@ArtofWar1947 Not sure. I don’t do that.
15L axis-dominion (axis) vs Ghostglider (allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 submarines; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
2 bombers moved from Malta to Iraq
1 tactical_bomber moved from Ethiopia to Persia
2 bombers moved from Iraq to Persia
1 fighter moved from Ethiopia to PersiaCombat - British
Battle in Holland Belgium
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Persia, round 2 : 3/4 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 artillery owned by the Japanese lost in Persia
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 bombers and 1 fighter moved from Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 mech_infantrys moved from Belgian Congo to Ethiopia
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Russia to 98 Sea Zone
2 fighters moved from Russia to Norway
1 fighter moved from Holland Belgium to Norway
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns and 2 infantry moved from 125 Sea Zone to NorwayPlace Units - British
3 submarines placed in 98 Sea Zone
3 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 1 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 4 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 2 aaGuns
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Norway : 2 aaGuns, 3 fighters and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Ethiopia : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
125 Sea Zone : 1 carrier, 1 cruiser and 2 transports
Eire : 1 flag
97 Sea Zone : 1 flag
71 Sea Zone : 3 submarines
Northwest Persia : 1 flag, 2 bombers and 1 fighter
98 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 3 submarinesProduction/PUs Summary :
Germans : 43 / 70
Russians : 27 / 37
Japanese : 65 / 77
Americans : 57 / 78
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 submarines; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
2 bombers moved from Malta to Iraq
1 tactical_bomber moved from Ethiopia to Persia
2 bombers moved from Iraq to Persia
1 fighter moved from Ethiopia to PersiaCombat - British
Battle in Holland Belgium
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Persia, round 2 : 3/4 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 artillery owned by the Japanese lost in Persia
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 bombers and 1 fighter moved from Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 mech_infantrys moved from Belgian Congo to Ethiopia
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Russia to 98 Sea Zone
2 fighters moved from Russia to Norway
1 fighter moved from Holland Belgium to Norway
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns and 2 infantry moved from 125 Sea Zone to NorwayPlace Units - British
3 submarines placed in 98 Sea Zone
3 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 1 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 4 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 2 aaGuns
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Norway : 2 aaGuns, 3 fighters and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Ethiopia : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
125 Sea Zone : 1 carrier, 1 cruiser and 2 transports
Eire : 1 flag
97 Sea Zone : 1 flag
71 Sea Zone : 3 submarines
Northwest Persia : 1 flag, 2 bombers and 1 fighter
98 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 3 submarinesProduction/PUs Summary :
Germans : 43 / 70
Russians : 27 / 37
Japanese : 65 / 77
Americans : 57 / 78
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 10 / 12
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total -
hold, small adjustment coming
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
3 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 destroyer moved from 92 Sea Zone to 98 Sea ZoneTurn Complete - French
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4 ANZ FTRs on 2 US carriers in z54
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ok thank u for letting me know.
i decided to take a short break from our game, as it has gotten quite intense :) maybe late tonight or sometime tomorrow i’ll get to germany
4 ANZ FTRs on 2 US carriers in z54
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from France to Normandy Bordeaux
3 submarines moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 carriers and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone -
i will be changing my purchase as follows. swapping:
1. 1 tank for 2 inf
2. 3 mechs for 4 more inf -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from France to Normandy Bordeaux
3 submarines moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 carriers and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 tactical_bomber moved from 112 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 infantry
British defend with 2 aaGuns; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 aaGuns
Battle in Southern France
Germans attack with 4 artilleries and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 1 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries moved from France to Western Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Germany to 113 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 3 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Yugoslavia to Iraq
1 fighter moved from Northern Italy to Iraq
2 fighters moved from Southern Italy to Iraq
3 fighters moved from 112 Sea Zone to Western Germany
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
2 infantry placed in Western Germany
1 armour placed in Germany
3 infantry placed in Ukraine
1 aaGun and 2 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Northwest Persia to Persia
Russians take Persia from Japanese
1 armour moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern PersiaCombat - Russians
Battle in Eastern Persia
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 4/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Eastern Persia, round 2 : 2/2 hits
1 armour owned by the Russians, 1 artillery owned by the Japanese, 1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Eastern Persia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 armour and 1 fighter
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
5 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Tambov to Rostov
1 infantry moved from Rostov to CaucasusPlace Units - Russians
1 armour and 7 artilleries placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,2,6
Russians collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour and 2 mech_infantrys
Rostov : 1 aaGun and 3 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 23 artilleries, 1 factory_major, 82 infantry and 1 mech_infantry
