@ArtofWar1947 Not sure. I don’t do that.
15L axis-dominion (axis) vs Ghostglider (allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Jehol to Anhwe
2 tactical_bombers moved from Jehol to Anhwe
2 fighters moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from Japan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 fighter moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Yunnan to India
5 artilleries moved from West India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from 80 Sea Zone to Iraq
1 carrier, 1 destroyer and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo China
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
2 carriers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to Shan State
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Iraq
3 infantry placed in Manchuria
3 infantry placed in French Indo China
3 destroyers placed in 39 Sea Zone
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
2 submarines placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Siberia to Sakha
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber and 2 fighters moved from United Kingdom to Western Germany
6 fighters moved from 125 Sea Zone to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 9 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 8 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 55 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Sakha
Americans attack with 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Sakha, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Sakha
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
2 transports moved from 125 Sea Zone to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
4 fighters moved from Western Germany to NorwayPlace Units - Americans
1 factory_minor placed in Norway
3 fighters and 1 infantry placed in Western United States
2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 transport
26 Sea Zone : 2 carriers and 3 submarines
10 Sea Zone : 2 carriers and 1 transport
54 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 13 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 infantry
Norway : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 2 mech_infantrys
Rostov : 1 fighter
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
123 Sea Zone : 2 transports
97 Sea Zone : 1 submarine
Brazil : 1 flag
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 54
Russians : 28 / 32
Japanese : 62 / 75
Americans : 60 / 81
Chinese : 8 / 12
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 10 / 9
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hopei to Anhwe
2 infantry moved from Shensi to Kweichow
1 fighter moved from Hopei to Kweichow
1 artillery and 8 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 12 infantry in Anhwe, round 2 : 1/13 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Chahar
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 4 infantry
Kweichow : 2 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 15 infantryProduction/PUs Summary :
Germans : 50 / 54
Russians : 28 / 32
Japanese : 60 / 75
Americans : 60 / 81
Chinese : 10 / 10
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 10 / 9
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Norway to Holland Belgium
1 fighter moved from Norway to Normandy Bordeaux
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Northwest Persia to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 80 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Northwest Persia to Trans-Jordan
1 bomber moved from 80 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
3 submarines moved from 71 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Belgian Congo to Ethiopia
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 carrier placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
2 infantry placed in Egypt
British undo move 2.
2 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 2 bombers and 6 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Norway : 1 aaGun
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Ethiopia : 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
112 Sea Zone : 1 cruiser
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
81 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 submarines
Northwest Persia : 1 flag
Finland : 1 aaGun and 1 infantry
110 Sea Zone : 2 carriers, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 45 / 54
Russians : 28 / 32
Japanese : 60 / 75
Americans : 60 / 81
Chinese : 10 / 10
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 9
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 5 infantry
British defend with 2 infantry
4 infantry owned by the Italians retreated to Western Germany
British win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 3 infantry; Americans defend with 1 fighter
Italians win, taking Rostov from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,4,5,6
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to United Kingdom
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Novgorod to Finland
3 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
6 armour moved from Bryansk to Volgograd
6 mech_infantrys moved from Bryansk to Volgograd
6 armour and 6 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Belarus to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 7 armour and 7 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 4 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
Germans win, taking Finland from Americans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 fighters moved from Normandy Bordeaux to Western Germany
3 artilleries and 3 infantry moved from Southern France to France
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 aaGuns, 20 artilleries and 29 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Northern Italy to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Novgorod to Archangel
2 fighters moved from Western Germany to GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
6 infantry placed in Germany
Germans undo move 4.
Germans undo move 4.
Germans undo move 3.
1 artillery and 9 infantry placed in Germany
Germans undo move 3.
