I based off what they pretty much had at peak of war. I didn’t do the 1 piece equals so many. I just made it like Uk 6 BB and spread them out. US I had 7 BB but reduced it to 5. 4 damaged in Hawaii at start of game. If it had like real 4 light cruisers and 2 h cruisers I just made that 2 normal cruisers and 2 more normal cruisers. To eliminate the 3 diff pieces. Everything else straight up with tweaks to setup as we played the game.
Yes the eastern front setup is more like spring of 41 than dec. 41 like pac is. based on the game balance and timing to work
Out. As u see the battle of the Atlantic is at its peak too. More like dec 41 there. Only issue in most games if not all is the d day invasions. Most happen before June of 44 in all games but to get correct US wouldn’t attack Europe until turn 7 or 8 with torch happening sooner
That would be a major setup change and year of turns.
I have my own map for game too.
Global 1939 Technology Questions
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@SS:
Yes
OK cool, that makes much more sense.
Thanks SS! :-D
John
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Just to add to the question and answers, I believe that until you are at war, you can only buy one die per turn. Once you are at war, you can buy up to three dies to develop up to three technologies. It can take a while to get to heavy bombers. Shoot…it can take a while to get into the war if your are the US and can’t get a good dice role. It took 7 rounds once for me to get into the war as the US. Bad die roles and the axis players were careful not to hit territories that would give the US points it needs to enter to war. I like the technologies and I like that every die is getting you closer to the goal but oooohhhh how frustrating it can get when you roll one’s and two’s trying to get to forty.
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Just to add to the question and answers, I believe that until you are at war, you can only buy one die per turn. Once you are at war, you can buy up to three dies to develop up to three technologies. It can take a while to get to heavy bombers. Shoot…it can take a while to get into the war if your are the US and can’t get a good dice role. It took 7 rounds once for me to get into the war as the US. Bad die roles and the axis players were careful not to hit territories that would give the US points it needs to enter to war. I like the technologies and I like that every die is getting you closer to the goal but oooohhhh how frustrating it can get when you roll one’s and two’s trying to get to forty.Â
Thanks Dafyd! I appreciate it. :-)
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Dafyd, where did you see were it says you can but up to 3 tech rolls only while at war?
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I don’t understand the way tech is written either. We just play without it because the rules so unclear.
However, some of the answers on this board are different than the rulebook on other issues. We getting frustrated trying to understand what things mean and have stepped away from the game for a while.
It’s a lot of fun but a long game. Also, ambiguous rules can create issues.
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Hey Bill. You wildcatter you.
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I don’t understand the way tech is written either. We just play without it because the rules so unclear.
However, some of the answers on this board are different than the rulebook on other issues. We getting frustrated trying to understand what things mean and have stepped away from the game for a while.
It’s a lot of fun but a long game. Also, ambiguous rules can create issues.
The Tech chart was suppose to be simple to understand. If you arent at war you can only purchase 1 die for techs. If you are at war you can purchase up to 3 dice per tech. You add up yhe dice rolls each turn until you get to the specified number on the tech chart. I dont have the rules in front of me so if I am wrong ill repost. Super simple to use. I made some of the techs harder to get so you have to spend money to get them.
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I don’t understand the way tech is written either. We just play without it because the rules so unclear.
However, some of the answers on this board are different than the rulebook on other issues. We getting frustrated trying to understand what things mean and have stepped away from the game for a while.
It’s a lot of fun but a long game. Also, ambiguous rules can create issues.
The Tech chart was suppose to be simple to understand. If you arent at war you can only purchase 1 die for techs. If you are at war you can purchase up to 3 dice per tech. You add up yhe dice rolls each turn until you get to the specified number on the tech chart. I dont have the rules in front of me so if I am wrong ill repost. Super simple to use. I made some of the techs harder to get so you have to spend money to get them.
Thanks Tigerman for the reply! :-)
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We will be playing our 12th game now. We just have an issue, discuss as group and move on.
I must of missed the at war 3 techs only. Always understood the tech chart.Just keep a eye out here for any changes or some new updates or discussions.
Tigerman, you need to go to last 4 topic posts where some people have asked questions starting with Gar.
Thank you :wink:
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I know….ive read them but when I read them I dont have the rules with me. Then when I. An get to the rules I don’t have the time!!..ill start doing better!





