@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsMAJ (Axis) v. BDK (Allies)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 techTokens; 1 PUs;Purchase Units - Chinese
Chinese builds 3 units.Combat Move - Americans
1 destroyer moved from 12 Sea Zone to 9 Sea Zone
1 bomber moved from Eastern United States to 9 Sea Zone
1 bomber moved from United Kingdom to 9 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
1 battleship and 1 destroyer moved from 57 Sea Zone to 62 Sea Zone
1 bomber moved from Western United States to 62 Sea Zone
1 fighter moved from Western United States to 57 Sea Zone
1 fighter moved from 57 Sea Zone to Midway
1 destroyer moved from 56 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in 9 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iwo Jima
Americans attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 62 Sea Zone
Americans attack with 1 battleship, 1 bomber and 1 destroyer
Japanese defend with 1 battleship, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 33
Casualties for Japanese: 1 battleship, 1 submarine and 1 transportNon Combat Move - Americans
1 bomber moved from 62 Sea Zone to Fukien
1 transport moved from 12 Sea Zone to 10 Sea Zone
2 bombers moved from 9 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea ZoneCombat Move - Chinese
2 infantry moved from Fukien to Kwangtung
1 fighter moved from Yunnan to Kwangtung
2 infantry moved from Hupeh to Kiangsu
2 infantry moved from Suiyuan to KiangsuCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to FukienPlace Units - Americans
2 bombers and 1 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 1 submarine placed in 56 Sea ZonePlace Units - Chinese
3 infantry placed in FukienTurn Complete - Chinese
1 unit repaired.Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsu: 1 infantry
EDIT: Adding units owned by Chinese to Fukien: 1 infantry
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Fukien: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 techTokens; 1 PUs;Purchase Units - Chinese
Chinese builds 3 units.Combat Move - Americans
1 destroyer moved from 12 Sea Zone to 9 Sea Zone
1 bomber moved from Eastern United States to 9 Sea Zone
1 bomber moved from United Kingdom to 9 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
1 battleship and 1 destroyer moved from 57 Sea Zone to 62 Sea Zone
1 bomber moved from Western United States to 62 Sea Zone
1 fighter moved from Western United States to 57 Sea Zone
1 fighter moved from 57 Sea Zone to Midway
1 destroyer moved from 56 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in 9 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iwo Jima
Americans attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 62 Sea Zone
Americans attack with 1 battleship, 1 bomber and 1 destroyer
Japanese defend with 1 battleship, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 33
Casualties for Japanese: 1 battleship, 1 submarine and 1 transportNon Combat Move - Americans
1 bomber moved from 62 Sea Zone to Fukien
1 transport moved from 12 Sea Zone to 10 Sea Zone
2 bombers moved from 9 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea ZoneCombat Move - Chinese
2 infantry moved from Fukien to Kwangtung
1 fighter moved from Yunnan to Kwangtung
2 infantry moved from Hupeh to Kiangsu
2 infantry moved from Suiyuan to KiangsuCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to FukienPlace Units - Americans
2 bombers and 1 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 1 submarine placed in 56 Sea ZonePlace Units - Chinese
3 infantry placed in FukienTurn Complete - Chinese
1 unit repaired.Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsu: 1 infantry
EDIT: Adding units owned by Chinese to Fukien: 1 infantry
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Fukien: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Fukien: 1 infantry
EDIT: Adding units owned by Chinese to Kiangsu: 1 infantry
EDIT: Removing units owned by Americans from 9 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 fighters moved from Northwestern Europe to Archangel
3 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
2 armour moved from Germany to Northwestern Europe
2 armour moved from Germany to France
1 fighter moved from Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters moved from Archangel to Karelia S.S.R.
3 armour moved from France to Northwestern EuropePlace Units - Germans
1 armour and 1 fighter placed in Karelia S.S.R.
4 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
15 infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 artillery moved from Russia to Archangel
12 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour and 12 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians win, taking Ukraine from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 infantry moved from Belorussia to Eastern UkrainePlace Units - Russians
1 armour, 1 artillery and 3 infantry placed in Russia
1 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
15 infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 artillery moved from Russia to Archangel
12 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour and 12 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians win, taking Ukraine from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 infantry moved from Belorussia to Eastern UkrainePlace Units - Russians
1 armour, 1 artillery and 3 infantry placed in Russia
1 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
15 infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 artillery moved from Russia to Archangel
12 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour and 12 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians win, taking Ukraine from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 infantry moved from Belorussia to Eastern UkrainePlace Units - Russians
1 armour, 1 artillery and 3 infantry placed in Russia
1 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from French Indo-China Thailand to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
3 carriers moved from 53 Sea Zone to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
5 infantry moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Ningxia
Japanese take Suiyuan from Chinese
Japanese take Ningxia from Chinese
1 armour moved from Manchuria to Hupeh
Japanese take Hupeh from Chinese
2 infantry moved from East Indies to 38 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to AustraliaCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kiangsu
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship and 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to Japan
4 fighters moved from 62 Sea Zone to Japan
2 transports moved from 61 Sea Zone to 50 Sea ZonePlace Units - Japanese
1 bomber and 1 fighter placed in Japan
3 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from French Indo-China Thailand to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
3 carriers moved from 53 Sea Zone to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
5 infantry moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Ningxia
Japanese take Suiyuan from Chinese
Japanese take Ningxia from Chinese
1 armour moved from Manchuria to Hupeh
Japanese take Hupeh from Chinese
2 infantry moved from East Indies to 38 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to AustraliaCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kiangsu
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship and 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to Japan
4 fighters moved from 62 Sea Zone to Japan
2 transports moved from 61 Sea Zone to 50 Sea ZonePlace Units - Japanese
1 bomber and 1 fighter placed in Japan
3 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from French Indo-China Thailand to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
3 carriers moved from 53 Sea Zone to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
5 infantry moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Ningxia
Japanese take Suiyuan from Chinese
Japanese take Ningxia from Chinese
1 armour moved from Manchuria to Hupeh
Japanese take Hupeh from Chinese
2 infantry moved from East Indies to 38 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to AustraliaCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kiangsu
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship and 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to Japan
4 fighters moved from 62 Sea Zone to Japan
2 transports moved from 61 Sea Zone to 50 Sea ZonePlace Units - Japanese
1 bomber and 1 fighter placed in Japan
3 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 fighter moved from Egypt to 14 Sea Zone
2 infantry moved from Norway to Finland
British take Finland from Germans
1 armour and 1 artillery moved from Norway to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 7 Sea Zone to France
1 bomber and 2 fighters moved from United Kingdom to France
2 fighters moved from 6 Sea Zone to France
1 cruiser moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to 33 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Italian Africa to 34 Sea Zone
1 artillery and 3 infantry moved from 34 Sea Zone to EgyptCombat - British
Battle in 14 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport; Italians defend with 2 infantry and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 transport
Casualties for Italians: 2 infantry and 1 transport
Battle in France
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry
Germans defend with 3 armour and 4 infantry
British win, taking France from Germans with 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour and 4 infantry
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from France to 7 Sea Zone
2 fighters moved from France to United Kingdom
1 bomber moved from France to United Kingdom
1 fighter moved from 14 Sea Zone to EgyptPlace Units - British
1 transport placed in 7 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in United Kingdom
2 armour and 1 infantry placed in IndiaTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from Italy to BalkansNon Combat Move - Italians
Place Units - Italians
3 armour placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
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Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
1 bomber moved from Fukien to Hawaiian IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
Combat Move - Chinese
4 infantry moved from Fukien to Hupeh
1 fighter moved from Fukien to HupehCombat - Chinese
Battle in Hupeh
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour
Chinese win, taking Hupeh from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Hupeh to FukienPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 battleship and 2 transports placed in 56 Sea Zone
3 infantry placed in Western United StatesPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Chinghai
Chinese undo move 2.
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 53 PUs -
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
1 bomber moved from Fukien to Hawaiian IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
Combat Move - Chinese
4 infantry moved from Fukien to Hupeh
1 fighter moved from Fukien to HupehCombat - Chinese
Battle in Hupeh
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour
Chinese win, taking Hupeh from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Hupeh to FukienPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 battleship and 2 transports placed in 56 Sea Zone
3 infantry placed in Western United StatesPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Chinghai
Chinese undo move 2.