Tambov : 1 aaGun and 4 infantry
Vologda : 3 infantry
Volgograd : 1 aaGun, 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Northwest Persia : 1 fighter, 5 infantry and 1 tactical_bomber
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 54
Russians : 28 / 32
Japanese : 63 / 77
Americans : 55 / 78
Chinese : 10 / 12
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 10 / 9
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Northwest Persia to Persia
Russians take Persia from Japanese
1 armour moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern PersiaCombat - Russians
Battle in Eastern Persia
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 4/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Eastern Persia, round 2 : 2/2 hits
1 armour owned by the Russians, 1 artillery owned by the Japanese, 1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Eastern Persia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 armour and 1 fighter
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
5 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Tambov to Rostov
1 infantry moved from Rostov to CaucasusPlace Units - Russians
1 armour and 7 artilleries placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,2,6
Russians collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour and 2 mech_infantrys
Rostov : 1 aaGun and 3 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 23 artilleries, 1 factory_major, 82 infantry and 1 mech_infantry
Tambov : 1 aaGun and 4 infantry
Vologda : 3 infantry
Volgograd : 1 aaGun, 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Northwest Persia : 1 fighter, 5 infantry and 1 tactical_bomber
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 54
Russians : 28 / 32
Japanese : 63 / 77
Americans : 55 / 78
Chinese : 10 / 12
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 10 / 9
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Jehol to Anhwe
2 tactical_bombers moved from Jehol to Anhwe
2 fighters moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from Japan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 fighter moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Yunnan to India
5 artilleries moved from West India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from 80 Sea Zone to Iraq
1 carrier, 1 destroyer and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo China
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
2 carriers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to Shan State
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Iraq
3 infantry placed in Manchuria
3 infantry placed in French Indo China
3 destroyers placed in 39 Sea Zone
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
2 submarines placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Siberia to Sakha
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber and 2 fighters moved from United Kingdom to Western Germany
6 fighters moved from 125 Sea Zone to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 9 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 8 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 55 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Sakha
Americans attack with 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Sakha, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Sakha
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
2 transports moved from 125 Sea Zone to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
4 fighters moved from Western Germany to NorwayPlace Units - Americans
1 factory_minor placed in Norway
3 fighters and 1 infantry placed in Western United States
2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 transport
26 Sea Zone : 2 carriers and 3 submarines
10 Sea Zone : 2 carriers and 1 transport
54 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 13 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 infantry
Norway : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 2 mech_infantrys
Rostov : 1 fighter
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
123 Sea Zone : 2 transports
97 Sea Zone : 1 submarine
Brazil : 1 flag
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 54
Russians : 28 / 32
Japanese : 62 / 75
Americans : 60 / 81
Chinese : 8 / 12
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 10 / 9
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hopei to Anhwe
2 infantry moved from Shensi to Kweichow
1 fighter moved from Hopei to Kweichow
1 artillery and 8 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 12 infantry in Anhwe, round 2 : 1/13 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Chahar
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 4 infantry
Kweichow : 2 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 15 infantryProduction/PUs Summary :
Germans : 50 / 54
Russians : 28 / 32
Japanese : 60 / 75
Americans : 60 / 81
Chinese : 10 / 10
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 10 / 9
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Norway to Holland Belgium
1 fighter moved from Norway to Normandy Bordeaux
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Northwest Persia to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 80 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Northwest Persia to Trans-Jordan
1 bomber moved from 80 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
3 submarines moved from 71 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Belgian Congo to Ethiopia
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 carrier placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
2 infantry placed in Egypt
British undo move 2.
2 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 2 bombers and 6 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Norway : 1 aaGun
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Ethiopia : 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
112 Sea Zone : 1 cruiser
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
81 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 submarines
Northwest Persia : 1 flag
Finland : 1 aaGun and 1 infantry
110 Sea Zone : 2 carriers, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 45 / 54
Russians : 28 / 32
Japanese : 60 / 75
Americans : 60 / 81
Chinese : 10 / 10
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 9
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 5 infantry
British defend with 2 infantry
4 infantry owned by the Italians retreated to Western Germany
British win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 3 infantry; Americans defend with 1 fighter
Italians win, taking Rostov from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,4,5,6
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total





