cannot find the R exception (you did previously say this is if London fell) but looked at the triple a “notes” and it is in there - but not the USA one! Oh well. I really do not need to see any rules, as you are the “master” and I am the student. Ref keeping up with the boards, I think the problem began when I started playing triple a. The latter is a far better use of the time I have. BTW This coming week is very busy for me. Business meetings Monday, Tuesday, Wednesday, off a for a w/e in Portugal Thursday. Will keep an eye out for your ANZAC posting and do my turns when I can. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 artillery moved from 33 Sea Zone to Caroline Islands
 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
 1 cruiser moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC 
 Battle in Caroline IslandsNon Combat Move - ANZAC Place Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC : Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry 
 Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry
 New Zealand : 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
 Java : 1 flag, 2 infantry
 42 Sea Zone : 1 destroyer
 33 Sea Zone : 1 cruiser and 1 transport
 62 Sea Zone : 1 transport
 Egypt : 2 infantryProduction/PUs Summary : Germans : 43 / 60 
 Russians : 37 / 37
 Japanese : 37 / 42
 Americans : 54 / 79
 Chinese : 6 / 12
 British : 32 / 37
 UK_Pacific : 14 / 10
 Italians : 11 / 11
 ANZAC : 14 / 19
 French : 8 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Politics - French Combat Move - French 
 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 111 Sea ZoneCombat - French 
 Battle in 111 Sea Zone
 French attack with 1 cruiser, 1 destroyer and 1 fighter
 Germans defend with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
 1 cruiser owned by the French retreated to 110 Sea Zone
 Germans win with 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is -8
 Casualties for French: 1 destroyerNon Combat Move - French 
 1 fighter moved from 111 Sea Zone to United Kingdom
 1 infantry moved from French Central Africa to French Equatorial Africa
 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
 1 infantry moved from Tunisia to Libya
 1 infantry moved from Tunisia to LibyaTurn Complete - French Territory Summary for French : Trans-Jordan : 1 infantry 
 United Kingdom : 1 fighter and 2 infantry
 Morocco : 1 infantry
 French Equatorial Africa : 1 infantry
 Libya : 2 infantry
 98 Sea Zone : 1 destroyer
 110 Sea Zone : 1 cruiserProduction/PUs Summary : Germans : 43 / 60 
 Russians : 37 / 37
 Japanese : 37 / 42
 Americans : 54 / 79
 Chinese : 6 / 12
 British : 32 / 37
 UK_Pacific : 14 / 10
 Italians : 11 / 11
 ANZAC : 14 / 19
 French : 8 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 Have a good week. 
 Talk soon.
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 111 Sea Zone to 110 Sea Zone
 1 submarine moved from 113 Sea Zone to 110 Sea Zone
 1 fighter moved from 113 Sea Zone to Scotland
 1 tactical_bomber moved from 113 Sea Zone to Scotland
 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
 3 bombers moved from Western Germany to United Kingdom
 2 destroyers moved from 111 Sea Zone to 113 Sea Zone
 1 transport moved from 111 Sea Zone to 112 Sea Zone
 1 transport moved from 111 Sea Zone to 112 Sea Zone
 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
 4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea ZoneCombat - Germans 
 French scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in 110 Sea Zone
 Germans attack with 1 fighter, 2 submarines and 3 tactical_bombers
 French defend with 1 cruiser and 1 fighter; British defend with 2 fighters
 2 submarines owned by the Germans retreated to 111 Sea Zone
 French win with 2 fighters remaining. Battle score for attacker is 12
 Casualties for Germans: 1 fighter
 Casualties for French: 1 cruiser and 1 fighter
 Strategic bombing raid in United Kingdom
 2 bombers killed by AA
 Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
 Bombing raid in United Kingdom causes 4 damage total.
 Battle in Scotland
 Germans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
 British defend with 1 airfield, 4 infantry and 1 mech_infantry
 Germans win, taking Scotland from British with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
 Casualties for Germans: 1 infantry
 Casualties for British: 4 infantry and 1 mech_infantry
 Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
 Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
 Cleaning up after air battlesNon Combat Move - Germans 
 3 tactical_bombers moved from 110 Sea Zone to Western Germany
 1 fighter moved from Scotland to 111 Sea Zone
 1 tactical_bomber moved from Scotland to 111 Sea Zone
 1 bomber moved from United Kingdom to Western Germany
 1 infantry moved from Germany to Western Germany
 1 infantry moved from Slovakia Hungary to Germany
 1 infantry moved from Yugoslavia to Slovakia Hungary
 1 infantry moved from Yugoslavia to Greater Southern Germany
 1 infantry moved from Yugoslavia to Greater Southern GermanyPlace Units - Germans 
 2 transports placed in 113 Sea Zone
 3 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 45 PUs; end with 45 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs



 
		 
		