1 artillery placed in Western Germany
9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Northwest Persia to Bryansk
1 tactical_bomber moved from Northwest Persia to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 4 : 0/4 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 5 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
3 artilleries and 1 infantry moved from Russia to Smolensk
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Samara
1 aaGun moved from Tambov to Russia
1 aaGun moved from Russia to Smolensk
18 artilleries and 20 infantry moved from Russia to Samara
3 infantry moved from Vologda to Samara
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
10 infantry moved from Russia to Samara
6 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
8 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 infantry moved from Northwest Persia to PersiaPlace Units - Russians
3 armour, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour and 2 mech_infantrys
Bryansk : 1 infantry
Russia : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 aaGun and 9 infantry
Smolensk : 1 aaGun, 1 armour, 5 artilleries, 20 infantry and 1 mech_infantry
Samara : 18 artilleries and 34 infantry
Northwest Persia : 4 infantry
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 57 / 67
Russians : 22 / 28
Japanese : 60 / 75
Americans : 58 / 81
Chinese : 10 / 10
British : 29 / 39
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 4 infantry moved from Yunnan to Kweichow
1 fighter, 6 infantry and 1 tactical_bomber moved from Jehol to Anhwe
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Anhwe
2 fighters and 2 tactical_bombers moved from Philippines to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Iraq to Syria
Japanese take Syria from British
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to AnhweCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 10 fighters, 6 infantry and 10 tactical_bombers
Chinese defend with 1 artillery and 15 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers, 10 fighters, 2 infantry and 10 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 artillery and 15 infantryNon Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
3 infantry moved from Manchuria to Jehol
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 destroyers moved from 39 Sea Zone to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
3 submarines moved from 35 Sea Zone to 20 Sea Zone
2 battleships moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
3 carriers moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 fighter moved from Anhwe to 20 Sea Zone
2 bombers moved from Anhwe to French Indo China
6 fighters and 6 tactical_bombers moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 carriers moved from 39 Sea Zone to 36 Sea Zone
2 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 carriers moved from 35 Sea Zone to 20 Sea Zone
4 transports moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Eastern Persia to IndiaPlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Iraq
3 mech_infantrys placed in India
3 infantry placed in Malaya
1 fighter and 1 tactical_bomber placed in KwangtungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
7 fighters moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Denmark
Battle in Finland
Americans attack with 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry
Germans defend with 4 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 : 5/12 hits
Germans roll dice for 4 infantry and 1 mech_infantry in Finland, round 2 : 0/5 hits
1 mech_infantry owned by the Germans and 4 infantry owned by the Germans lost in Finland
Americans win, taking Denmark from Germans, taking Finland from Germans with 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry and 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters in 46 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
6 fighters moved from 46 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 carriers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from Finland to 112 Sea Zone
4 fighters moved from Finland to NorwayPlace Units - Americans
3 infantry placed in Norway
2 fighters placed in Western United States
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
33 Sea Zone : 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters, 2 infantry, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 2 carriers and 1 transport
10 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 infantry
Norway : 1 flag, 1 armour, 1 factory_minor, 4 fighters and 3 infantry
Denmark : 1 flag, 1 mech_infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
123 Sea Zone : 2 transports
97 Sea Zone : 1 submarine
Brazil : 1 flag
Finland : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 67
Russians : 21 / 28
Japanese : 64 / 69
Americans : 62 / 80
Chinese : 8 / 10
British : 28 / 39
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 6 infantry
Suiyuyan : 1 infantry
Kweichow : 1 artilleryProduction/PUs Summary :
Germans : 53 / 67
Russians : 21 / 28
Japanese : 63 / 69
Americans : 62 / 80
Chinese : 9 / 10
British : 28 / 39
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers and 1 infantry moved from Trans-Jordan to Syria
2 fighters moved from 81 Sea Zone to SyriaCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Syria
British attack with 2 bombers, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 bombers, 2 fighters and 1 infantry in Syria, round 2 : 4/5 hits
Japanese roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Syria
British win, taking Syria from Japanese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Syria to 81 Sea Zone
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 5 mech_infantrys moved from Ethiopia to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Syria to Gibraltar
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Syria to Trans-JordanPlace Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 3.
British undo move 2.
British undo move 1.
1 transport placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 bomber, 7 infantry and 1 mech_infantry
Gibraltar : 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Norway : 1 aaGun
Tobruk : 1 flag
112 Sea Zone : 1 cruiser
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 4 submarines
81 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Northwest Persia : 1 flag
110 Sea Zone : 2 carriers, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 51 / 67
Russians : 21 / 28
Japanese : 62 / 69
Americans : 62 / 80
Chinese : 9 / 10
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers and 1 infantry moved from Trans-Jordan to Syria
2 fighters moved from 81 Sea Zone to SyriaCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Syria
British attack with 2 bombers, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 bombers, 2 fighters and 1 infantry in Syria, round 2 : 4/5 hits
Japanese roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Syria
British win, taking Syria from Japanese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Syria to 81 Sea Zone
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 5 mech_infantrys moved from Ethiopia to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Syria to Gibraltar
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Syria to Trans-JordanPlace Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 3.
British undo move 2.
British undo move 1.
1 transport placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 106 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 bomber, 7 infantry and 1 mech_infantry
Gibraltar : 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Norway : 1 aaGun
Tobruk : 1 flag
112 Sea Zone : 1 cruiser
106 Sea Zone : 1 armour, 1 artillery and 2 infantry
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 4 submarines
81 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Northwest Persia : 1 flag
110 Sea Zone : 2 carriers, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 51 / 67
Russians : 21 / 28
Japanese : 62 / 69
Americans : 62 / 80
Chinese : 9 / 10
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have included two late ncm/edits - I hope you will allow - if not, just edit them back.
1. moved the two US trns to Canada
2. moved the 4 UK units to the two US trns.(nice attack in China BTW!)
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I have included two late ncm/edits - I hope you will allow - if not, just edit them back.
1. moved the two US trns to Canada
2. moved the 4 UK units to the two US trns.(nice attack in China BTW!)
edits are not an issue.
thanks, i’m assuming you meant to sacrifice them like that, to gain a stronger positioning in the pac?
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yes but I had hoped for a few more hits on defense :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to DenmarkCombat - Italians
Battle in Denmark
Italians attack with 3 infantry
Americans defend with 1 mech_infantry
1 infantry owned by the Italians retreated to Western Germany
Americans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Bryansk
Italians attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Rostov to Bryansk
1 fighter moved from Ukraine to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to FrancePlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,3,6,4,5,3,6,5
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Queensland to South Australia
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs





