I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
Balanced 1914 Setup?
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Any ideas on how the setup can be changed for balance? No changes in rules is one requirement, the person I play with does not like going over new rules unless it’s part of a new packaged game.
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Hi Ryuzaki_Lawliet, you could….
A. add more inf to Russia.
B. add to the German navy in some areas.
Those are some thoughts I have right now.
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@Frederick:
Hi Ryuzaki_Lawliet, you could….
A. add more inf to Russia.
B. add to the German navy in some areas.
Those are some thoughts I have right now.
I’ll probably do this. Give me about a week to try and mess with the default setup.
Maybe 4 or 6 more submarines should be good for Germany, with a Transport and Cruiser near Africa to provide more options for their stuff there. No starting US units save for 1 Infantry. Maybe.





