@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Algeria : 3 infantry
Persia : 1 fighter
98 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 54 / 66
Russians : 26 / 34
Japanese : 54 / 65
Americans : 50 / 72
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine and 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
20 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 26 / 34
Japanese : 54 / 65
Americans : 50 / 72
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Yugoslavia to 115 Sea Zone
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 7 armour, 3 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 7 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 armour and 6 artilleries moved from Western Ukraine to Bryansk
3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Belarus
3 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Romania
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to Gibraltar
1 fighter moved from Northern Italy to Gibraltar
1 tactical_bomber moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Northern Italy to Yugoslavia
2 bombers moved from Tambov to Yugoslavia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Belarus to Bryansk
Place Units - Germans
2 fighters placed in 97 Sea Zone
3 artilleries placed in Ukraine
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 armour moved from Egypt to Ethiopia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Egypt : 1 mech_infantry
Ethiopia : 1 armour
Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 81 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 58 / 68
Russians : 22 / 29
Japanese : 54 / 65
Americans : 50 / 72
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Shensi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
2 bombers moved from Kweichow to Szechwan
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 3 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
3 bombers moved from Szechwan to French Indo China
2 infantry moved from Kwangtung to Kwangsi
2 artilleries and 3 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to French Indo China
3 carriers moved from 35 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 carrier placed in 37 Sea Zone
1 destroyer placed in 37 Sea Zone
2 destroyers placed in 36 Sea Zone
3 infantry placed in Kwangtung
Japanese undo move 5.
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Caroline Islands to 19 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to New Guinea
1 bomber moved from Caroline Islands to New Guinea
Combat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Suiyuyan
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 bomber moved from 44 Sea Zone to Northern Territory
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 harbour and 1 infantry
Suiyuyan : 1 bomber
Northern Territory : 1 bomber
New Guinea : 1 artillery
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 8 destroyers, 5 fighters, 15 submarines, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 1 destroyer and 4 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 6 submarines
19 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
101 Sea Zone : 1 carrier
91 Sea Zone : 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 58 / 68
Russians : 22 / 29
Japanese : 56 / 60
Americans : 52 / 77
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 6 / 5
Italians : 14 / 19
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
5 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 10 infantry
Suiyuyan : 1 fighter and 2 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 58 / 68
Russians : 22 / 29
Japanese : 54 / 60
Americans : 52 / 77
Chinese : 8 / 9
British : 33 / 33
UK_Pacific : 6 / 5
Italians : 14 / 19
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 fighters; Italians defend with 1 harbour and 2 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/4 hits
1 fighter owned by the Germans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 0/3 hits
Italians roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 4 : 2/3 hits
Italians roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
3 aaGuns, 2 artilleries and 18 infantry moved from Burma to India
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Shensi
1 fighter moved from Egypt to Persia
2 fighters moved from Persia to Shensi
1 fighter moved from Persia to Shensi
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
British undo move 2.
1 artillery, 1 fighter and 1 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery
Territory Summary for British and UK_Pacific :
Shensi : 5 fighters
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 20 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 3 artilleries and 6 infantry
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter and 6 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 submarine
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Suriname : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 58 / 68
Russians : 22 / 29
Japanese : 54 / 60
Americans : 52 / 77
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 6 / 4
Italians : 14 / 19
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Phew… gonna need all the good luck I can get in this game :P.
and the germans are pissed now… :x :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from French
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to Libya
1 armour moved from Bryansk to Caucasus
2 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
1 fighter placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
41 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
33 Sea Zone : 1 cruiser
37 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 58 / 68
Russians : 20 / 29
Japanese : 50 / 60
Americans : 52 / 77
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 6 / 4
Italians : 17 / 17
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Algeria : 1 infantry
Persia : 1 fighter
98 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 58 / 68
Russians : 20 / 29
Japanese : 50 / 60
Americans : 52 / 77
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 6 / 4
Italians : 17 / 17
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Rostov to Northwest Persia
2 bombers moved from Yugoslavia to Northwest Persia
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
3 artilleries and 2 infantry moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 armour moved from Rostov to Kazakhstan
5 mech_infantrys moved from Rostov to Kazakhstan
5 armour moved from Rostov to Kazakhstan
2 armour moved from Novgorod to Bryansk
1 armour moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
3 infantry moved from Rostov to Caucasus
3 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from 97 Sea Zone to Western Germany
2 bombers moved from Northwest Persia to Bryansk
Place Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 submarines placed in 97 Sea Zone
1 carrier placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 armour
Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 89 infantry, 1 mech_infantry and 1 tactical_bomber
Iraq : 1 flag
Production/PUs Summary :
Germans : 62 / 85
Russians : 16 / 24
Japanese : 50 / 60
Americans : 52 / 77
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 6 / 4
Italians : 17 / 17
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Philippines
1 carrier moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
retreated to 20 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 bombers moved from Philippines to French Indo China
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
4 artilleries and 4 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in Malaya
2 infantry placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 bomber moved from Suiyuyan to Volgograd
1 bomber moved from Northern Territory to 42 Sea Zone
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