@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
When your Russians fight like that it helps a lot!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 2 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 mech_infantrys moved from Kweichow to Hopei
1 bomber moved from Yunnan to 41 Sea Zone
3 fighters and 5 tactical_bombers moved from Yunnan to Hopei
1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
Combat - Japanese
Battle in Sikang
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Hopei
Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
3 fighters and 5 tactical_bombers moved from Hopei to Yunnan
2 bombers moved from 41 Sea Zone to Yunnan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Malaya to Shan State
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Malaya
Japanese undo move 2.
2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 2 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 mech_infantrys moved from Kweichow to Hopei
1 bomber moved from Yunnan to 41 Sea Zone
3 fighters and 5 tactical_bombers moved from Yunnan to Hopei
1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
Combat - Japanese
Battle in Sikang
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Hopei
Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
3 fighters and 5 tactical_bombers moved from Hopei to Yunnan
2 bombers moved from 41 Sea Zone to Yunnan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Malaya to Shan State
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Malaya
Japanese undo move 2.
2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
2 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber moved from Morocco to 92 Sea Zone
4 fighters moved from 98 Sea Zone to Libya
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from India to 41 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 23 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery
Americans win, taking Libya from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Egypt
4 fighters moved from Libya to 99 Sea Zone
1 armour moved from Trans-Jordan to 98 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Crete
Americans take Crete from Neutral_Allies
1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from 23 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to 33 Sea Zone
4 bombers moved from Western United States to Caroline Islands
1 bomber moved from 41 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from India to Malaya
2 fighters moved from India to Burma
4 infantry moved from Egypt to 98 Sea Zone
1 armour and 1 infantry moved from Syria to 98 Sea Zone
1 armour, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 5 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Strategic bombing raid in Malaya
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
Battle in Gibraltar
British attack with 1 fighter and 2 infantry
Italians defend with 1 harbour and 2 infantry
Italians win, taking Greece from Germans with 1 infantry remaining. Battle score for attacker is -13
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to Alexandria
3 infantry moved from Eastern Persia to West India
2 fighters moved from Burma to India
3 mech_infantrys moved from Persia to Northwest Persia
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,4,1,3,6,5,5
British collect 35 PUs (4 lost to blockades); end with 36 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Southern Italy
Place Units - Italians
2 destroyers and 1 fighter placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Not sure If I’m playing it too safe with Italy…but I need that doorstep for Russia…that and Greece was very tempting to try to reduce what you have, but I don’t think it would have made a dent, and risking the planes was too much. So I’ll just try to delay you as much as I can in the Med…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from 99 Sea Zone to Greece
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from 99 Sea Zone to Greece
Turn Complete - French
I made an error in the take away…meant to leave an inf…will take into account after.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Northern Italy to Greece
1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter and 2 tactical_bombers moved from Ukraine to Greece
2 infantry moved from Bulgaria to Greece
5 bombers moved from Novgorod to Greece
2 fighters moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 5 bombers, 6 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 armour and 5 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -41
Casualties for Germans: 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 5 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber
EDIT: Adding units owned by Germans to Greece: 1 infantry
EDIT: Changing ownership of Greece from British to Germans
EDIT: Turning off Edit Mode
3 fighters moved from Greece to Northern Italy
1 tactical_bomber moved from Greece to Bryansk
3 aaGuns, 12 armour, 8 artilleries and 34 infantry moved from Ukraine to Bryansk
6 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
4 artilleries and 8 infantry moved from Novgorod to Belarus
10 infantry moved from Eastern Poland to Belarus
6 mech_infantrys moved from Germany to Yugoslavia
3 bombers moved from Greece to Southern Italy
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Germans
2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,1,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,6,5,1,4,4,1,2,1,1,2,5,1,1,4,6,4,6,2,4,3,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 40 PUs (7 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Northern Italy to Greece
1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter and 2 tactical_bombers moved from Ukraine to Greece
2 infantry moved from Bulgaria to Greece
5 bombers moved from Novgorod to Greece
2 fighters moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 5 bombers, 6 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 armour and 5 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -41
Casualties for Germans: 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 5 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber
EDIT: Adding units owned by Germans to Greece: 1 infantry
EDIT: Changing ownership of Greece from British to Germans
EDIT: Turning off Edit Mode
3 fighters moved from Greece to Northern Italy
1 tactical_bomber moved from Greece to Bryansk
3 aaGuns, 12 armour, 8 artilleries and 34 infantry moved from Ukraine to Bryansk
6 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
4 artilleries and 8 infantry moved from Novgorod to Belarus
10 infantry moved from Eastern Poland to Belarus
6 mech_infantrys moved from Germany to Yugoslavia
3 bombers moved from Greece to Southern Italy
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Germans
2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,1,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,6,5,1,4,4,1,2,1,1,2,5,1,1,4,6,4,6,2,4,3,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 40 PUs (7 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
My first roll was crap….I did not want to lose that much on that attack… :x :x :x :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Northern Italy to Greece
1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter and 2 tactical_bombers moved from Ukraine to Greece
2 infantry moved from Bulgaria to Greece
5 bombers moved from Novgorod to Greece
2 fighters moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 5 bombers, 6 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 armour and 5 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -41
Casualties for Germans: 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 5 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber
EDIT: Adding units owned by Germans to Greece: 1 infantry
EDIT: Changing ownership of Greece from British to Germans
EDIT: Turning off Edit Mode
3 fighters moved from Greece to Northern Italy
1 tactical_bomber moved from Greece to Bryansk
3 aaGuns, 12 armour, 8 artilleries and 34 infantry moved from Ukraine to Bryansk
6 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
4 artilleries and 8 infantry moved from Novgorod to Belarus
10 infantry moved from Eastern Poland to Belarus
6 mech_infantrys moved from Germany to Yugoslavia
3 bombers moved from Greece to Southern Italy
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Germans
2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,1,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,6,5,1,4,4,1,2,1,1,2,5,1,1,4,6,4,6,2,4,3,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 40 PUs (7 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Italians
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Volgograd
2 aaGuns, 6 artilleries and 38 infantry moved from Tambov to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Kill?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 artillery moved from Hopei to Suiyuyan
2 infantry and 2 tactical_bombers moved from Yunnan to Burma
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Suiyuyan
2 armour and 1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
2 fighters moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery
Battle in Burma
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 infantry moved from Malaya to Shan State
2 infantry moved from Shan State to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 bombers moved from Suiyuyan to Yunnan
2 mech_infantrys moved from Kiangsu to Hopei
3 fighters and 3 tactical_bombers moved from Suiyuyan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Korea to Japan
Place Units - Japanese
4 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 armour moved from Crete to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
4 fighters moved from 99 Sea Zone to Greece
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Greece
Americans attack with 1 armour, 1 artillery and 4 fighters
Germans defend with 1 infantry
Americans win, taking Greece from Germans with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 bombers moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 22 Sea Zone to Caroline Islands
2 bombers moved from 46 Sea Zone to Caroline Islands
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Egypt to India
4 fighters moved from Greece to 99 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,3,5,3,4,2,3,5,4
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total