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
6 armour moved from Northwestern Europe to France
4 infantry moved from Northwestern Europe to France
3 fighters moved from Karelia S.S.R. to France
1 fighter moved from Karelia S.S.R. to 6 Sea Zone
1 armour moved from Baltic States to Finland
1 infantry moved from Karelia S.S.R. to Finland
2 armour moved from Germany to East Poland
2 armour moved from Germany to East Poland
2 armour moved from Karelia S.S.R. to Finland
1 artillery moved from Baltic States to East Poland
1 infantry moved from Germany to Northwestern EuropeCombat - Germans
Battle in France
Germans attack with 6 armour, 3 fighters and 4 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking France from British with 6 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in 6 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 1 armour, 1 infantry and 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 armour, 1 infantry and 1 transport
Battle in Finland
Germans attack with 3 armour and 1 infantry
British defend with 2 infantry
Germans win, taking Finland from British with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from 6 Sea Zone to Germany
3 fighters moved from France to GermanyPlace Units - Germans
4 armour and 1 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 33 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 armour moved from Bulgaria Romania to Poland
Russians take Poland from Germans
1 armour, 1 artillery and 15 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Belorussia
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Caucasus to UkrainePlace Units - Russians
1 armour and 4 infantry placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 armour moved from Bulgaria Romania to Poland
Russians take Poland from Germans
1 armour, 1 artillery and 15 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Belorussia
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Caucasus to UkrainePlace Units - Russians
1 armour and 4 infantry placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 armour moved from Bulgaria Romania to Poland
Russians take Poland from Germans
1 armour, 1 artillery and 15 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Belorussia
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Caucasus to UkrainePlace Units - Russians
1 armour and 4 infantry placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 bombers, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
3 submarines moved from 62 Sea Zone to 52 Sea Zone
2 transports moved from 50 Sea Zone to 52 Sea Zone
3 carriers moved from 50 Sea Zone to 52 Sea Zone
6 fighters moved from Japan to 52 Sea Zone
1 bomber moved from Japan to Hupeh
5 infantry moved from Kiangsu to Hupeh
1 armour moved from Ningxia to Hupeh
1 infantry moved from French Indo-China Thailand to Yunnan
Japanese take Yunnan from Chinese
4 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Burma
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 31 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 31 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 4 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hupeh
Japanese attack with 1 armour, 1 bomber and 5 infantry
Chinese defend with 3 infantry
Japanese win, taking Hupeh from Chinese with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in 52 Sea Zone
Japanese attack with 3 carriers, 6 fighters, 3 submarines and 2 transports
Americans defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese win with 3 carriers, 6 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Japanese
1 bomber moved from Hupeh to SuiyuanPlace Units - Japanese
2 bombers and 4 infantry placed in Japan
2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
4 armour, 1 artillery and 5 infantry moved from India to Burma
2 destroyers and 2 transports moved from 34 Sea Zone to 14 Sea Zone
1 fighter moved from Egypt to 13 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 7 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to 13 Sea Zone
1 fighter moved from 7 Sea Zone to France
2 fighters moved from United Kingdom to France
1 armour, 2 artilleries and 5 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 13 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 13 Sea Zone to France
1 fighter moved from 7 Sea Zone to FranceCombat - British
Battle in 14 Sea Zone
British attack with 2 destroyers and 2 transports
Italians defend with 1 transport
British win with 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 4 armour, 1 artillery and 5 infantry
Japanese defend with 1 artillery and 4 infantry
British win, taking Burma from Japanese with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in 13 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 4 transports
Italians defend with 1 battleship and 2 cruisers
British win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 36
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 2 cruisers
Battle in France
British attack with 1 armour, 2 artilleries, 4 fighters and 5 infantry
Germans defend with 6 armour and 1 infantry
British win, taking France from Germans with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 6 armour and 1 infantry
Casualties for British: 1 artillery and 5 infantryNon Combat Move - British
1 bomber moved from 13 Sea Zone to United Kingdom
1 fighter moved from France to 13 Sea Zone
3 fighters moved from France to United KingdomPlace Units - British
1 armour, 1 fighter and 1 infantry placed in India
2 armour, 2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 46 PUs





